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Gods in Eternity

gods mythology

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#81
NKKKK

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Will a character be able to challenge Gods? Will a character be able to overcome the hellfire a God could be?

 

If they're just beings that have appropriated power and belief, then why not? The word "god" doesn't have to be an unstoppable thing. 


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#82
Malevolent

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In a way, I would like it to be a blend of something like the Greek Gods and the Faerun/Forgotten Realms Gods.  One of the things that always fascinated me about the Greek Gods in particular was just how dynamic they were, and how actively involved in the mortal world.  The gods didn't offer salvation or good tidings for all.  They were more like mortals with unbelievable power, some were good, some were bad, but most were a mix of many traits.  They were capable of vanity, jealousy, wrath, and any number of things.  They interacted with each other like a large extended family.  Some of them got along perfectly well, some of them hated each other.

 

One of the things that I think works so well for a Grecian style pantheon in fantasy is the fact that the gods don't care that much.  Sure, you may have one or two sympathetic to your pleas, but them actually doing much?  Forget about it.  Worse still, often times when you gained the favor of one and actually received some form of blessing, one or many others would decide that you needed to be taken out as a way to get back at the god that favored you.  This would allow for a great tapestry of mythology to be woven into the world where the deities play off of each other sometimes at the expense of the mortal plane. 

 

But I would love to see these supremely flawed deities learn and evolve from prior mistakes rather than exist in a more static fashion like the Greeks. 


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#83
rjshae

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The Greek pantheon is more compact than the Faerunian one, and has a better mix of deities with a smaller proportion of evil gods. The Faerunian pantheon contains several redundancies, and a number of deities that shouldn't really have a significant following. I suppose the difference can be explained in part by the large and more diverse geography of Faerun, but I do think the Faerunian pantheon could have been greatly improved.



#84
Osvir

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Just some quick-fire:

G+ = Major God
G- = Minor God

G+ God of Death
G- God of Night
G- God of Moon
G- God of Shadow

G+ God of Life -

G- God of Day
G- God of Sun
G- God of Light

G+ God of Season
G- God of Spring
G- God of Summer
G- God of Autumn
G- God of Winter

G+ God of Wind
G- God of North
G- God of West
G- God of East
G- God of South

G+ God of Earth
G- God of Harvest
G- God of Rebirth
G- God of Creation

G+ God of Water
G- God of Ocean
G- God of Island
G- God of Depth
G- God of Rain

G+ God of Fire
G- God of Passion
G- God of Destruction
G- God of Warmth

others
God of Heaven
God of Hell
God of Soul
Messenger God



#85
Rostere

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I detest the idea of a Greek-ish pantheon in PE with a passion. The Greek gods are SO mundane. In my mind, they are like a bad Seinfeld show with childish superheroes in togas. Gods should be much more mysterious.

 

I would want the approach to gods in PE to be as non- homogeneous as possible. I hate it when in a city there are three equally large temples, one for the "good" god, one for the "neutral" god and one for the "evil" god. I don't want such an artificial homogeneity in religion. All the gods should be entirely different in their characteristics and how they are worshipped. A religion could be/have...

  • Monotheistic/Polytheistic (acknowledging the existence of several gods)/Polytheistic (allowing the worship of several gods)/Pantheistic
  • Similar throughout civilization/ gods associated with cities (like in ancient Greece and Mesopotamia)
  • A popular belief (exoteric - non- existent or non- influential priest class)/ a monastic order (esoteric - "common believers" do not exist or they have no true knowledge of the religion)
  • Existed since the dawn of time/Appeared at a certain point/Disappeared at a certain point
  • Prayer at any time/Prayers at certain special times/Communal prayer/Individual prayer
  • A single place of worship (A single temple)/A single type of place for worship (beach, forest, desert, et.c.)/Multiple temples/No staffed temples (shrines only)/No particular place of worship
  • Benevolent (you say a prayer to receive the blessing of your god)/ Malevolent (you sacrifice so that the god won't hurt you)
  • Missionaries preaching their faith/No missionaries/No established way of converting/A secret society
  • Theocratic (the religion rules/is the state)/Divine law (the laws are dictated by the religion)/Separated from the state
  • Belief in an omnipotent god/Belief in a god or several gods with limited power/Belief in a god or several gods whose only power is immaterial (for example over the afterlife)
  • Written tradition/Oral tradition
  • One unified direction (Centralised)/Diverse beliefs (Decentralised)
  • Focused on ritual/Focused on moral code
  • Connected to certain sciences (astronomy, anatomy (see hepatomancy), mathematics (see Pythagoreans))/Connected to certain natural phenomena (the sea, the wind, fertility)/Connected to certain professions (soldiers and war, merchants and trade, artisans and artifice)
  • A god or several gods with material presence (believed to inhabit a certain object or person)/A god or several gods without visible material presence
  • Hostile/Tolerant
  • Connected to a certain race/Not connected to any race

Having all the different faiths as mirror images of each other save for colour of the priest's robes and alignment leaves you without a feeling of exploration and true choice when dealing with the religions. Having initiation quest for the "evil" church in black robes be to kill good guy X and initiation quest for the "good" church in white robes be to kill evil dude Y is just unimaginative. Do you want to go to Burger King or McDonalds? If we encounter, say, three major religions in the game let them be fundamentally different, not just aesthetically different but functionally identical.

 

I also don't want everything about the religions to be explored and explained in the game. A strong advantage PE will have over the FR setting is that we won't already know everything about all the gods, and we won't know if all gods exist, or who (what?) they are. We won't have "portfolios", so the Aumaua might worship one god of the moon, while a human sect in a remote village worships another one - without us knowing if any if them really exist, and if they do, if they are the same deity.


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#86
locomotron

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Or, to take the disturbing concept from the fantastic sci-fi novella Blindsight, a God might be fully sapient, but not self aware. A tremendously intelligent being that no less lacks any capacity for self reflection. A God that does not know that it exists.

Damn you for mentioning that concept, because now I can't look at a good pantheon now without that being included.

 

OT though; I'd love to see a rich and varied pantheon(or collection of gods, as I've just read that pantheons are supposed to be families, I guess that could be through some bigger "creator god"), with some gods interacting with mortals and other gods, while others are simply a force of nature, or the result of a common prayer.


Edited by locomotron, 29 January 2013 - 03:52 PM.


#87
Domigorgon

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I get the feeling that the most recent update throws many of these good ideas out of the window. Project: Eternity will basically have a D&D-like pantheon, sans alignments. So much for that. :)



#88
rjshae

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^^^^ I kind of think that's what most people signed on for: an IE-like experience in a new setting. But the updates just cover the gaming area, so that doesn't rule out other possibilities for elsewhere.



#89
Lephys

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Both for the sake of humor AND the sake of seriousness, I want to see astonished/disbelieving characters say things like "Dear GODS...!", and extremely desperate/thankful people say things like "You are a gods-send!"



#90
Domigorgon

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"Ye gods!"

"Oh goddess..."

"Thank the Powers!"

 

Are these the phrases you are looking for? :)



#91
IndiraLightfoot

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And a NWN2 classic: Neeshka's "Hells, hells..." That was her grudging when you pressed her too hard as a picklock thrall. Not exactly my favourite NPC, too teeny for me, but she certainly had her moments.  :)



#92
Anaeme

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Lord Ao







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