I've been thinking about the religion and deities of PE a lot lately and I personally would love to see a much deeper interactions between gods and the PC.
I'll never forget in BG 2 when your party goes to retrieve the stolen Dawn Ring and you are asked to swear an oath that you serve Talos. If you lie, Talos strikes you with a lightning bolt! That's what I'd like to see! Because other than that usually gods/deities are just a name or a "perk" you add to your character in character creation. After that they are barely mentioned at all.
What I would love to see is a system that allows cleric/priest class to convert religiously neutral or opposing people into your faith. Do deeds and complete quests in the name of your deity. Destroy a whole town of unbelievers in your gods name! By doing so your deity would grow stronger and grant you greater powers, while opposing deities and churches would strive to stop you.
By all means this kind of system could also be extended to non-religous classes as well. A fighter or a thief who serves a deity of their profession and excels in his/her job, could attract the attention of the deity or even his/her/its favour. And why not the ire of "opposing" deity?
I'm not suggesting anything concerte yet, I'd just like to see what others think of the subject.
Edited by Fandil, 30 September 2012 - 12:44 PM.