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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.


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Part 1

Part 2

Part 3

 

The old topic was bigger than a rancor and just as deadly - don't ask me how, I'm not a scientist. Here's a new one, complete with questions so that ya'll don't need to ask them daily just in case the answer has changed.

 

Look, it's our website!

 

Much is repeated from our official FAQ.

 

 

Q: Do I have to read this thread's FAQ before posting? Because I'm sure I can post something that isn't covered in it.

A: Yes.

 

 

Q: When will this mod be done?

A: We don't have a projected time of completion yet. However, rest assured that we will keep you updated on our progress. You can check our Work In Progress page for details on what we're currently up to. What we're up to, module-related. We're not giving details on what we do every single hour of the day, and seriously, quit talking about your pet moths, it's creepy.

 

 

Q: I see a build version listed on the website. Where can I download it?

A: We haven't released a public version of the mod yet. This number serves to help track our progress - we have one beta tester who is working with us right now. The downloadable version will be announced when finished.

 

 

Q: Will you add ____ ?!

A: Our focus is on restoring the missing content that Obsidian Entertainment originally intended for the game. We will add content as we see necessary to make the plot work, but we are not adding random new sub-plots.

We will be revealing more details about our restoration efforts in future progress reports, but if you would like to know whether or not we already have plans to work on a specific restoration, feel free to ask us in our forums.

 

 

Q: Yeah, but will you add difficulty tweaks? Or new items?

A: No.

 

 

Q: Are you fixing game bugs?

A: We have found and fixed a few dialogue and scripting related bugs. Check it out. The "tweaks" will not be included in the mod, but the bug fixes will.

 

 

Q: Will your mod work with existing savegames?

A: Probably. We recommend starting over totally or, at the latest, before leaving Peragus just to avoid any potential weirdness. Even if your saved game from later doesn't end up buggy, you're going to miss additional content - the earliest of it appears quite soon after Peragus explodes.

 

Really, just start over. Maybe we put in an easter egg with Sion playing with kittens and you'll never see it if you don't start a new game.

 

 

Q: I have the XBox version of the game and a (legally) modded XBox - will your mod work on it?

A: At this point we're unsure. There are reports that new model files (.mdl's) - which the mod will likely contain - do not work on the XBox. After our work is completed we may look into creating a more fully compatible version for the XBox.

 

 

Q: Are you working on the Droid Planet?

A: No, we are not currently working on restoring M4-78, the Droid Planet. The only material that exists for it is basically an outline and a couple of possibly incomplete voiceover sets. Storylining, scripting, writing dialogue and recording sounds for an entire planet, as well as working it into the plot of the rest of the game is beyond the scope of the project at the moment.

 

Oh, but hey, you might want to check out the group that IS working on M4-78.

 

 

Q: How can I help? Can I join the team?

A: At this time, we don't need any additional help. If we have any future needs, we'll make an announcement. Thanks for the interest. But seriously, moths.

 

 

Q: Pleaaaaaaaaase can I help?

A: Okay, okay. We're looking for beta testers. Check out the long list of requirements here. In short:

BE: Literate. Articulate. Able to take screenshots. Uh... having lots of free time.

DON'T BE: A jerk.

 

 

Q: I feel like bashing LucasArts. This is the right thread for it, right?

A: No.

 

 

Q: I'm looking forward to your mod still.

A: Thanks!

"An electric puddle is not what I need right now." (Nina Kalenkov)

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Only 5 left...

 

Lulz, this is too much :rolleyes: I mean, we were celebrating that there were only 4 left one month ago.

Edited by Meshugger

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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We're not far from build 1.0b1 :)

 

1.0b1 - All content implemented.

