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Why can't Obsidian prevent the game from ever zooming in?

 

How is it even possible that anyone thought that game zooming in would be a good thing when it is the single thing that breaks the flow of the combat?

In tight corridors, game zooming in is the biggest enemy of all the monsters..

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We don't need seventy thousand topics about the same stuff - lots of places to talk about the camera issues. :lol:

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