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"Other" Playable Species Poll

poll species races race playable

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Poll: "Other" Species (400 member(s) have cast votes)

How do you like your "other" playable species?

  1. Totally true to AD&D (25 votes [6.25%] - View)

    Percentage of vote: 6.25%

  2. All humanoid (41 votes [10.25%] - View)

    Percentage of vote: 10.25%

  3. A little beastly (39 votes [9.75%] - View)

    Percentage of vote: 9.75%

  4. Completely different, original, or even outworldish (120 votes [30.00%] - View)

    Percentage of vote: 30.00%

  5. A mix of all (175 votes [43.75%] - View)

    Percentage of vote: 43.75%

To be spesific, choose multiple choices that define your taste the best.

  1. Small humans (gnomes, halflings & hobbits) (146 votes [9.28%] - View)

    Percentage of vote: 9.28%

  2. Greenies (orcs, goblins, etc.) (137 votes [8.71%] - View)

    Percentage of vote: 8.71%

  3. Bull-ish (minotaurs, tauren, etc.) (121 votes [7.69%] - View)

    Percentage of vote: 7.69%

  4. Aquatic (merefolk, fishmen, etc.) (129 votes [8.20%] - View)

    Percentage of vote: 8.20%

  5. Demonic (251 votes [15.96%] - View)

    Percentage of vote: 15.96%

  6. Insectoid (Tri-kreen, etc.) (146 votes [9.28%] - View)

    Percentage of vote: 9.28%

  7. Werebeasts (155 votes [9.85%] - View)

    Percentage of vote: 9.85%

  8. Bearmen (Wookies, Pandaren, etc.) (91 votes [5.79%] - View)

    Percentage of vote: 5.79%

  9. Scalies (Draconic, Lizardmen etc.) (227 votes [14.43%] - View)

    Percentage of vote: 14.43%

  10. Undead (Zombie, Vampire etc.) (170 votes [10.81%] - View)

    Percentage of vote: 10.81%

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#41
Luckmann

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What about Corgis?
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#42
timobkg

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What I loved about PS:T is how unique the characters in the game were. I understand that this is going to be more of a traditional fantasy setting, with humans, elves and dwarves, and it's certainly easier to take an existing fantasy race than to make a new one, but I'd love to see them add some exotic inhabitants to the game.

#43
Hmm-Hmm.

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I don't specifically want a certain race, since I very much hope they'll put a spin on common fantasy and not deliver a same old same old Forgotten Realms-like game.

But what I would like is some racial variety fitting within the universe of the game. Minotaurs seem fun, for instance. Or werebeasts. A little something different. A mostly aquatic or flying race, perhaps? Could be fun.

Edited by Hmm-Hmm., 26 September 2012 - 08:26 AM.

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#44
TrashMan

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Fanatsy running wild without any constraints is no different than a fairy tale like 3 Little Piggies.

I'm not sure what your point would be here. Fairy tales are just short stories of folklore. There's nothing wrong with them. But I don't think fantasy being open-bounded suddenly makes them short and part of an oral tradition.


So you want to play a RPG with talking piggies, a wolf that huffs and puffs, little red riding hood and similar?
Yes/no?

#45
Cryticus

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I want a robot race , yeah steampunk droids, warforged etc, yeah, i am so lame .
But back to the point I don't want demonic because they usually played as some tragic race, or card carying villians, I don't want anything that is bassicly human with animal head, this type of fantasy species annoy me the most and I dont even know why so pleasse no worgens, scallies, , I dont want small races because in most games they are shown as dwarves that arent dwarf enough to be a dwarf if this make any sense.and undead are expy bags you do not talk to the undead, really only thing thing I am okay in this poll is orcs (because green iz da best) and maybe insectoid race but even them are ussualy quite clique

Edited by Cryticus, 26 September 2012 - 08:49 AM.


#46
Tale

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Fanatsy running wild without any constraints is no different than a fairy tale like 3 Little Piggies.

I'm not sure what your point would be here. Fairy tales are just short stories of folklore. There's nothing wrong with them. But I don't think fantasy being open-bounded suddenly makes them short and part of an oral tradition.