 

After that closed beta is released. Lucky bastards who were active on TSLRP's got invitation in it as reward. Damn :p

 

Anyway, that's second last build, after that:

 

1.0c1 - All non-Feature severity issues resolved. (Public release)

 

:rolleyes:

 

Anyway, we're near 1.0b1 because most of the content is restored :)

 

Wild and the fine folks at starwars wikia coalesced the "What's been cut?" post into an easy-on-the-eyes list. In an effort to verify that we caught all the material we wanted to restore we made a list of our own. Anything not appearing on this list is either a) so obvious/large that it probably didn't need mentioning and has already been/will be restored (read: the factory) or b) so insignificant that we opted to not even move it onto this list and won't be restored. There is at least a mediocre reason for choosing the content to restore. Posts asking the reasoning behind any NR's may or may not be answered; in some cases it's just been a very long time since we decided and the logic in the decision has simply been lost to time. Any post(s) telling us that we should restore something on this list will result in a warning and deletion of the offending post(s).

 

[R] - Restored

[RM] - Restored But Moved

[NR] - Not To Be Restored

[PR] - Possible Restoration

[TBR - Member] - To Be Restored by Member

 

Ebon Hawk

 

[TBR - TA] Ratrin Vek on the Ebon Hawk - During the Red Eclipse invasion, the PC can sell Ratrin Vek into slavery.

[TBR - JD] Visas and Handmaiden go at each other. In vishand in 003 the audio makes an obvious change to a "winded" sound for both Visas and the Handmaiden as if they have just exchanged blows. The dialog itself supports this theory.

 

[R - you can get enough influence] The story of Canderous Ordo - After discovering that Mandalore traveled with Revan and the story of the helmet (currently impossible without manually editing Mandalores influence) the PC can ask T3 if he knew Mandalore. T3 displays a hologram and shows when Revan left (this isn't actually shown.)

[R - This will play if you have enough influence with Mandalore and Bao] Bao-Dur and Mandalores second discussion - Sometime after their first argument, Mandalore goes to Bao-Dur about how he destroyed the Mandalorians and activated the MSG.

[R] T3 shows Disciple the message - Disciple asks T3 to show him the Council meeting hologram.

[R - if this the "I don't know how you do it" set of lines, I've restored them for after the first Bao/Mand cutscene. -JD] Bao-Durs anger with Mandalore - After returning from Onderon for the first time, Bao-Dur asks the PC why he trusts Mandalore to be among them.

[R] Mandalores reinforces his reasons - More of a global but oh well. Mandalore will tell the Exile that the ONLY reason he is with him is to gather the clans.

[R - random chance of alternate lines. -JD] Meditation Envy Alternate Lines - When Atton watches the Disciple and PC meditate, Mira and Atton say some alternate lines including about Atton's mentality and behavior ("scratching his equipment" when nobody is looking)

[R] Mandalore and the Ebon Hawk - After returning from Onderon for the first time, Mandalore was supposed to comment to the PC about the Ebon Hawk. And ask where the PC got it from.

[R] Bao-Dur upgrades HK - Like Goto, the Remote and T3, Bao upgrades HK though at first he refuses.

[R] Handmaiden's Own Volition - Handmaiden claims she is joining you against the wishes of Atris and her sisters in her first appearance on the Hawk.

[R] The Red Eclipse Boarding - The Red Eclipse boards the Ebon Hawk. Handmaiden/Disciple/Bao-Dur were supposed to take note while in the ****pit. However, they are stopped by Kreia who incapacitates them and then throws a poison grenade down. Cahmakt orders his men to throw the party into the cargo hold when stumbling upon the two incapcitated members.

[R] Reaching Out - the PC lies in the medical room unconscious. He reaches out to the party members as they are a bit panicked and worried about losing the Exile and stopping Kreia.

[R] Spar Practice - After Visas joins the party (and has a lightsaber) the player would be able to spar with her under Kreias supervision.

[R] Atton and T3 play Pazaak - Atton and T3 play pazaak. T3 apparently wins all games.

[R] Disciples Choice - After Kreia reveals the truth about herself to him, she goads him into telling the Republic what's happening but in doing so, he'd indanger the Exile.

[R] Kelborns message - When supposed to return to Onderon, T3 displays a hologram from Kelborn.

[R] Atton Bath Jokes - When Atton describes Nal Hutta, Handmaiden/Disciple chips in about Atton not bathing.

