Sarkus Posted September 19, 2012 Share Posted September 19, 2012 I hadn't really given this much thought until recently, pretty much assuming that a minimum 40 or 50 hour game was the least we could expect. I don't know if a BG2 style 100 hour epic is reasonable for this budget. But I'm seeing some people on other boards reluctant to kicstart this because they are concerned that if they put in $140 or one of the other large tiers they aren't going to get that much gameplay. This line from the Eurogamer piece isn't helping convince those doubters: My theory is Obsidian may opt for an episodic approach. Not literally, but to launch a realistically-sized adventure first, then to build the world out with subsequent instalments after that. The feast would be staggered over courses, rather than Obsidian faced with the daunting prospect of cooking and presenting it all at once. The Project Eternity Kickstarter blurb mentioned taking your hero character through "future adventures", which seemed to back this theory up. "Yes," Cain answered, "we are hoping to make additional content for the game which you can explore with the same characters." Now my interpretation of what Tim Cain said is that they want to do sequels and even expansions for this world, which is fine by me. But many people seem to think like the article writer that its confirmation that the first game isn't going to be as big as they think it should be to justify more then one of the smaller kicstarter amounts. Anyone seen anything that clarfiies this? Link to comment Share on other sites More sharing options...
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