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#361
Nepenthe

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Is Deus Ex anything more than an over hyped Alpha Protocol?

I didn't realise the two games had anything in common. Wait, I still don't. ;)


Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.

I dunno, I disagree with everything you say here. The two certainly play completely differently. And I actually like them both.

If gaming's become such a chore, maybe you should pick up knitting or zumba. :o

#362
Blodhemn

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Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.


What a joke. Deus Ex is enjoyable for it's game play, story and dialogue. AP is a tedious game with good dialogue. Also AP boss battles are worse then DX:HR. The reason DX:HR bosses are so heavily criticized(and rightfully so) is because the rest of the game is so much better.


Looks like a **** game that only fanboys could enjoy.

#363
Blodhemn

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Is Deus Ex anything more than an over hyped Alpha Protocol?

I didn't realise the two games had anything in common. Wait, I still don't. :ermm:


Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.

I dunno, I disagree with everything you say here. The two certainly play completely differently. And I actually like them both.

If gaming's become such a chore, maybe you should pick up knitting or zumba. ;)


Or I could pick up you and body slam you.

#364
Bos_hybrid

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Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.


What a joke. Deus Ex is enjoyable for it's game play, story and dialogue. AP is a tedious game with good dialogue. Also AP boss battles are worse then DX:HR. The reason DX:HR bosses are so heavily criticized(and rightfully so) is because the rest of the game is so much better.


Looks like a **** game that only fanboys could enjoy.


Funny coming from someone like you.

Or I could pick up you and body slam you.


:ermm:

Are you a child?

Edited by Bos_hybrid, 03 January 2012 - 11:47 AM.


#365
Malcador

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AP was fun to play, but I don't think it compares well to DX:HR. Oh well, maybe some day Obsidian will do it, heh.

#366
entrerix

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i remember Alpha Protocol having very clunky shooting and stealth mechanics, Deus Ex HR felt much smoother to play. I also hated choosing stances in Alpha Protocol, I prefer being able to choose what my character actually says.

still, AP wasn't a terrible game, and with better design from the ground up it could have been great

#367
Tigranes

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DXHR was a more polished game and it had a better combination of features that interlinked together. AP was more schizophrenic, more up and down, and sometimes downright odd. That said, I had a lot more fun with AP, the nonlinearity it provided was really unique these days and the combat also had its fun moments, especially with explosives and the like. I also found the DXHR story/dialogue pretty dull, it flirted with transhumanism stuff but never really got interesting stuff out of it. AP's story wasn't anything special either but it had interesting delivery.

Both good games, maybe one thing AP could have learnt from DXHR is the larger and impressive level design, DXHR from AP the nonlinearity.

#368
HoonDing

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DX:HR was pretty bland overall, and didn't really have anything memorable about it. All I remember of the game was Garrett or somesuch (what was the protagonist's name again anyway) acting like a complete idiot in cutscenes.

Edited by virumor, 03 January 2012 - 01:46 PM.


#369
Morgoth

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...but then again, when was the last time I played a memorable game anyway? Or maybe it's just my braincells dying off....whatever.

Either way, DX:HR was pretty cool, but I wouldn't want to replay it again.

#370
Oner

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DXHR was a more polished game and it had a better combination of features that interlinked together. AP was more schizophrenic, more up and down, and sometimes downright odd. That said, I had a lot more fun with AP, the nonlinearity it provided was really unique these days and the combat also had its fun moments, especially with explosives and the like. I also found the DXHR story/dialogue pretty dull, it flirted with transhumanism stuff but never really got interesting stuff out of it. AP's story wasn't anything special either but it had interesting delivery.

Both good games, maybe one thing AP could have learnt from DXHR is the larger and impressive level design, DXHR from AP the nonlinearity.

This is the best comparison here, I have to say.

#371
Blodhemn

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Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.


What a joke. Deus Ex is enjoyable for it's game play, story and dialogue. AP is a tedious game with good dialogue. Also AP boss battles are worse then DX:HR. The reason DX:HR bosses are so heavily criticized(and rightfully so) is because the rest of the game is so much better.


Looks like a **** game that only fanboys could enjoy.


Funny coming from someone like you.

Or I could pick up you and body slam you.


:(

Are you a child?


Not a child but me brain hurts.

#372
Nepenthe

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Is Deus Ex anything more than an over hyped Alpha Protocol?

I didn't realise the two games had anything in common. Wait, I still don't. :(


Nothing? Seems a fair bit to me - crappy tactical shooter mechanics tacked onto an RPG with your stat based upgrade system that tries to do everything but isn't great in anything, and oh yeah, embarrassing boss battles. Alpha Protocol does do one thing pretty great though, the dialogue system, including it's decent characters. Deus Ex looks like a similiar experience with weaker character interaction, the sole thing that makes Alpha Protocol enjoyable.

I dunno, I disagree with everything you say here. The two certainly play completely differently. And I actually like them both.

If gaming's become such a chore, maybe you should pick up knitting or zumba. :rolleyes:


Or I could pick up you and body slam you.

I don't even need to think of a witty answer to this, you've already ridiculed yourself. :D

#373
Hassat Hunter

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I also hated choosing stances in Alpha Protocol, I prefer being able to choose what my character actually says.

While Dx:HR used the same system, that hovering over it actually displays the line (or 2) Adam says afterwards really helps.
With the "ME-conversation wheel" becoming more common ( :( ) I wish they would all do something like that.

Then again, why use that stupid wheel then in the first place... :rolleyes:

#374
Rosbjerg

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I've got a 50% off coupon on the title Capsized - it's not a game I'm going to play so if anyone wants it (or wants to trade someting they won't use), just add me or write me on Steam.

#375
mkreku

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First time I felt that the holiday sales on Steam was a disappointment. I think I got maybe 2 or 3 titles and I already forgot which they were' I only bought them because they were cheap, not because of interest.

I bought Avadon: The Black Fortress.. and Dungeons of Dredmor (which I love). Other than that? No idea.

#376
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DXHR was a more polished game and it had a better combination of features that interlinked together. AP was more schizophrenic, more up and down, and sometimes downright odd. That said, I had a lot more fun with AP, the nonlinearity it provided was really unique these days and the combat also had its fun moments, especially with explosives and the like. I also found the DXHR story/dialogue pretty dull, it flirted with transhumanism stuff but never really got interesting stuff out of it. AP's story wasn't anything special either but it had interesting delivery.

Both good games, maybe one thing AP could have learnt from DXHR is the larger and impressive level design, DXHR from AP the nonlinearity.


I think this is a pretty good comparison, especially regarding the story. While I liked AP (and plan on replaying it after my current DXHR playthough) I personally enjoyed DX:HR more. AP had a lot of what I'd always wanted to see in a DX style game, with the exception of the linear levels.

Oh, and I can totally bench press [insert impressive number here].

#377
Oner

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Question: If I add something to my wishlist, will I get a notification if it's on sale?

#378
Rosbjerg

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Question: If I add something to my wishlist, will I get a notification if it's on sale?


I thought so, but it appears not.. You will only see if it's on sale when you look at your wishlist.

#379
Oner

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Question: If I add something to my wishlist, will I get a notification if it's on sale?


I thought so, but it appears not.. You will only see if it's on sale when you look at your wishlist.

Better than nothing, thanks.

#380
Oner

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DNF + The doctor who cloned me DLC is on sale.




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