 

[RM] The PC dies again - the Party is upset because of what happened in the Jedi Enclave.

[RM] It is time - Kreia was supposed to come on board the Ebon Hawk and tell Atton that it is time for them to leave for Malachor (or Telos since she stops there first after Dantooine). Kreia takes the Ebon Hawk from Dantooine to Telos. Player is forced to find an alternate means of transportation to get there.

[RM] HK-50s attack - Randomly, the HK-50s were to attack the PC. If HK was in the party then he was to capture one and torture it to reveal the location of the factory on Telos.

 

[NR - JD] Disciples Distress Call - Before traveling to Telos, Disciple calls Admiral Onasi/Cede about the impending attack on Telos. Content reveals that he was originally supposed to be a pawn of Atris.

[NR] Kreia isn't fond of droids either - After the player has witnessed the message from Bastila/Carth, Kreia, during an entry scene, will blast T3 with some force lightning in anger since the PC seemed to have a fondness for the droids.

[NR] Goto threatens Bao-Dur - If the PC knows that Goto is actually G0-T0, then Goto will threaten Bao-Dur that he better take care of the remote before he finds a permanent solution. Presumbly comes before Goto "repairs" the remote himself. Probably removed since the Goto/Remote destruction scene must be triggered and the player may not find out about Goto being a droid.

[NR - there's no "lying" dialog for Atton, only his comment to Kreia] Atton lies to the player - When the PC asks about Attons past, depending on the influence probably, Atton lies to the player and then tells Kreia about it.

 

Telos - COMPLETE

 

[R] Handmaiden leaves with Kreia - After Kreias discussion with Atris (or Handmaidens fight) Kreia takes the Handmaiden to Malachor to prepare for Visas' arrival.

[R] I've come for my lightsaber - Atris wields the players lightsaber in the final battle when she is torturing the Handmaiden.

[R] The Handmaidens Mission - Before leaving, Atris summons the Last of the Handmaidens. She gives her the mission to accompany the Exile and she is not to tell her sisters. Alternate dialogue between Sisters and Atris (Last is not among us) reveals that Atris did tell the sisters herself that she sent the Handmaiden with the Exile.

[R]Helping or not helping Atris was supposed to have an effect on cutscenes when leaving the polar academy.

[R] The HK Factory - HK-47 discovers the location of the factory and goes there during the attack on Telos. He is forced to find a way into the actual factory and before that, deactivate his self-preservation program. He can activate the HK-51s and destroy them or have them turn to his side. OR HK can turn the HK-50s to his side and destroy the 51s. OR HK can just blow them all up. Determines final fate of Malachor

[R] Batu Rem of the GenoHaradan - the false Batu Rem is actually a GenoHaradan disciple and makes it perfectly clear when he attempts to kill the PC.

[R] Bounty Hunters of the GenoHaradan - Luxas Bounty Hunter contacts are actually GenoHaradan agents hunting the PC.

[R] Missing HK-47 and Bao-Dur - When arriving on Citadel Station due to the Sith Attack, Grenn notes that he thought he Bao-Dur disembark with you but he is missing. Atton notices HK is missing also if the HK Factory was triggered properly.

[R] HK-50s Concern - When awakening on the Ice Cap, instead of the HK saying "There you are!" he was to say that he is glad that the PC is still intact.

[R] Kreia and Atris' alternate lines - Kreia alternate lines when talking to Atris were that she asked for the Exiles exile. And they discuss the Sith Holocrons that Atris had gathered.

[R] Handmaidens Fight - Instead of the Handmaidens just dropping dead when the Handmaiden walks in, they were to fight each other. The Handmaiden can either kill them or incapacitate them.

 

[NR] Come, Last of the Handmaidens - The player was supposed to be the one to kill the Handmaidens and as a result, the Last attacks after killing Atris. Dark side option.

[NR] Corrun Falts Plan - Infiltrating the main frame was not always an Ithorian quest. But the PC was supposed to learn from Corrun Falt that he had planned on exposing Lorsos dirty dealings himself, if PC had sided with Czerka. PC can help or expose Falt to Lorso. Exposing Falt to Lorso will result in Falt attacking the PC but then the Czerka guards kill him anyway.

