Evenstar Posted March 26, 2005 Share Posted March 26, 2005 From my knowledge there are peeps at Obsidian who would be very interested in fixing KotOR 2 in whole. Its Lucas Arts that are holding things back. I have a strong suspicion that you are exactly right. And if I were to guess, I don't think that OE is allowed to talk about the issues with the product (well, other than saying various forms of "soon.") Personally, I imagine that they are under an NDA or some equivalent to not talk about specifics with works in progress. A patch would fall under that category. Or if that theory doesn't float, the other idea is that they are trying to avoid the problem of issuing a statement about patch fixes only to have everyone and his brother crying "why aren't you fixing this other problem, too?!?" I haven't purchased this game yet, and from the looks of it (primarily from the original post for this thread) I won't be purchasing it for a long time ... if ever, and I'm ok with that (I had the same opinion with Ultima IX). I find it very hard to believe that in an industry such as the gaming industry, the powers that be would allow the release of a product that has mono music sampled at ~10Khz. That is totally uncalled for. I mean, my Star Wars LP that I got way back in 1978, scratchy as it is, would sound better. Basically, I don't really care about the missing content; but music is one of my great loves. Thank you markussum for pointing this major problem with this product. Unless it is fixed, I guess I'll just have to be thankful for the first KoTOR (but even it got old after a while.) Perhaps this will give me more time to read up on OpenSSL. Link to comment Share on other sites More sharing options...
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