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[Update 02.10.12] Project Eternity: Known Information

Eternity Crates

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227 replies to this topic

#41
Tigranes

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How do you have concept art that looks like or not like something from IE? You do realise that's not what 'concept art' means, right?

For instance, BG concept art:

Posted Image

#42
Monte Carlo

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DS3 had muskets, right?

#43
l3loodangel

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How do you have concept art that looks like or not like something from IE? You do realise that's not what 'concept art' means, right?

For instance, BG concept art:

Posted Image


I am sorry, but I can't open it. Maybe you could post a link?

#44
Tigranes

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Posted Image
http://www.rpgamer.c...g/art/bg018.jpg

Posted Image
http://25.media.tumb...67733o1_500.jpg

#45
Monte Carlo

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That dude has no feet.

#46
l3loodangel

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snip.


Thanks, Tig. But I am not the target audience here. There is a difference between a concept mage robes that look like mage robes and women wearing Tit armor that exposes the belly. I don't really like feminists, but I am with them on this one. Or some Saudi Arabian guys with muskets... You can't have those without a camel...

#47
Tauron

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snip.


Thanks, Tig. But I am not the target audience here. There is a difference between a concept mage robes that look like mage robes and women wearing Tit armor that exposes the belly. I don't really like feminists, but I am with them on this one. Or some Saudi Arabian guys with muskets... You can't have those without a camel...


Concept art depicting guy with a gun looks pretty good to me, nicly stylised, not too much, pretty "realistic", aka no giant shoulderpads and uber sized weapons. See typical 15 century armies.

Hmmmm...Saudi Arabian guys? Doesnt see that paralell.

I am with you on "tit armor" :thumbsup: Victoria Secret breastplate + 3 protection hehe

#48
funcroc

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PE project director Jabby's tweet

Steve doing research during his lunch break. :) #projecteternity

Posted Image


Edited by funcroc, 17 September 2012 - 02:01 PM.

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#49
Jozape

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That's the best kind of research there is.

#50
AdaMusic

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Is that concept art from Eternity or another Obsidian game?
Posted Image

Will the game be set in a world where they have discoverd gunpowder?

That is original concept art for Project Eternity.

That looks awful and not something from Infinity Engine.


I agree. It looks way too inspired by current game standard. Almost look abit like Fable (?) having kids with Diablo 3. Not that it is bad art, but it is really bad art for a hardcore RPG such as Project Eternity.

I want it to feel heavier.. like Diablo 1/2, Baldur's Gate, Planescape: Torment, Icewind Dale or Morrowind. Mass Effect, Dragon Age and Diablo 3 all look way too sassy for me to take it seriously. Take a look at real armor.. it does not look like that concept art.

Concept Art of Baldur's Gate


That concept art is way better. Actually that is the perfect example of a wizard or mage.

Edited by AdaMusic, 17 September 2012 - 03:13 PM.


#51
Tigranes

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I guess my point would be that I find both of them not particularly interesting, because they don't really tell me very much about what they will actually look like in the final game, or what kind of characters or settings it will be. It just gives me very little information.

Obviously, not all concept art is like that; Icewind Dale's full colour landscape concept art, or Torment's detailed main character drawings are examples. But in this case, I think it's just basically taking a tiny piece of non-info and making stuff up and panicking.

I would think that the dwarf ranger art posted in Update #3 is a better place to start from, though it's equally uninformative. (Is it a portrait? Concept art? Is that how all dwarves are? What?)
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#52
OmniscientOne

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I guess my point would be that I find both of them not particularly interesting, because they don't really tell me very much about what they will actually look like in the final game, or what kind of characters or settings it will be. It just gives me very little information.

Obviously, not all concept art is like that; Icewind Dale's full colour landscape concept art, or Torment's detailed main character drawings are examples. But in this case, I think it's just basically taking a tiny piece of non-info and making stuff up and panicking.

I would think that the dwarf ranger art posted in Update #3 is a better place to start from, though it's equally uninformative. (Is it a portrait? Concept art? Is that how all dwarves are? What?)


I don't think we're really supposed to get anything out of it; it's so early in development that even the developers don't know exactly what it will become in the finished product.

#53
J.E. Sawyer

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Thanks, Tig. But I am not the target audience here. There is a difference between a concept mage robes that look like mage robes and women wearing Tit armor that exposes the belly. I don't really like feminists, but I am with them on this one. Or some Saudi Arabian guys with muskets... You can't have those without a camel...

In the video, you can see even more of those sketches. The variety in the video does not even show all of the sketches that our artist did. She tried out a variety of styles and levels of dress. It's a high-level, low-detail pass on character ideas.

#54
Kopi

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Thanks, Tig. But I am not the target audience here. There is a difference between a concept mage robes that look like mage robes and women wearing Tit armor that exposes the belly. I don't really like feminists, but I am with them on this one. Or some Saudi Arabian guys with muskets... You can't have those without a camel...

In the video, you can see even more of those sketches. The variety in the video does not even show all of the sketches that our artist did. She tried out a variety of styles and levels of dress. It's a high-level, low-detail pass on character ideas.


Does that mean there will be muskets in the game, or is it all just a terrible, terrible mistake?

#55
Volourn

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Dwarven race is in and they can be rangers. Their females don't need to have beards! That's all the info needed to make this a must buy. :)

#56
metiman

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Now that you've gotten your wish we all expect you to donate at least $500. We'll know because you'll have the gold forum badge.

#57
C2B

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Thanks, Tig. But I am not the target audience here. There is a difference between a concept mage robes that look like mage robes and women wearing Tit armor that exposes the belly. I don't really like feminists, but I am with them on this one. Or some Saudi Arabian guys with muskets... You can't have those without a camel...

In the video, you can see even more of those sketches. The variety in the video does not even show all of the sketches that our artist did. She tried out a variety of styles and levels of dress. It's a high-level, low-detail pass on character ideas.


Does that mean there will be muskets in the game, or is it all just a terrible, terrible mistake?


How are muskets a mistake?

#58
Monte Carlo

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How are muskets a mistake?


Because the rate of fire of a trained longbowman versus musket is at least 120 arrows to 1 ball :dancing:

#59
Wombat

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It depends on how it is going to be implemented. IIRC, Sawyer talked of the possibility of implementing primitive guns in fantasy settings. Sadly though, I cannot remember the details.

#60
Moonlight Butterfly

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I just want to say that I adore the Boreal Dwarf, it looks like an in game portrait to me.

I'm a woman and I'm cool with the mage featured in the kickstarter video she looks pretty respectful and isn't doing a bum and boobs pose or anything :p. It bothers me when melee fighters dress like that though.

I'm more interested in the fact that she seems to have a dual alignment? Is that something they going for with the companions maybe how you treat them and others they become good or evil?
That would be pretty cool if done well.





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