[NR] The Crash - Atton is supposed to say a few lines as the shuttle from Citadel Station plummets into the ground. And when the shuttle crashes again at the Ice Cap, Atton takes note that it wasn't his fault.

[NR] Duro Thug - A random Duro thug simply attacks the PC for asking questions. Probably asking around about the blaster and then he just spawns in.

[NR] Lt. Yimas Mission - Yima, the one Grenn always talks about, was supposed to give the PC a mission to expose a corrupt TSF officer in the Czerka docking bays. Probably connected to the alternate docking bays that can be seen.

[NR] Bao-Durs return to Citadel Station - Bao-Dur was supposed to take the PC back to Citadel Station and then it'd be there that he'd track the Ebon Hawk to the polar ice cap instead of going through the Czerka base.

[NR] Czerka takes control - Czerka was to completely take over the modules, threatening the Ithorian herd. The PC is supposed to get to the communications station and call for help since the TSF can't do anything else. Probably connected to Jana Lorsos lines about taking over Citadel Station due to Onderons succession from the Republic and because of that, Lorso lies to Citadel Station that the Telosian Council has entered an anti-Republic treaty with Onderon.

[NR] An option to see Carth - PC had the option of denying Carth an audience after saving Telos.

[NR] Atton and Bao-Dur take note of surrounding obstacles - Minefields, sentry droids, and mercenaries, Bao-Dur and Atton take note that all are present and that the PC needs to get around them.

[NR] HK-50s congratulate the shooter - After the shuttle is shot down, the HK-50s tell the shooter of his excellent shot.

[NR] Attack! - Player had the option of killing all the Handmaidens during the first visit to the Academy.

[NR] White/Black Corruption - Originally, Atris was supposed to be clad in black robes during the final sequences. As well as the corrupted Handmaidens. Cut since it'd be odd for Atris to conveniently have Sith Robes lying around.

 

Dantooine - COMPLETE

 

[R] Gerevicks Plans - Gerevick is supposed to contact someone inside Khoonda as the Exile eavesdrop. Looks like he wants to claim the bounty on the Exile and Vrook as well.

[R] Atris' absence- Brianna is supposed to arrive somewhat earlier, during the meeting and ask Kreia what was going on. She looks into the chamber and notices that Atris is not present and wonders why. She realizes Kreia is evil.

[R] Kreia talks of the Enclave - when approaching the Enclave, Kreia is supposed to chime in about how you are to gather the Jedi here.

[R] Azkul Spies on the Militia - Right before the Battle of Khoonda (if player sides with Khoonda), Azkul will tell a trooper to tell him what he sees. They see the militia mobilizing. Azkul orders the captains to prepare their men.

[R] The Attack on Khoonda - Battle of Khoonda was supposed to be larger then what is in the game currently. Including mines disabling/planting. Player would actually get to fight outside Khoonda, defending one of the entrances or simply attack Khoonda with Azkul (where you'd kill Zherron). Then it'd move into Khoonda. Also, the player would deploy squadrons of troops to defend the administrators door, the back door and the front door, based on their skills.

[R] Suulrus Thief Problem - Instead of Jorran giving Suulru a bad deal with a vaporator, Suulru would have a problem with a thief stealing his farming equipment, thinking it's the salvagers. When completing the quest, the player can convince Suulru to change his ideas about the Jedi and how they messed up Dantooine.

[R] A Lost Padawan - Kaevee, the thief from Suulrus quest, is here, master of the laigreks. The player meets up with her and can either turn her to the dark side, kill her, or tell her to seek out real Jedi not the mysterious holocron that she threw into the ruins before.

 

[NR - Lack of VO/text for the holocron - feel free to change this TA] Disciples Hidden Holocron - Disciple takes the Exile into a hidden, locked room in the Enclave and displays a holocron as well as recording of when the Exile left for the Mandalorian Wars, leaving a padawan without a master behind.

