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it's not bad, but not great either


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Yoomazir is not necessarily a very big Bioware fan BTW.

 

Why do are you guys making such huge leaps in logic?

 

His reference to ME was concerned with the conversation dialogue wheel and conversation animations.

 

 

indeed, can't understand how people manage to think that I was talking about shooting...

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indeed, can't understand how people manage to think that I was talking about shooting...

 

And I still can't understand how with your logic a game is a poor wannabe of ME if it shares one damn feature (and even from that feature missing for example the good/paragon / ***hole options) out of many features while they both are otherwise totally diffent games and from whole different sub-genres of crpgs.

 

And unless I'm completely remembering this wrong, Brian Mitsoda had the conversation wheel system up and running for Alpha Protocol before anything about such feature was ever even mentioned by BioWare.

Hate the living, love the dead.

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