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Please! Less classes, races, factions, companions, regions, and other features!

classes factions races companions regions features multiplayer

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53 replies to this topic

#21
Gurkog

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Oh god... not dark elves... perhaps make them thin, short, sickly, gollum-like, emo prats. I do so hate elves in general. I would rather have well crafted orcs. Not the stereotypical kind... be respectful.

Multiplayer is not something I care for and don't want them to spend time and money implementing it, but if that is what it takes to get sales... oh well. Alweth, I have played too many games where multiplayer HAS effected the singleplayer experience, but those usually allow only 1 playable character and no party.

#22
Alweth

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Alweth, I have played too many games where multiplayer HAS effected the singleplayer experience, but those usually allow only 1 playable character and no party.


Too many? Too many for what? Too many for anything else to be possible? Too many to bother playing Baldur's Gate and see how coop affected the singleplayer experience there?

EDIT: At least you're willing to admit that your basing your intuition on a situation that's generally not analogous to the situation at hand.

Edited by Alweth, 22 September 2012 - 10:13 AM.


#23
Hornet85

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The developers have clearly stated their stand on this multiplayer issue. They know better than any of us here.

There's no reason for them to change that.

#24
Jaesun

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I give the OP a 1 out of 5. Could have been a better written troll.

#25
Tale

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Alweth, I have played too many games where multiplayer HAS effected the singleplayer experience, but those usually allow only 1 playable character and no party.


Too many? Too many for what? Too many for anything else to be possible? Too many to bother playing Baldur's Gate and see how coop affected the singleplayer experience there?

EDIT: At least you're willing to admit that your basing your intuition on a situation that's generally not analogous to the situation at hand.

I don't think Baldur's Gate had the single player adversely affected by the multiplayer. That's absolutely a fair point.

However, the counter point is I think the single player adversely affected the multiplayer. The multiplayer wasn't very well done. It was just acceptable. And doing that kind of half-measure seems a bit wasteful considering the effort required.

#26
Kopi

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Oh my god, it's Dragon Age 2!
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#27
Alweth

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I don't think Baldur's Gate had the single player adversely affected by the multiplayer. That's absolutely a fair point.


And perhaps more importantly, the claim that adding coop will likely undermine the singleplayer experience is not a fair point since that doesn't happen in any of the most relevant comparisons.

However, the counter point is I think the single player adversely affected the multiplayer. The multiplayer wasn't very well done. It was just acceptable. And doing that kind of half-measure seems a bit wasteful considering the effort required.

Acceptable functionality for an excellent game still works out to an excellent coop experience. At least, there were many of us that thought so. And given that Unity has good networking support, and the fact that implementing IE-style "half-measure" coop would require a lot less work than a whole other game mode, it doesn't seem that clear to me that the effort required would be an issue.

#28
dlux

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Lets make the game only 1 hour long, but make it the best hour ever! :w00t:

#29
Cantousent

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I think multi-player can adversely impact single-player when the devs committ a substantial amount of time balancing things from a multi-player perspective. If they do it with the single player in focus and add the ability for more than one player to join in the game, I'm fine. PvP tends to really throw a wrench in things. Balancing for PvP takes a lot of time and effort and I firmly believe it comes at the cost of PvE/single-player.

#30
Monte Carlo

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I'm going to be generous, it's in my nature, and give the OP a chunky C minus.
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#31
Uomoz

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PVP? What???

Anyway, OP, 5\5.

#32
draft1983

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Lets make the game only 1 hour long, but make it the best hour ever! Posted Image


Let's make it a 30 min game of unparalleled epicness and we also are all sent a tea bag so we can feel and taste the experience with a nice cup of tea too!

#33
TrashMan

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Why isn't there a Dislike bottun for posts?

Is there a point to this thread at all?

#34
alphyna

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You know, my problem is not with the opinion of "I personally never use feature X, so I really wouldn't get much out of it being in the game." This is a 100% valid opinion. Where it gets annoying is more where people who don't care for feature X go to great lengths to try to justify how that particular tiny piece of the game will completely ruin the game for everyone by sapping resources, while at the same time championing other features that equally take resources. The same argument could literally be made for any feature that exists. If it's a feature you wouldn't like, just be honest and say you wouldn't like it.

At the risk of being annoying I want to point out that some features are mutually exlusive. Sometimes I actively object to something being included for that exact reason.
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#35
SirthOsiris

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Why isn't there a Dislike bottun for posts?

Is there a point to this thread at all?

Try the first post about burning from satire. It's pretty much what most of the arguments have been; hundreds of opinions wanting the resources devoted to what they believe will make a better game, at the cost of what others believe will make a better game.

#36
anek

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At the risk of being annoying I want to point out that some features are mutually exlusive. Sometimes I actively object to something being included for that exact reason.


I agree.

It is telling that the OP had to go so over-the-top with the satirical exaggerations in order to make the satirized viewpoint look silly...
The reason is that a moderate version of it is not silly at all.

If you answer each and every design decision during the creation of a game with "All of the above!" and "Lets make it optional!", the end result will simply not be very good.

One example is the idea of bringing the game to consoles in addition to PCs. The problem is, that you can either have gameplay that is optimized for mouse+keyboard and gets the maximum benefit out of them, or gameplay that is optimized for console controllers and gets the maximum benefit out of them. If you dumb the gameplay down to the point where it does not make much difference whether it is being controlled with a console controller or a mouse/keyboard, you loose something.

Other examples are features that can affect the game balance - like item durability, having to keep characters fed, or multiplayer. You can either include the feature in question and then balance all the NPC hitpoints and dropped items and whatever for that scenario, or you can exclude it and then balance the game for that. If you're just blindly going to say "I don't care, lets make it optional so players can decide" then some (or, in the worst case, all) of the players will have an unbalanced game.

And of course, there's always the issue of limited developer resources.

So to sum it up, I think it is perfectly valid to express concerns about how features requested by some fans will adversely affect other features or the overall gameplay experience.

And it fact, fans expressing such concerns can function as a much-needed corrective against the selection bias in forum threads/polls discussing such optional/additional features: If those who don't want the feature in question for themselves simply don't participate in the discussion (like the OP seems to demand) and those that do want it participate aggressively, then it will give the impression of 100% community support/demand for the feature, even if the group that demands it is actually a small minority.

Edited by anek, 25 September 2012 - 11:15 AM.

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#37
NerdBoner

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I'll probably only play a Human fighter and get bored of the game 15 minutes in because it makes me read too much.

#38
Spess Merhenn

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I was shaking with mad when I saw the title.
2/10, you got me for a second.

#39
qloher

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10/10 goes to OP, pretty good satire on those I-don't-want-a-cirtain-feature-so-no-one-should-have-it-so-put-all-the-money-somewhere-else-period people.

#40
mayfaire

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I'm cancelling my pledge and giving it to Alweth. Make that game.





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