playbycomment_dm Posted October 1, 2006 Share Posted October 1, 2006 I Link to comment Share on other sites More sharing options...
Darque Posted October 2, 2006 Share Posted October 2, 2006 Interesting concept... Despite your post style, I'll assume you're not a bot... Link to comment Share on other sites More sharing options...
Dark_Raven Posted October 2, 2006 Share Posted October 2, 2006 If it walks like a duck, talks like a duck, it must be a duck. " Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
playbycomment_dm Posted December 6, 2006 Author Share Posted December 6, 2006 Not a bot or a duck this time! Link to comment Share on other sites More sharing options...
Sand Posted December 6, 2006 Share Posted December 6, 2006 It sounds like MUD style gaming but forum based instead of a free parser. It could work. I think there was a on forum Vampire game a while back here. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to comment Share on other sites More sharing options...
playbycomment_dm Posted December 6, 2006 Author Share Posted December 6, 2006 It sounds like MUD style gaming but forum based instead of a free parser. It could work. I think there was a on forum Vampire game a while back here. <{POST_SNAPBACK}> Actually, I've changed the way it works since the first time I posted as a result of player feedback. So, now it works more traditionally where each character is controlled by the player who created that character. I was worried initially that the game would move too slowly if handled that way, but actually it's worked really well. We usually do 1 or 2 moves a day. And the characters are really consistent, moreso than they would be if controlled by a group. We've only had one player quit the game so far since we started, which is pretty normal for this type of game, and luckily a new player came along to take over the character and it worked great. Link to comment Share on other sites More sharing options...
Walsingham Posted December 6, 2006 Share Posted December 6, 2006 Boy, it's a good thing another mod got here first. I nearly toasted you for being a bot! My apologies, but we're a might twitchy round these here parts. Sounds interesting, do keep us posted. "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to comment Share on other sites More sharing options...
playbycomment_dm Posted December 6, 2006 Author Share Posted December 6, 2006 By the way, here's a direct link to the start of the adventure: http://playbycomment.wordpress.com/2006/10/18/prelude/ Link to comment Share on other sites More sharing options...
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