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We need a Star Trek RPG


Jaesun

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Are the Klingons and Romulans also Communist Utopias?

no, but I don't think people would react well if we WEREN'T federation.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

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Wow, for some reason I didn't think DS9 was very popular among the Star Trek crowd. I'm even more surprised that so many of us agree. This isn't one of the signs of the apocalypse, is it?

I think the reason DS9 was loved was because it wasn't mainly finding new life and making peace. the Federation got into a war with another group during several of the seasons and showed a more military side to the feds.

 

I don't think Trek would make a very good RPG because you don't exactly have true free agents running around in the TNG era. Well you do but non in the sense of "heavily armed" agents. The standards of RPGs (western and japanese) just don't conform very well to Trek because there is no morality or rag tag group of well meaning adventerurs who save the day... everything is done for the states benefit, so it wouldn't make sense to limit a player about what equipment he could requisition, and you couldn't very well have morality play any form of role because there's only "Us" and "them" really...

 

Agreed, that's another reason I think B5 would be better suited to an RPG. You have lots of "free agents" and mercenaries roaming around. Some sell information or drugs (dust) or weapons. Rangers could fit in the "free agent" category, especially on cover. Even Psi Cops operating similarly. Lita was a "free agent" even on B5 for most of seasons 4 and 5 as a telepath. There's lots of room in that environment to choose factions and play them to suit your character.

 

Plus the tactics and physics are just more realistic. Tech matters, but not so much that it can't be overwhelmed by numbers. Fighters and mixed assault craft actually work and work together. The battles in B5 were always stunning displays, especially in seasons 3 and 4.

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Are the Klingons and Romulans also Communist Utopias?

no, but I don't think people would react well if we WEREN'T federation.

 

 

 

No, but it seems as though everyone figures the game would be handicapped by the Federation being Communist Utopia.

 

 

I see the Federation as one of the factions you'd choose to play as. As the movies have shown, it's not exactly like the Federation is without its share of conflicts.

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I say no. Sorry.

 

Hey, I like Star Trek as much as the next fairweather sci-fi enthusiast. However, I also see Star Fleet, in a tin foil hat kinda way, as a soulless, socialistic, humourless organisation that I don't really want to be part of in a sixty-odd hour game. Personally, I'd rather be a Klingon (let's face it, the Klingons are vikings, they cut about in their dragon-boats being savage. That's cool), and simply blow up spaceships full of tight-sweater wearing, smug, goody-two-shoes Star Fleetians.

 

OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction. So, with respect, I vote for an original IP.

 

Cheers

MC

sonsofgygax.JPG

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OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction. So, with respect, I vote for an original IP.

 

Mass Effect says hi.(without the cool part)

 

Let me re-phrase that.

 

OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction that isn't made by Bioware.

 

Cheers

MC

sonsofgygax.JPG

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Let me re-phrase that.

 

OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction that isn't made by Bioware.

 

Cheers

MC

 

I totally agree.

 

Considering how successful Bioware is with Mass Effect, you'd think that more companies would go back to making RPGs with dialog trees and stuff...

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I say no. Sorry.

 

Hey, I like Star Trek as much as the next fairweather sci-fi enthusiast. However, I also see Star Fleet, in a tin foil hat kinda way, as a soulless, socialistic, humourless organisation that I don't really want to be part of in a sixty-odd hour game. Personally, I'd rather be a Klingon (let's face it, the Klingons are vikings, they cut about in their dragon-boats being savage. That's cool), and simply blow up spaceships full of tight-sweater wearing, smug, goody-two-shoes Star Fleetians.

 

OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction. So, with respect, I vote for an original IP.

 

Cheers

MC

 

 

See, this is what I don't understand. I think people are thinking way too small. There's a ton of races, political intrigue, and all sorts of **** in just the movies I've seen. I never watched a lot of the series, but I am just shocked that everyone seems to assume that a Star Trek MMO means you're going to be a part of Star Fleet. Like you say, you'd rather be a Klingon. I think the game would drop the ball if it didn't let you be a part of the major races in the Universe.

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I don't think Trek would make a very good RPG because you don't exactly have true free agents running around in the TNG era. Well you do but non in the sense of "heavily armed" agents. The standards of RPGs (western and japanese) just don't conform very well to Trek because there is no morality or rag tag group of well meaning adventerurs who save the day... everything is done for the states benefit, so it wouldn't make sense to limit a player about what equipment he could requisition, and you couldn't very well have morality play any form of role because there's only "Us" and "them" really...

A Star Trek RPG similar to Mass Effect could easily be made. There's enough races that could be used as antagonists threatening the known galaxy -- the Borg, Tholian Assembly, Breen but most interesting would be Species 8472. The player character could be some 'veteran' or 'newbie' Starfleet officer sent off in a ship travelling around several planets looking for allies & clues on how to fight the 'evil'.

I can see this... kind of, but you'd have to have a one heck of a work around for the main character not having money.

 

1) You could make a Federation citizen who isn't part of Starfleet.

2) There is currancy in Star Trek and the replicator can't make everything.

3) No, the state does not just hand out ship and weapon parts to anyone who wants one.

4) 'The Federation' is actually a collection of different governments who often disagree with one another. As of the end of DS9, it's also in a state of economic, diplomatic, and military turmoil.

 

The question isn't if someone could make a good Star Trek RPG. The first time I had any interest in Star War was Kotor I and II because a good developer can take any popular setting and create a good RPG out of it.

Edited by Maria Caliban

"When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.

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Wow, for some reason I didn't think DS9 was very popular among the Star Trek crowd. I'm even more surprised that so many of us agree. This isn't one of the signs of the apocalypse, is it?

