Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Are you going to get Vista?
Posted 30 January 2007 - 11:26 PM
Posted 31 January 2007 - 12:01 AM
Anyway i'm not gonna bother upgrading unless it's inescapable.
Why don't more games come out on Linux, lazy coders.
Posted 31 January 2007 - 01:09 AM
Posted 31 January 2007 - 01:11 AM
Posted 31 January 2007 - 01:31 AM
I read an article today about a feature in Vista that's supposed to make it possible to update drivers and Vista specific libraries without having to reboot your computer. Vista had six updates today. Five of those needed you to restart your computer! Unbelievably bad! That, together with the insane system demands, the high price point for Vista, the unavoidable billions of bugs introduced with every new OS, the bad driver support, the DECREASE in game performance compared to XP, the non-existent DirectX 10 games, the ridiculously Nazi-like DRM system, the constant battle against pop-up warning windows, and so on and so forth.. really makes Vista seem like a huge disappointment and NOT something an ordinary computer user would need.
I really hope some clever coder manages to incorporate DirectX 10 features into Windows XP. Microsoft says it's impossible (naturally, since they want you to buy their new overpriced OS), but we won't know that until someone has at least tried.
I've never been so underwhelmed by a new OS before. And I even installed Windows ME on a computer once!
Check out this recent comparison (using both games and common applications) between XP and Vista:
Edited by mkreku, 31 January 2007 - 02:14 AM.
Posted 31 January 2007 - 03:26 AM
Edited by Surreptishus, 31 January 2007 - 03:29 AM.
Posted 31 January 2007 - 04:14 AM
Really, I heard the Unreal Tournament series on linux servers ran smoother, unfortunately not a single other game comes to mind that I could get for it. If the game choices were there I wouldn't mind the hassle of getting Linux to accept all my hardware, lesser of two evils.
"The machine I am writing this on has been on for 93 days without a crash or a restart. It's Windows XP Pro SP2 Swedish."
Yeah, I love my electric bill too.
Edited by Gorgon, 31 January 2007 - 04:19 AM.
Posted 31 January 2007 - 04:37 AM
Posted 31 January 2007 - 04:43 AM
Posted 31 January 2007 - 04:45 AM
There is an OpenGL library still, but it is implemented on top of DirectX, IIRC.
No OpenGL support whatsoever?!?
How do I change my vote from "not until I have to" to "no"?
Posted 31 January 2007 - 04:51 AM
Edited by Sand, 31 January 2007 - 04:51 AM.
Posted 31 January 2007 - 04:51 AM
I'm running XP SP1 and it never crashes.
Posted 31 January 2007 - 04:53 AM
Besides not being a part of Microsoft what does OpenGL have that is a advantage to games and gamers.
- It is cross platform.
- It is a stable and mature industry standard.
Posted 31 January 2007 - 04:58 AM
Posted 31 January 2007 - 05:14 AM
(Apparently it is a nightmare to setup a local network.)
You're buying the OS first? That's the craziest thing I've heard today.
Well, I am buying my new PC in piecemeal and I am starting with the OS. So, I will be buying Windows Vista, may the Gods of Computing help me!
"Cross platform" means that PC games are not the only market; NwN was available for Linux users, for example.
What does cross platform have to do with PC games? It doesn't improve graphics, does it? Make the game run faster? As for stability I have found DirectX to be just as stable as OpenGL. So far I don't see much advantage over OpenGL for the typical PC gamer.
OpenGL is just a different (read: incompatible) way of handling graphics. DirectX is a proprietary Microsoft Windows mechanism.
The advantage for OpenGL is that it doesn't lock the player into a single platform; if Microsoft decided to charge $50 for every game to licence DirectX you'd soon see the advantage of having a choice ...
Posted 31 January 2007 - 05:26 AM
Posted 31 January 2007 - 05:40 AM
Posted 31 January 2007 - 05:42 AM
Posted 31 January 2007 - 06:06 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users