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Diplomacy sucking? Nooooo! That...that's not possible! Microprose, what have you done? What have you done?

 

Apparently, the game is buggy and the AI is teh suxxors. A shame, but compared to that real thing, what could it ever be?

Hawk! Eggplant! AWAKEN!

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To quote Avault:

It's a sad day when one of the most popular strategic board games of all time gets reduced to this. Microprose's PC version of Diplomacy is the worst iteration in its 50-year history. This product fails to capture a single aspect of the original board game and defiles its namesake with poorly implemented artificial intelligence, a bad interface and buggy multiplayer support.

 

:lol::unsure: :ph34r:

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It's a sad day when one of the most popular strategic board games of all time gets reduced to this. Microprose's PC version of Diplomacy is the worst iteration in its 50-year history. This product fails to capture a single aspect of the original board game and defiles its namesake with poorly implemented artificial intelligence, a bad interface and buggy multiplayer support.

 

Priceless.

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It's a sad day when one of the most popular strategic board games of all time gets reduced to this. Microprose's PC version of Diplomacy is the worst iteration in its 50-year history. This product fails to capture a single aspect of the original board game and defiles its namesake with poorly implemented artificial intelligence, a bad interface and buggy multiplayer support.

 

Priceless.

... Microprose's PC version of Diplomacy is the worst iteration in its 50-year history. This product fails to capture a single aspect of the original board game and defiles its namesake with poorly implemented artificial intelligence artificially enhanced stupidity, a bad interface and buggy multiplayer support.

Fixed.

 

Sounds ghastly.

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

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Grab your lightsaber, young Jedi, and get ready for Star Wars adventuring in Yoda Stories. Assume the role of Luke Skywalker as he trains with Yoda to become a Jedi Knight. Not afraid are you? You will be. Use the Force of the Game Boy Color and this spectacular game to collect devices, weapons and battle enemies while Yoda guides you through the many puzzle-based missions fighting the Galactic Empire. May the Force be with you!

 

:unsure::x:lol::lol:

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

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Grab your lightsaber, young Jedi, and get ready for Star Wars adventuring in Yoda Stories. Assume the role of Luke Skywalker as he trains with Yoda to become a Jedi Knight. Not afraid are you? You will be. Use the Force of the Game Boy Color and this spectacular game to collect devices, weapons and battle enemies while Yoda guides you through the many puzzle-based missions fighting the Galactic Empire. May the Force be with you!

 

o:):x  :(  :lol:

 

It would seem that after all these years, Yoda, the 900-year-old sage, would have some stories to tell. Between tutoring Jedi Knights and giving jump-starts to X-Wings, he must be one experienced little muppet. The stories told here, however, aren't the rich historical fare one would expect from such a trove of knowledge.

 

In Yoda Stories, you assume the role of young Luke Skywalker, Jedi junior varsity and errand boy for Yoda. Using the game engine from Indiana Jones and His Desktop Adventures, Yoda Stories has you wandering all over creation to swap items. This model makes it simple to live up to the claim that "you'll never play the same game twice" - it's a simple matter of replacing characters, bad guys, and a host of items to find and trade. Re-using this engine seems as much like a bad case of deja vu as it does a painful reminder of what made Indy such a mediocre game. The missions, character behaviors, and game tone seem to be secondary to the repetitive task of finding item A to trade for item B.

 

If a Jedi is not supposed to crave adventure and excitement, it seems strange that Yoda would send Luke on a mission to destroy Imperial outposts. Apparently, because Luke is a fledgling Jedi, his influence inspires others to give him items such as... powerdrills? That same drill was then traded to someone for a... Jawa? Because objects are only placeholders, their correct use seems very vague, if not frustratingly random. Rocks and cargo crates can be shoved around to find hidden items or to clear the paths of a maze. In fact, most of the game is spent looking under nooks and crannies, as if Luke has lost his keys to the X-Wing. This adds up to as much fun as waiting out one thousand years in a Sarlacc's gut, trying to figure out what went wrong with your rocket-pack. The lack of logic or continuity between the characters and the gameplay is another problem - it seems strange that Ben Kenobi can be yanked from the hereafter by moving boulders into the right configuration. What would you choose to clear away a blocked cave entrance? A blaster? A thermite bomb? The Force? If you picked a fusion cutter, you win a year's supply of Wampa chow.

 

Combat is awkward and in no way satisfying. Most of the time you'll be using your lightsaber - that "elegant weapon from a more civilized age" - to dispatch beetles and snakes. Character movement is jumpy, and shooting those caffeinated beetles with a blaster is a downright bummer.

 

The graphics are kind of cute, and maybe this could have been part of a new "Star Wars Babies" line. The big-headed Stormtroopers look like they would have made better plush toys than the Ewoks. On the other hand, the backgrounds are as flat and lifeless as the gameplay. It's too bad too, because the Star Wars universe is one of the most three-dimensional and familiar licenses around, especially with the recent re-release of the trilogy. Yet, slapdash applications of this awesome responsibility tend to make half-hearted products such as Yoda Stories seem as if they've succumbed to the Dark Side.

Brings back bad memories...

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Meantal Note: I must add PKD's short stories to my .pdf collection....

 

So has Ender sent the list?

 

Did I get France?

 

Did I get Italy :rolleyes: ?

No word on the game yet (don't tell me Reveiled has a social life!)

 

I must warn you PKD has hundreds of books and anthologies once in print (not sure how many still are, though ...)

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You are obviously English literate, surely there are secondhand bookstores you can check? I haven't read all of his books either, I just look for one I haven't read when I'm in a store ... ditto for Asimov, he wrote about four hundred novels and anthologies ...

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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You are obviously English literate, surely there are secondhand bookstores you can check? I haven't read all of his books either, I just look for one I haven't read when I'm in a store ... ditto for Asimov, he wrote about four hundred novels and anthologies ...

I do have a lot more of Asimov's works...

 

None of the secondhand bookstores seel any SF English books..

 

It's quite a sad situation...

 

@Reveilled: :)

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