Jorian Drake Posted February 26, 2006 Author Share Posted February 26, 2006 I made my second timed scenario game. Two players died, but all of the (included dead ones) loved it <{POST_SNAPBACK}> That's good to hear. Well done. <{POST_SNAPBACK}> Thanx :D ...to hear that they loved it, or that two of them died? Link to comment Share on other sites More sharing options...
Jediphile Posted February 26, 2006 Share Posted February 26, 2006 I made my second timed scenario game. Two players died, but all of the (included dead ones) loved it <{POST_SNAPBACK}> That's good to hear. Well done. <{POST_SNAPBACK}> Thanx :D ...to hear that they loved it, or that two of them died? <{POST_SNAPBACK}> Yes... and yes I am a GM after all, and you know what they say: "When the GM smiles... it's already too late!" Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
Jorian Drake Posted February 27, 2006 Author Share Posted February 27, 2006 I made my second timed scenario game. Two players died, but all of the (included dead ones) loved it <{POST_SNAPBACK}> That's good to hear. Well done. <{POST_SNAPBACK}> Thanx :D ...to hear that they loved it, or that two of them died? <{POST_SNAPBACK}> Yes... and yes I am a GM after all, and you know what they say: "When the GM smiles... it's already too late!" <{POST_SNAPBACK}> I just 'mutate' from a PC to a GM :D Link to comment Share on other sites More sharing options...
Jediphile Posted February 27, 2006 Share Posted February 27, 2006 My personal GM motto is: "Life itself is rarely fair, so why would you expect more from me?" :D Well, maybe it's not so fun as I tought... Certainly my players didn't laugh much... " Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
Dyan Posted February 28, 2006 Share Posted February 28, 2006 My personal GM motto is: "Life itself is rarely fair, so why would you expect more from me?" :D Well, maybe it's not so fun as I tought... Certainly my players didn't laugh much... " <{POST_SNAPBACK}> Games should be fun for all involved, including the DM/GM. Personally, I like having my villains fool the pcs into thinking that he/she is actually *good*. Much fun. Usually turns out though that the none of the factions in the world are "good" and each are out for self interest and are all justified - in their own way. Tends to annoy those who want to play Paladin types. :ph34r: HK47: Commentary: It is not possible to destroy the master. It is suggested that you run while my blasters warm, meatbags. Bastila to Revan: You are easily the vainest, most arrogant man I have ever met! Canderous to Bastila: Insults? Maybe if your master had trained your lightsaber to be as quick as your tongue you could have escaped those Vulkars, you spoiled little Jedi princess! Link to comment Share on other sites More sharing options...
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