So you want to play a RPG with talking piggies, a wolf that huffs and puffs, little red riding hood and similar?
Yes/no?

As specific elements in a specific formula, we're back on it being too constrained.

As vague elements in a broad universe, I can see just as much interesting things coming out of them as elves and dwarves. Need I remind you of Snow White?

#47
FlintlockJazz

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Right, here are my thoughts on the matter. Long post so you might want to go make yourself a cup of tea and come back after I'm finished talking, I know I wouldn't listen to me.

First off, as much as people are tired of the 'same old' races, most attempts to either subvert them or create new ones usually end up worse in my opinion. They end up defined by that one subversion, or the new race is clearly just elves in a furry suit. Rather, I'd say go back to first basics and work from there: what is an elf? Well, they tend to live in woods, have good hearing, dextrous, have often been associated with the moon right? In that case maybe they should be nocturnal, with cat-like eyes for low light vision? Since they are often associated with the moon maybe they can be influenced it, like a full moon makes them more energetic and a no-moon makes them lazy (racial time of the month)? Since they're built for speed and good hunters, maybe they are descended from carnivorous predators, and have a very predatory and unnerving perspective and love the taste of fresh red meat? Already they're starting to be more unique while still being thematically the same.

Now consider the problem that the dwarves, halflings and gnomes have: they are essentially the klingons of the fantasy world, which means that they have been typecast into a very specific role and personality type as a whole race (hence why they are klingons, as klingons as a race are essentially 'boastful warriors' and little else). Less people play them as a result since they really only fit as one specific type of character, such as the dwarvern fighter or gnome illusionist, unless the player is playing a subversion, which is fun the first time but gets just as boring as the standard combination after that. Even elves have more variation in their standard personality types than each of these races do. I would solve this problem, along with the additional problem of having too many races, by merging all three into one race so that they are all different personality types of the same race, which I would call gnomes since it sounds fantasy and like an actual race as opposed to dwarves and halflings which sounds more like a descriptor (I know dwarves used to be taller in real world lore, but these days its synominous with short). The typical dwarvern personality would fit for the working class members of the race, gnome personality for the more scholarly members and so forth, and then encourage players to mix and match to create characters like the 'working class tinkerer' who yells and swears like a dwarf and is obsessive like a gnome, or the 'posh, beer swigging knight' who is always polite despite being sloshed all the time.

To be blunt, creating 'new' races often doesn't work out as great as people think, especially since usually they are still derived from typical fantasy anyway. These are my random thoughts anyway, take it how you all want. :)

Edited by FlintlockJazz, 26 September 2012 - 10:00 AM.

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#48
Gecimen

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long post


Dunno but still a little bit of courage and creativity works wonders. My favorite game when it comes to companions (and overall) is PS:T, not just because they have a unique background but also their looks and behaviours are magnificiently well drawn and unique.

#49
Astanas

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I voted for every single species in the second poll except for small humans.

#50
TrashMan

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As specific elements in a specific formula, we're back on it being too constrained.

As vague elements in a broad universe, I can see just as much interesting things coming out of them as elves and dwarves. Need I remind you of Snow White?



The new movie? That monstorsity?

Bleah..
Having fantasy run amok too much compeltely ruins any suspension of disbelief and gravitas...basicly makes it look like something for kids.

#51
Tale

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The new movie? That monstorsity?

No, the fairy tale. About the pale girl and her dwarf friends. It doesn't seem a compelling argument to claim that more imaginative fantasy is childish because of a story about pigs and wolves that was targeted at children, when there's a similar bedtime/disney tale involving dwarves that love to mine.

It's how you use it.

#52
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long post


Dunno but still a little bit of courage and creativity works wonders. My favorite game when it comes to companions (and overall) is PS:T, not just because they have a unique background but also their looks and behaviours are magnificiently well drawn and unique.


Oh of course, I'm just saying that people shouldn't just dismiss the usual races out of hand or demand that they be subverted to make them unique. At the end of the day it's the characters we get to meet and how well defined they are that makes or breaks the game in my mind, and how memorable they are indeed!