[NR] Kreia taunts each master - During the Masters infamous speech about how they must cut the Exile off from the force, Kreia comes in as usual and throws them back. However, after she drains them, it's not over. Kreia was to ask each master how they could not have felt the echo and how close they were to giving up the Force but they failed. Kreia puts each of them in a crush, thus killing them.

[NR] The Exile reads party members minds - When asked if he could not sense his party members thoughts, the party member with the Exile were supposed to have their mind read.

[NR] A Bounty for Vrook - Originally, the player could capture Master Vrook and Azkul would send him to Nar Shaddaa.

[NR] Visas' involvement - Visas notices Kreia is evil. After Kreia goes attacks player or masters, Kreia asks her to take her to Nihilus.

 

Nar Shaddaa

[TBR - Dash] The Zhug Brothers Chase - When the players go to rescue the Exile from Goto, the leader tells the others to follow the Ebon Hawk.

 

[R] The Zhug Brothers Plan - The Zhug Brothers discuss the Exiles meeting with Visquis and plan an attack on the party members.

[R] A rude little man - An NPC is supposed to try and score with a twi'lek who attempts to shove off his efforts. Exile steps in to stop the man.

[R] Adana - Adana thanks the Exile in the main refugee quad when she is returned to safety instead of not appearing at all.

[R] Goto and Vogga - When entering Voggas chambers, Goto comments that he should stay outside.

[R] Opo Chano's Debt - When arriving in the flophouse, Chano is supposed to be challenged by thugs for not paying his debts on Citadel Station. This happens when the Exile helps Chano get off Citadel station in the Czerka plot.

[R] Fight to the Exile (really Mira/Hanharr) - Immediately after Atton returns to warn the party, you were to form a group to fight to the Jekk Jekk Tarr. Presumably you would encounter Mira or Hanharr before arriving at the Jekk Jekk Tarr at which point you would learn of the Exile's abduction. (multiple dlg's 301NAR and 303NAR)

[R] Kreia's Premonition - On the first entrance to Nar Shaddaa if Kreia is in party she will stop and look around as though anticipating the troubles to come on the planet.

[R] Atton Doesn't Wait - When the Exile has gone off to meet Visquis in the Jek'Jek Tarr, if the player has low influence with him, he will not rush off to meet with her to tell her to be careful but instead just stay by the Ebon Hawk and leave the other party members there while he goes to the cantina.

[R] Vossk and the GenoHaradan - Vossk makes references to the GenoHaradan being on the Smugglers Moon.

[R] More then one Jedi on the moon - If Disciple or Kreia was in the party when Mira spied on the Exile, she'd make note of them.

[R] Return of B-4D4 and T-1N1 - The pair from Telos Czerka Corp now guard the entrance to the room with the transponder codes. T3 attacks T1 and B-4D4 is grateful for letting him leave.

[R] Sold or left? - If T3 was not sold to Kodin then he would have said "What kept you?" when T3 returned from Voggas warehouse.

[R] Find the Gand Quest - A sullustan in the Gand section of the Jek'Jek Tarr: find the name of a great Gand warrior. Options were to lie to the Sullustan, find the Gand (with a high awareness) and then refuse to tell the sullustan due to the Gands request or tell the sullustan anyway.

[R] Kreia (speaking to Hanharr about another life debt) - Additional line from Kreia "The screams of your tribe of primitives, the scene of lying blinded with the huntresses' blaster at your skull, I shall make it so that is all you hear and see for the rest of your days."

[R] GenoHaradan are none of the bounty hunters concern - One of the Zhug brothers will mention that the GenoHaradan are also after the Exile during their meeting with Goto and so Goto commands them to ignore them and that they aren't any concern.

 

[RM] Dessicus of the GenoHaradan - Obviously, the GenoHaradan would be the organization beneath the Jek'Jek Tarr. Dessicus will challenge the Exile. After they fight, Dessicus blows the Jek'Jek Tarr up.

 

[NR - Possible patch] Gotos Orders - Goto will command his droids not only to activate the mines but raise the force shield, poison them and deploy guard droids. And finally, Goto notices the bounty hunters on his ship and gives the self-destruct order.