I think the reason DS9 was loved was because it wasn't mainly finding new life and making peace. the Federation got into a war with another group during several of the seasons and showed a more military side to the feds.

 

I don't think Trek would make a very good RPG because you don't exactly have true free agents running around in the TNG era. Well you do but non in the sense of "heavily armed" agents. The standards of RPGs (western and japanese) just don't conform very well to Trek because there is no morality or rag tag group of well meaning adventerurs who save the day... everything is done for the states benefit, so it wouldn't make sense to limit a player about what equipment he could requisition, and you couldn't very well have morality play any form of role because there's only "Us" and "them" really...

 

Agreed, that's another reason I think B5 would be better suited to an RPG. You have lots of "free agents" and mercenaries roaming around. Some sell information or drugs (dust) or weapons. Rangers could fit in the "free agent" category, especially on cover. Even Psi Cops operating similarly. Lita was a "free agent" even on B5 for most of seasons 4 and 5 as a telepath. There's lots of room in that environment to choose factions and play them to suit your character.

 

Plus the tactics and physics are just more realistic. Tech matters, but not so much that it can't be overwhelmed by numbers. Fighters and mixed assault craft actually work and work together. The battles in B5 were always stunning displays, especially in seasons 3 and 4.

 

Yeah, Babylon 5 would be perfect for an RPG.

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Wow, for some reason I didn't think DS9 was very popular among the Star Trek crowd. I'm even more surprised that so many of us agree. This isn't one of the signs of the apocalypse, is it?

I think the reason DS9 was loved was because it wasn't mainly finding new life and making peace. the Federation got into a war with another group during several of the seasons and showed a more military side to the feds.

 

I don't think Trek would make a very good RPG because you don't exactly have true free agents running around in the TNG era. Well you do but non in the sense of "heavily armed" agents. The standards of RPGs (western and japanese) just don't conform very well to Trek because there is no morality or rag tag group of well meaning adventerurs who save the day... everything is done for the states benefit, so it wouldn't make sense to limit a player about what equipment he could requisition, and you couldn't very well have morality play any form of role because there's only "Us" and "them" really...

 

Agreed, that's another reason I think B5 would be better suited to an RPG. You have lots of "free agents" and mercenaries roaming around. Some sell information or drugs (dust) or weapons. Rangers could fit in the "free agent" category, especially on cover. Even Psi Cops operating similarly. Lita was a "free agent" even on B5 for most of seasons 4 and 5 as a telepath. There's lots of room in that environment to choose factions and play them to suit your character.

 

Plus the tactics and physics are just more realistic. Tech matters, but not so much that it can't be overwhelmed by numbers. Fighters and mixed assault craft actually work and work together. The battles in B5 were always stunning displays, especially in seasons 3 and 4.

 

Yeah, Babylon 5 would be perfect for an RPG.

 

http://www.mongoosepublishing.com/home/ser...php?qsSeries=11

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

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I say no. Sorry.

 

Hey, I like Star Trek as much as the next fairweather sci-fi enthusiast. However, I also see Star Fleet, in a tin foil hat kinda way, as a soulless, socialistic, humourless organisation that I don't really want to be part of in a sixty-odd hour game. Personally, I'd rather be a Klingon (let's face it, the Klingons are vikings, they cut about in their dragon-boats being savage. That's cool), and simply blow up spaceships full of tight-sweater wearing, smug, goody-two-shoes Star Fleetians.

 

OTOH, there is easily scope for a classic space-opera type CRPG that references everything cool in science fiction. So, with respect, I vote for an original IP.

 

Cheers

MC

 

 

See, this is what I don't understand. I think people are thinking way too small. There's a ton of races, political intrigue, and all sorts of **** in just the movies I've seen. I never watched a lot of the series, but I am just shocked that everyone seems to assume that a Star Trek MMO means you're going to be a part of Star Fleet. Like you say, you'd rather be a Klingon. I think the game would drop the ball if it didn't let you be a part of the major races in the Universe.

http://startrekonline.com/

 

?

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

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Captain Kirk was never a tight-shirted goody-two shoes anyway. He was far more Han Solo than Luke SKywalker.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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EDIT: That game allows for you to select from a variety of the races.

 

I'm not sure what your point is with your post.

you mentioned MMO's that was a link to an MMO.

 

However a standard RPG doesn't fit as well as an MMO because you can't earn money in a similar vein and you have to have MUCH less repetition than in an MMO.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

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Errrrrrrrrrrrr,

 

I meant Star Wars RPG, and I still stand by my assertion that there's nothing stopping a developer from including the ability to choose from other races.

 

 

I think that a Star Wars RPG that limits the player to the Federation is thinking too small.

 

 

Regardless, there are still things that I disagree with. I don't think that bartering, or even being a "free agent" is necessary or even essential for RPGs. And certainly not for a fun, story-driven game. The Star Wars universe is ripe for good story telling, character progression, and exploration. Toss in some solid combat too, both in starship variety as well as ground combat, and you could have a pretty diverse and interesting game IMO.

 

And I'm not even a fan of Star Trek.

Edited by alanschu
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Captain Kirk solved most problems with a loaded phasor and had sex with most of the females(of various species) on the show. If that doesn't sound like the makings of an awesome crpg with Mass appeal, I don't know what is.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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Captain Kirk was never a tight-shirted goody-two shoes anyway. He was far more Han Solo than Luke SKywalker.

We'll never violate the Prime Directive unless I decide that in this particular situation the Prime Directive doesn't apply.

"Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan

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