ShadowPaladin V1.0 Posted June 16, 2005 Share Posted June 16, 2005 As you may or may not know I've currently been on a bit of a FireEmblem binge. FireEmblem games have two things that set them appart. First is the permadeath , character dies and they stay dead (unless its a lord then its game over since its basically their story so it cant continue without them). The other is the RNG or random number generator that comes in every time you level up. What this means is there are no guarentees in FireEmblem, while one game you may have an absolutely devastating Florina who can destroy mages with a single strike, in the next game she may never get over 10 str. Such is the fickle nature of the random number generator. I'm actually rather fond of it because even if you play on the same maps the way the characters grow will have a huge impact on how they play out. For example in one game my Ken had double attack very early on and could kill most things in a single turn. In another game he had double attack but at level 10 only 7 strength so what worked in the first game no longer worked and the tactics had to be adapted. Its not totally random of course. Some characters are more predesposed to certain stats than others. a characters stat growth looks something like this HP-90% STR-40% SKL-30% SPD-30% LCK-30% DEF-55% MDF-20% Everytime they level an invisible percentile dice determines if a stat increases or not. So as you can see for this character there is a very good chance of extra hps per level. A little over 50/50 for defence and not much for anything else. I think this gives the game a much more organic feel as well as leading to some tough choices as a commander. Do you drop a character who is not making the grade, or stick with them in hopes that they will come good later on. Or you could pile on stat enhancers to keep your favourites on the battlefield at the price of weakening your army overall. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
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