[NR - Interferes with return to ship battle w/ Twin Suns] Threatening Goto - When stumbling upon the control center, the player threatens to use a certain skill to dismantle his vessel, however, Goto says that his droids will just turn off the oxygen.

[NR] Time to abandon ship! - When the Bounty Hunters appear on Gotos vessel, Goto makes note of them and says it's time for him to take his leave. Also, HK-50s were supposed to be among the bounty hunters there. As well as more Zhug brothers.

[NR] Fight Back to the Ship - After T3 returns with the codes from the warehouse the party was to fight back to the Tienn.

[NR] Magic Eight Ball - In the Jek'Jek Tarr, there was to be a Weequay who had an orb where you can ask questions.

[NR] Attons Lap Dance - Atton was supposed to receieve the Star Wars equivalent of a lap dance - a neck massage. Also, Atton is supposed to do sort of a confession of his "confused, stupid" love for the female Exile. During this scene, under the right circumstances, Atton instantly knows they are assassins from the clothes and concealed weapons.

[NR] Bao-Durs old friend - Tien Tubb and Bao-Dur were once friends and important plot points are made.

[NR] A Dead Exile - Dessicus (GenoHaradan) blows up the JekJek Tarr and the party thinks the player is dead. Visas or Kreia will say that the betrayals will start to mount between the Sith.

[NR] Zez-Kai Ell's Rescue - Since Dessicus was originally supposed to be in the JekJek Tarr (instead of Visquis) and he was supposed to set off an explosion. Zez-Kai Ell rescues the Exile from an explosive death, though the party still thinks the Exile is dead.

[NR] Fassa is a Toydarian - Fassa was probably originally supposed to be Quello, the toydarian who greeted the Exile at the landing pad. And then at the docks, be the overseer instead of the twi'lek.

[NR] Mira and the Exile plan things out - Mira, instead of knocking the player out, will explain Zez-Kai Ell early and have the Exile go in first instead of her stealing the environmental suit.

[NR] Spa Treatment at the Jek'Jek Tarr - The twi'leks were supposed to be like the twi'lek slaves at Davik's estate and offer steam baths and massages.

[NR] Environment suit stays on - The player would have the option to leave the environment suit on when speaking with Visquis. This exchange was moved to the arena to replace the GenoHaradan. Visquis later would be able to capture the Exile and order the Ubese to take him to Goto.

[NR] Mira's escape from the Jek'Jek Tarr - Instead of the Exile killing Visquis, it would be a party member and then Mira would lead them out of the Jek'Jek Tarr into her safehouse. Also, Mira was to be held in some cell in which she says that Visquis will execute her, and where the party member would rescue her.

 

Dxun - COMPLETE

 

[NR] Controlling the beast - somewhere within the tomb of Freedon Nadd, a scene where the Sith is controlling a beast and onlookers wonder how it's possible.

[NR] An Option to see Mandalore - Instead of player just killing the Mandalorians if he doesn't want to meet Mandalore, the PC has an option of leaving them alone.

[NR] Kreia goes to the tomb - Kreia was originally supposed to be allowed to join the party that goes to the tomb. Cut so that it'd make sense with the Tobin scene in the Onderon Royal Palace where Kreia reveals the Jedis hiding place.

 

Onderron

 

[TBR - JD] The Sith Revelation - If the PC sides with Vaklu, the Sith will notice that the beasts no longer obey them. The Sith order Vaklus death for the betrayal.

 

[NR] Kadrons Fall - If the player sides with Vaklu, then when the PC arrives in the room where Kadron is then he will defend the terminal with his life.

[NR] Vaklus Entrance - If the player sides with Vaklu, then he should not have been waiting in the throne room but after the beast is dead, he arrives and runs to defeat Talia. Kavar rushes in to stop him. PC stops him. The options here are much more lenient to the light side in which the PC has the option of saying "Onderon would be better off".

 

Korriban - COMPLETE

 

[R] Apathy is death! - Currently, only Atton, T3, Bao-Dur and Disciple/Handmaiden appear in the tomb. Originally, all the party members were to be there to either defeat Kreia, or attack you.

