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What's your favorite fantasy/si fi world?
Posted 12 January 2005 - 08:24 AM
For fantasy Steven Eriksons Malazan world comes to mind, but there are so many I like its hard to say if its "da best" )
Posted 12 January 2005 - 08:29 AM
I like Concrete Kingsom. It is my own homebrew sci fi/fantasy that I use d20 Modern as the rule base for.
Did you mean "Kingdom"? I'm only asking because the more I hear about your homebrew the more intrigued I become, and if it is "Kingsom", then I'd like to know what that means and how it is important within the world.
As for the topic at hand, I picked "Other". For D&D worlds, my current fave is Eberron, followed by a tie between Planescape and Birthright. These three CS's are the most logical and best developed IMO. For novel worlds, I enjoy many; ME is, of course, my favorite, though I also enjoy Midkemia (Feist), the world of the Wheel of Time (though I'm disgusted with Jordan's last five or six novels, not including Winter's Heart), the world of the Belgariad (David Eddings--not the best fantasy, but entertaining), Charles de Lint''s Newport, the world of the "Cups and Sorcery" trilogy (a nice satire/parody with rich detail created and written by Greg Costikyan), the world of Kami Dan'shiir (by Joel Rosenberg), the earth of Terry Brooks' "Word and Void" trilogy, Langkmar (sp?), Tanelorn (and all the multiverse), the world of Tad Williams' "Memory, Sorrow, and Thorn", and the world of J. Gregory Keyes' Waterborn and Blackgod novels.
I think that's it.
Oh, one last thing, Star Wars does classify as fantasy, because it has magic (the Force) which cannot be explained by the science of the stories.
Posted 12 January 2005 - 09:02 AM
Posted 12 January 2005 - 09:32 AM
Posted 12 January 2005 - 09:43 AM
My favourite would probably be Earthsea by Ursula Leguin.
Posted 12 January 2005 - 10:09 AM
I never liked(perhaps too strongly said) d&d worlds. They are just too explained. Everyone knows magic and gods and stuff. They just lacked any mysticism that should definetly be in fantasy world. Um... That said I kinda never have looked into them because of what I said so I could be wrong on some cases.
No, that seems to be pretty much the case, in my experience.
Especially Forgotten Realms.
Posted 12 January 2005 - 10:39 AM
Yes, Star Wars is fantasy because if you remove the Force the story of Star Wars can't work, but if you remove the science aspects of it it can still work. That s one of the things I worked on Concrete Kingdom. If you remove the magic aspects of it the stories and campaign does not work. If you remove the science aspects of it the story and campaign also ofalls apart.
That is what marks Science Fantasy from just regualr science fiction and fantasy.
Posted 12 January 2005 - 03:51 PM
But not end of third age, because obvious heros of that age are someone else than you or your party. There are interesting events in the middle of 2nd or 3rd age (PnP adventures). I'd love to see cRPG set in the First Age but I don't think it's going to happen.
KotOR timeline or even earlier. Again, you can't be THE hero if timeline is near the offical movies.
Any timeline, any dimension, any door. As long as Sigil is there. So many chances to be hero (or villain) as long as you don't actually end Blood War, destroy indestructible Lady of Pain or blow up Sigil.
I really loved Arcanums magic vs. technology world and how different races saw industrial revolution.
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