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Alpha Protocol has sex in it. I get it.


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1. An NPC doesnt have to give you his sad childhood story to be compelling.

 

2. So what if there is a badass mercenary chick with a strong sexuality. We've been playing Tomb Raider and watching Lara's t!ts get bigger with each installment. And no one complains, they even made a movie out of it.

 

Obsidian has made it clear what AP is from the start, an homage to semi-serious spy thrillers to which genre conventions it adheres.

 

Anyone expecting anything else is suffering from a severe case of misplaced expectations.

 

Which is not the fault of Obsidian.

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Imperium Thought for the Day: Even a man who has nothing can still offer his life

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Sex is a part of life, but it is somehow wrong or taboo if developers decide to implement real life scenarios in what is supposed to be a modern day RPG? People are simply far too sensitive, not to mention hypocritical on the subject. They rail against anything that portrays sexuality within the entertainment world, yet they do not deny themselves the pleasure of it in their own life. What a merry go round.

Edited by ironcreed
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Sex is a part of life, but it is somehow wrong or taboo if developers decide to implement real life scenarios in what is supposed to be a modern day RPG? People are simply far too sensitive, not to mention hypocritical on the subject. They rail against anything that portrays sexuality within the entertainment world, yet they do not deny themselves the pleasure of it in their own life. What a merry go round.

 

Welcome to America.

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Sex is a part of life, but it is somehow wrong or taboo if developers decide to implement real life scenarios in what is supposed to be a modern day RPG? People are simply far too sensitive, not to mention hypocritical on the subject. They rail against anything that portrays sexuality within the entertainment world, yet they do not deny themselves the pleasure of it in their own life. What a merry go round.

 

Welcome to America.

 

I was just making a point for the sake of conversation, pal. ;)

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I think it has to do with cultural norms on what is acceptable to show publicly vs. in your private life. Video games are considered "public" by many due to the wide audience, despite the inherently non-social nature of singleplayer. This often combines with a weak understanding of gameplay mechanics and strong opinions about what should be accessible to certain audiences; producing purists on the issue.

 

There's also a pretty widespread opinion, even among gamers, that games trivialize any subject they include. Violence in video games is almost as old as video games themselves and was already 'there' when they started becoming mainstream entertainment. Sex, with some exceptions, is reasonably new as a "feature" among games that are not designed with it as the primary goal or reward (*shudder*). Ergo, the few mainstream games (and yes, I use the term loosely in AP's case) that allude to such things are easy targets for crusaders.

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