antispatula Posted July 4, 2005 Share Posted July 4, 2005 Hello, I'm new to this board, and have a question. So I was reading the GD 2005 average salary survey, and I was looking especialy at the audio section of the survey. So I was wondering, out of the 63 of those who sent in their salaries and were used in the survey, were they all hired full-time, or could it mean that they were independant composers (or engineers, but I'm more interested in the music part) that only worked on games? Because I don't know how they could possibly get 63 full time audio people, since audio is started late into production. And I was wondering who usualy made a larger salaries? Indie composers or full-time composers? I don't know who would possibly know this, but any ideas would be great. Thanks!!!!! Link to comment Share on other sites More sharing options...
The Sith Master Posted July 6, 2005 Share Posted July 6, 2005 I wouldnt know sorry someoen who know should stumble upon this maybe Link to comment Share on other sites More sharing options...
rjuang Posted July 6, 2005 Share Posted July 6, 2005 Because I don't know how they could possibly get 63 full time audio people, since audio is started late into production. In my company the full time audio people are usually project-independent. When audio for project A is not started, they're working on audio for project B. Link to comment Share on other sites More sharing options...
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