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How many devs working at Obsidian?


Star Monkey

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Wouldn't '135 employees' include people like Rob Ginnis (community manager) as well though? Heck, it could even include secretaries and whatnot.

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Probably. I think McGnome's been promoted to assistant producer on SoZ though.

 

Really? I really must keep better track of things. Nobody's replaced him tho, right?

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  • 2 weeks later...

Is it just me, or am I paranoid? How come you're asking?

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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Is it just me, or am I paranoid? How come you're asking?

You think he had something to do with the latest earthquake or the truck that rammed their building? :*

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein

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Won't be too long before Obsidian will be anything but small. 135 and counting. Next up 200 employees. Plus, 3 games in development (and a 4th in secret maybe shhh). Not bad, not bad.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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Next thing you know Obsidian will be this huge company, and I'll be this insignificant individual who saw the whole trip but wasn't along for the ride...

DAWUSS

 

 

Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard.
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well, I didn't see that coming :brows:

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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One to hold the mouse.

One to adjust the monitor.

One to tap the keys.

One to turn on and off the lights.

One to pull and push the chair out.

One to get the coffee.

One to drink the coffee.

One to give feedback.

One to hate the feedback.

One to hate the feedback of the one who hated the feedback.

One to tell everyone that they are doing a great job. :(

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One to hold the mouse.

One to adjust the monitor.

One to tap the keys.

One to turn on and off the lights.

One to pull and push the chair out.

One to get the coffee.

One to drink the coffee.

One to give feedback.

One to hate the feedback.

One to hate the feedback of the one who hated the feedback.

One to tell everyone that they are doing a great job. :ermm:

 

 

you forgot the one who stands around doing nothing but watch the others work lol

 

and the one who hides in the bathroom hoping no one else notices them missing

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One to hold the mouse.

One to adjust the monitor.

One to tap the keys.

One to turn on and off the lights.

One to pull and push the chair out.

One to get the coffee.

One to drink the coffee.

One to give feedback.

One to hate the feedback.

One to hate the feedback of the one who hated the feedback.

One to tell everyone that they are doing a great job. :bat:

 

Come on, everybody knows that you need separate people to pull chairs or to push chairs, as well as to turn lights on and to turn lights on. We also need separate people for each key to be tapped.

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Hmm... With 135 developers and 4 games, that's like 33.75 (LOL) per game - that's not much. Or do you count the "135" as developers or employees?

 

Yeah, that's everyone.

Let me get back to sleeping. I'm tired...

Avatar made by Jorian Drake

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  • 3 weeks later...

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