 

[NR] Party cannot enter - Before entering the tomb of Ludo Kressh, a party member chips in about not being able to move.

[NR] Dustil Onasi - The dead Jedi in the tomb was supposed to be none other then Dustil Onasi. He was to be insane and then attack the PC.

 

The Ravager - COMPLETE

 

[R] Tobins message - Tobin arrives on the Ravager after Onderon and informs Nihilus about the Jedi at Telos to feed on.

[R] Nihilus Fight expanded - Nihilus raises Visas and the PC up. PC then has the option of becoming his apprentice (lie or not). If lie then the PC and Visas attack Nihilus. If truth, PC turns on Visas and kills her. Either way, PC fights Nihilus. When Visas does die, Mandalore chips in with some dlg and the PC can just leave her to die alone or mercy kill her.

[R] Mandalore and Visas - Mandalore and Visas tell each other not to betray each other. Later, Mandalore is hurt and Visas heals him and Mandalore tells all about what Revan did to him.

 

[NR] Fragile Alliance Falls apart - After Sion discovers the Exile is truely dead, he confronts Darth Nihilus on the Ravager. Sion claims that he is more powerful and never needed Nihilus' help. Nihilus, in anger, shows Sion that he is the more powerful one.

 

Malachor V - COMPLETE

 

[R] If Mira was a Jedi, then Hanharr makes note of it and how the grey female told him that she claimed the title Jeedai.

[R] After the fight, Mira can ask Hanharr to lead her to Kreia. Hanharr says he will do so and she will kill her, ending both of his debts.

[R] Spare me? - Kreia puts Sion into a force choke and shows him that his stregnth is as meaningless as the strength of her cut-off hand.

[R] Sion reports the Exiles arrivial - After crash landing on Malachor V, Sion goes to Kreia and tells her that the Exile has arrived. Kreia tells Sion to bring her/him before her.

[R] HK-47's interference - Depending on the choices in the HK factory, HK-47 shows up during the Remote/Goto confrontation. Either the HK50/51s come in and then HK blasts Goto or Goto would have taken control of HK and then HK would have blasted the Remote.

[R] Attons Grudge - Atton tells the Disciple how he lost what mattered to him. Disciple and Atton fight. Triggered by Attons alignment.

[R] Handmaidens Grudge - Handmaiden tells Visas how she seduced the Exile. Handmaiden/Visas fight. Triggered by whatever happened on the Ebon Hawk (if Handmaiden became angry at PC)

[R] Two Paths - When the PC enters the academy, Kreia tells Sion of the PCs choices to save the party or just slaughter the way to Kreia.

[R] Atton and Darth Sion - Atton and Darth Sion fight (player controlled). If wins, Atton lives. If lost, Atton was to have his arm chopped off and then Sion would torture him. Triggered if Atton is LS.

[R] Attons Death - Should Atton have lost to Sion, Atton dies in the players arms. Both male and female though the female version , he confesses his love.

[R] Atton lives - Atton can live if he won the fight with Sion. He and the PC simply leave the Trayus Core together.

[R] Handmaiden/Visas want to go - Handmaiden or Visas ask if she can go with the Exile wherever he is going. However, the PC tells them that they cannot.

[R] Leaving the Republic to die - Another choice for the PC was to leave Malachor V and then leave the Republic to die.

[R] The Party Attacks - The party plan an attack on Kreia. They attack Kreia who disposes of them easily after taunting them a bit.

 

[NR] Hanharr and Mira - Hanharr was to slam Mira into the rock wall before their fight.

[NR] A powerful crystal - When entering one of the cells, the player can find a crystal of a dead Jedi.

[NR] Sion travels to the Smugglers Moon - Sion announces that he will travel to the Smugglers Moon (while observing a hologram of the Exile) himself to see if the Exile is truely dead.

[NR] Darth Traya is Atris - Instead of Kreia being at the core, it'd be Atris in her dark robes.

