ShadowPaladin V1.0 Posted January 31, 2005 Share Posted January 31, 2005 Longest Journey was a lot of fun. Only one puzzle that was really illogical that I can think of. Like why the hell do you need a paint mixer to shake a soda can ? I think the internet went a long way to killing off the adventure game. I remember when I used to play them , I would be coming home from school on a bus thinking about it and suddenly the solution would occur (or something I hadnt thought of before that might work). Or it would happen while day dreaming in math class. Now people only have to be stuck for 5 minutes and it's off to the internet (or strat guide). All of which defeats the purpose of buying those sorts of games so most likely people just stopped. Length is also another thing. From start to finish without adding in "stuck" time, they are not that long. And once you solve a puzzle, well thats not going to change next time so the game just plays faster. This is different to RPGs and games like RE where the games are still playable even if you know the puzzle solutions. The hobbit is what got me into this whole roleplaying lark in the first place. Found it at a car boot sale with the book as part of the package. Read and loved the book , played the game and thought it was ok. A week later I was taken ill away from home and my parents got me the Lord of Rings to read. Cant really say I have any great desire to play an adventure game today.I saw Broken Sword III for I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
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