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J.E. Sawyer interview


funcroc

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http://www.rpgcodex.com/content.php?id=127

 

1. What's your definition of RPG? What features are important to you and why?

 

I think the ability to make personality choices through my character that influence the outcome of things in the world is the only requirement for a game to be an RPG.

 

I don't think that the character I play needs to be one invented by me, but I have to be in control of aspects of that character's personality. And the way in which I choose to express that character's personality needs to have significant effects on the state of the world. The more the world reacts to my character's personality, the better.

 

I do not think that item collection, stat screens, combat style, or the presence of a lot of dialogue make a game an RPG. Using this definition, I've never shipped a game with strong RPG elements.

Edited by funcroc
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That's a totally fake interview. VD just answered all the questions himself. The scary thing is, he actually believes he's Sawyer and sometimes even David Gaider. We plan to do an intervention soon (don't tell VD).

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I'm still maintaining a wait-and-see attitude about Bethesda's Fallout game, but dayum... <curses Caen again>

 

Also liked what was said about whether there can be too much text in a game.

I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God.

So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me?

Nothing personal. It's just revenge.

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Long time ago, answering a question about the future of RPGs at NMA, you said that they are going "straight to hell" and that "Troika is one of the last pure PC RPG developer in the U.S." How would you answer the same question today?

 

To my knowledge there are no pure PC RPG developers left outside of very small outfits like Spiderweb Software.

 

Welcome to hell!

 

Haha :D

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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That's a totally fake interview. VD just answered all the questions himself. The scary thing is, he actually believes he's Sawyer and sometimes even David Gaider. We plan to do an intervention soon (don't tell VD).

Well we will know for certain once Josh logs on here.

War is Peace, Freedom is Slavery, Ignorance is Strength

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Baldur's Gate - Enhanced Edition beta tester
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Icewind Dale - Enhanced Edition beta tester

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It wouldn't surprise me if it is a fake interview.

The interview is fake. A person by the name of JE Sawyer doesn't exist.

OK VD has confirmed it's a fake. Nothing here people, move along...

Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story.

- Steven Erikson

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I think a fraudulent interview would be a little more risky in what it said.

 

So, how's life in Hell? :wub:

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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Come now Visceris, I'm sure a lot of us here know the reason you keep on whining about the codex. Something about Spazmo PMing you some fun images, must have been intriguing after what 15 years of no sex.

 

Hey, you are the one who brought up the gay porn not I. I place RPG Codex as credible as any other Internet gaming news site. Take that as you will.

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The development of Icewind Dale II was like putting thirty people in a Mack truck that had just been pushed down a mountainside. We all just tried to stop it before it reached the bottom and destroyed everyone inside.

 

And so that differs not a jot from all other game development only in scale (plus or minus thirty people)? work carried out by small groups in large companies:)"

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

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I would think it would be easier to get out of the truck and run for your lives but that is just me. In any even the days of the pure RPG on the electronic form is dead and gone with the exception of small development houses, but I think that Obsidian can do a good job of it for with what they have to work with.

 

At least better than what they had toward the end of Black Isle by the looks of it.

Edited by Judge Hades
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