[NR] Hanharrs Sacrifice - Presumbly, if the player has Hanharr in the party and Malachor V is being destroyed, Hanharr would throw the player onto the Ebon Hawk. Hanharr would then die with Malachor V.

 

Unknown Areas

 

[NR] Bao-Durs Sacrifice - In the released audio demo, one of Bao-Durs lines is "Make my sacrifice matter". Presumbly, Bao-Dur dies at some point near the end-game.

 

Not many TBR's eh?

 

Also, Last edited by Dashus on Thu Nov 08, 2007 2:43 pm; edited 7 times in total

 

Now it's Nov 27 :thumbsup:

Edited by Xard

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Haha

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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newbs

 

It doesn't matter if there's 1 or 100

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Staying on topic are we not?

 

Some progress is better than none.

War is Peace, Freedom is Slavery, Ignorance is Strength

Baldur's Gate modding
TeamBG
Baldur's Gate modder/community leader
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester

Icewind Dale - Enhanced Edition beta tester

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Yes we are. However some people still seem to think that how many bugs is left is related to how near to completion the mod is - which is not true. Bug count starts to matter only after 1.oc1 build, now that list I copied shows how much works is yet to be done - which is not much

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Yes we are. However some people still seem to think that how many bugs is left is related to how near to completion the mod is - which is not true. Bug count starts to matter only after 1.oc1 build, now that list I copied shows how much works is yet to be done - which is not much

 

But in a way, bug counts still matter :p

 

Whether it's now or later, it still has to get taken care of

DAWUSS

 

 

Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard.
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So, who's waiting for Christmas 2008?

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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With that less unrestored content?

 

Please...

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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I'm very frustrated that we're going to the 3rd year waiting... really, they could make public beta, it's much faster to solve issues this way. I mean, they're not making a new game, what's the point of waiting this long to release it? I fear this project may yet die...

"Be mindful of the currents of the living Force; to do one's duty is not always to do right. Concern yourself with the right action. Let duty take care of itself."

-Qui-Gon's voice to Anakin Skywalker

 

"

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I'm very frustrated that we're going to the 3rd year waiting... really, they could make public beta, it's much faster to solve issues this way. I mean, they're not making a new game, what's the point of waiting this long to release it? I fear this project may yet die...

 

I suppose the fear is that most people could lose interest in it if the beta was rushed (say it was release a year and a half ago) if it was bug-ridden, making it more likely to die. I suppose due to the volume of data and modding involved, they probably want people who are serious about testing it, rather than eager gamers who might be of much technical assistance.

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so...

when it will be ready?

You were bold and strong, and ready to begin your life

All for nothing, you were sacrificed

You began alone, and so it will be when you die

All for nothing, will you be remembered?

You did decide...

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I'm very frustrated that we're going to the 3rd year waiting... really, they could make public beta, it's much faster to solve issues this way. I mean, they're not making a new game, what's the point of waiting this long to release it? I fear this project may yet die...

 

Simple. ALL THE CONTENT IS NOT RESTORED YET

 

Geez, it's not only about bug finding

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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I'm very frustrated that we're going to the 3rd year waiting... really, they could make public beta, it's much faster to solve issues this way. I mean, they're not making a new game, what's the point of waiting this long to release it? I fear this project may yet die...

 

Simple. ALL THE CONTENT IS NOT RESTORED YET

 

Geez, it's not only about bug finding

 

I suppose it's because the bug count is easier to find for the waiting user

DAWUSS

 

 

Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard.
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Too bad it's even easier to see on that same page

 

1.0b1 - All content implemented.

 

And current build isn't that yet!

Edited by Xard

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Apart from not being finished with implementing everything, how exactly would a public beta solve issues faster?

A bug is a bug, just because you find it earlier doesn't mean that you have the time to fix it earlier as well. It's not like they are sitting around, doing nothing, while they wait for the bugs to come in. They are working on the bugs and on implementing things, that's enough work as it is. Not to mention that they have a real life as well, and can't just spend every minute on such a project.

 

Who expected the bug-count to stay that low anyway?

Everyone knew that it would go up once everything comes together and people do QA.

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