#53
Lohi

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This is not D&D though. No tieflings (that sort of silliness wasn't even in the versions I played anyway). I wouldn't even mind it being all human.

If there are races they should be subtly different. Elder Scrolls did it alright I think, all the types of elves were basically just tiny variants of each other, all the types of humans were just ethnic groups (except when they threw that out the door with cat and lizard people).

If there are non human races then they should be non-human in all ways - ie, if you have lizardmen then the males should not have deeper voices and the female must not have mammaries, you should be totally unable to tell the difference between a male and female cat person. Dwarves should not just be small humans, and elves should not just be poetry loving humans who live longer.

#54
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If there are non human races then they should be non-human in all ways - ie, if you have lizardmen then the males should not have deeper voices and the female must not have mammaries, you should be totally unable to tell the difference between a male and female cat person. Dwarves should not just be small humans, and elves should not just be poetry loving humans who live longer.


There is gender dimorphism in lizards and cats, though. While lizards can have slight difference (slightly larger head or tail in male to much larger males to different colors), most cats do have a size difference in gender (and that's excluding the obviousness of maned lions) and certainly when I've been around others with pet cats, telling the males from females at a distance wasn't too difficult without looking for the obvious sign.

I'd agree mammaries shouldn't be on any species that isn't mamalian* realistically, but I suppose the creators would need to determine if a "Lizardman" was a mammal who has characteristics of a reptile or a large reptile.

*presuming that species weren't diety created which could mean anything, really.

#55
Gecimen

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long post


Dunno but still a little bit of courage and creativity works wonders. My favorite game when it comes to companions (and overall) is PS:T, not just because they have a unique background but also their looks and behaviours are magnificiently well drawn and unique.


Oh of course, I'm just saying that people shouldn't just dismiss the usual races out of hand or demand that they be subverted to make them unique. At the end of the day it's the characters we get to meet and how well defined they are that makes or breaks the game in my mind, and how memorable they are indeed!

,

Well, in my opinion, visual uniquenesses are just as important though. We used to apply addons to PS:T to change companion clothings and stuff... Not that the original versions were not enough, but it's another kind of familiarity to your party. Now we will probably have smaller sprites in Eternity so I'd like to see characters that are utterly distinctable from eachother by the way they look.

#56
daetrin

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I would like to see something utterly different. Like Asheron's Call's Virindi. Now, those were original, and also terrifying. It's relatively hard to invent a race that doesn't possess any degree of animorphism or anthropomorphism, and still have it be relateable. Not to mention you'd need a unique animation skeleton for something like that, and it might be harder to stretch the standard itemization (what need does an amorphous swarm of metal bound together by soul-energy have for boots?). I'd still like to see it, but even if they don't go for that, I'd like to see the less-used options (insectiods and reptiloids mostly).

#57
Superdeluxe

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Your 2nd poll question needs a other category
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#58
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I want to choose "Completely different, original, or even outworldish" and then none of the other options!
I demand a refund!

Edited by Tychoxi, 26 September 2012 - 02:57 PM.


#59
Superdeluxe

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And you have to answer both polls otherwise it won't let you vote.

#60
Balduras

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We need some mix of Elves in this topic - something like:



1. Obsidian Elves (ancient assassins order of Elves secluded from society - most of them are assassins and spies "the very best money can buy") While pursuing their own agenda, the Obsidian Elves adopted changing world of Project Eternity. But they kept true to their political display of power by means of assassination, targets were chosen carefully and perspectively. The assassination of their adversaries were either public to show power and incite fear or carried out in complete silence (mostly when they performed contract assassination). Order of Obsidian Elves have prevented many wars and bloodshed throughout the history.
Spoiler

2. Wild Elves ( their ancestors mixed Elven blood with Humans or even worse, some are even barbaric in nature - most of them ether bandits or mercenaries) best way to describe them is they never hurt common folk but often rob rich merchants. They have their own forest society built by their laws and equality.
Spoiler


3. Ivory Elves (very are very arrogant, but they keep old ways alive and above of all other races they respect and understand power their souls - occupation is unknown)

Spoiler



Obsidian and Ivory Elves learned to use power of their souls to reach their very different goals.

Elven settlements should be very hard to find.






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