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Bloodlines Revisited


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#21
Memengwa

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Do you know what I would have loved to have in the game? Don't laugh. But I would have loved romance plot with Nine Rodriguez  >_<

<{POST_SNAPBACK}>


I donít laugh but lost my word...

<{POST_SNAPBACK}>


:D Everyone was saying how charming and smart he was and so on. Why can't I as a player be allowed to see any of it. :-


Anyway, I remembered recently that you could flirt with other guys as well, but non of them was somone a girl would be interested in anyway.

#22
Kaftan Barlast

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  • Location:In the middle of the night when everything was still, she heard clawing and gnawing, nibbling and squabbling. She could hear the wolves in the walls, plotting their wolfish plots, hatching their wolfish schemes
well, if one wants to be nitpicky then vampires completely lack the ability to feel love, attraction or any of those things other than through a bloodbond and even then, the emotions not nor really real. vampires have only one passion, one desire, one ambition and that is blood.


a vampire falling in love with another(or a human) is like a refrigirator falling in love with a chair.

#23
Memengwa

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So why do the player have the possibility for flirt with other vampires, and not only with humans?

It's not like it really matters, right?

#24
Kaftan Barlast

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  • Location:In the middle of the night when everything was still, she heard clawing and gnawing, nibbling and squabbling. She could hear the wolves in the walls, plotting their wolfish plots, hatching their wolfish schemes
Its there so you can seduce them for easy feeding ..or, as is the case with other vampires, so you can make them give you/do what you want.


I could quote from the V.tM sourcebook but thats overkill(and gay to boot).

#25
Memengwa

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Well, since Vampires do not care about love, and lack the ability to feel atraction, then flirting with them shoulden't really affect them in any way at all.

Or am I the only one who sees this?

#26
Volourn

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Huh? Did anyone of you actually play the game? You can *easily* flirt with fellow vamps in the game. :p

#27
mkreku

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Woohoo! Go taks! Gothic 2 R00LZZ! [/Gothic 2 fanboyism]

And yes.. Sadly enough, I think Vampire: The Masquerade - Bloodlines was the best RPG I played this year. At least I think so, since I can't remember any others that made an impact on me this year.

Oh, if only people allowed me to categorize GTA: San Andreas as a RPG.. >_<

#28
213374U

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Well, since Vampires do not care about love, and lack the ability to feel atraction, then flirting with them shoulden't really affect them in any way at all.

Or am I the only one who sees this?

True. However vampiric flirting isn't about love or sex. It's about manipulation and power, and vampires are usually into both.

#29
Child of Flame

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How may of you would say Bloodlines was the best PCRPG of 2004?

<{POST_SNAPBACK}>


I'd be one. I havent had this much with a game in quite a while.

<{POST_SNAPBACK}>



I'd be another...


this is the area troika needs to work on a little more.  they've run into the same problem three times in a row, with three different publishers.  at some point, they need to recognize that maybe more of the burden for quality QA should be on their shoulders as they take the blame regardless of whether they do the QA or the publisher does the QA.

taks

<{POST_SNAPBACK}>


its almost as if they actually prefer this "out" they have had. judging from their responses about their "hands being tied" in terms of patching and buggy games, it almost seems like they prefer it so that they have a built in excuse when fans complain.

"its not our fault. we want to patch the game. but its our publishers call".

considering they have 3 titles under their belt now, you would hope that if, in fact, this isnt what they want as a security blanket, then theyre established enough to negotiate in the contract to be able to do their own internal QA and patch releases when they see fit. if their next game is just like toee and vtmb, then i think thats a pretty good indication theyd rather do a sloppy job on their games and then hide behind the fact its "not their choice" on whether a patch is made or not.

or maybe im just cynical towards their product after getting burned twice. :thumbsup:

<{POST_SNAPBACK}>



I really hope that's not the case...but it DOES have a glimmer of truth. :(


I'm really liking Bloodlines, and the only "bugs" I've noticed are engine related. The game engine seems like a massive system hog, and I'm not really sure why. Is it just the graphics? They're nice, but I had expected more in terms of game world interaction with the engine.
While I'm having a good time with the game, I wonder how much of a difference replaying with a different clan character would have? I don't really get the impression that anything in the game has any clan relevence, which leads me to my biggest complaint about the game. The PC's dialogue. It's terrible.  NPCs have some great dialogue, but the options for my character are embarrassing and quite limited.
I'm sorry, but my Tremere does not say "Dude, that **** is WACK!" or act like some idiot, dolt or thug. Too often I feel like I'm playing Grand Theft Vampire in terms of dialogue.
I also don't see many combat options for replays. And the combat is horrible.  Button mashing at it's best.

In other areas though, the game is utterly captivating. Wonderful atmosphere, the music (which I thought I'd dislike) fits very well, the voice acting is solid, graphics are great and there's very little gothic melodrama and angst. Some of the missions are truly engrossing, and it looks like Troika had a lot of fun with this. There's some great humour and some real edgy stuff.

I'd feel pretty confident in giving it RPG Of The Year overall, though with the caveat that my cRPG experience in 2004 was made up of playing old games, and I don't own a console so I'm looking soley at PC games.

<{POST_SNAPBACK}>



A. How much have you invested into the 'Charisma' and 'Research' Skilltrees. Both affect persuasion IIRC, and change your dialouge options significantly. All three characters I've played so far I've invested heavily in those trees (Toreador, Malkavian, and Tremere), and it changed the options significantly. The amount of Humanity you have also affects your dialogue options, so I'd advise keeping it as full as you can. With a vamp with full Humanity, and high persuasion, I usually found there's polite responses for schmoozing, and one or two impolite/sarcastic responses to piss people off (because you're a 'badass vampire').
Spoiler


B. I believe (though I'm not sure as I'm no coder) that a lot of the problems with the speeds were due not only to the memory leaks (sloppy coding) but lack of engine optimization (double sloppy coding). I accessed the console just to see what cvars were in it, and found that the 'physcannon' cvar is in it, even though that's a holdover from the Grav-Gun in HL2. I imagine there's more too...'noclip' is there as well; but I found that was pretty useful anyway for instance in the Chantry, for whatever reason, if you turn 'noclip' on, you'll find the Newsroom that's always on the TV is in the same map, you can jet up there now that you've can't hit any of the game's walls, and for whatever reason, there's a $150 Money Clip sitting in the corner of the newsroom. >_<


Try to play as a Toreador, and then try to play as a Nosferatu. You will see the difference. You cannot dream of playing Nosferatu running around the streets, and count on maintaining the Masquarade. ;)


Here are some comments on what annoyed me:
* The first thing that annoys me is the bugs. Yes I did see the bugs. One was where the game crashed when trying to travel by boat. And the other one is when I have to push a thingy that blocks a door, and nothing happens. The door continues to be blocked. Both are fixable with giving console commands, but it shouldn't be that way.
* Second thing is that some bosses can only be defeated by "tactics" - meaning by figuring out the weaknesses of the AI, and using them to your advantage.
* Thirdly, while I like the fact that for a change I could play a roguish character and actually sneak my way through everything. The better I got, the odder it became. For example I could break windows without anyone seeing me.
* Once again, the developers think that you are either plaing male, or female gay... except for one male ghoul, you can only flirt around with females....
* Combining together shootemup action with skills, makes for frustrating combat. Why do I have to aim right with the gun, when the skill of my character makes it miss anyway?? And if I as a player don't aim good enough, then I'll miss, no matter the skill of the character.
* Also, why give you possibility to build a character who sucks at fighting, when the only way to win the game, is by fighting?? and lots of fighting..
* Oh.. and the fact that I can't choose if I want to fight 1st or 3rd person. Every time I unsheath a melee weapon, the game goes to 3rd person view!
* The flamethrower!!! BOOOOOOOOH!!!  :angry:


OK, now to all the pluses
* The fact that you don't get xp per kill, but per finished quest is something I really love. You could say that you get xp per encounter, or goal-oriented xp. Sometimes not killing all the opponents (or actually not killing any of them) gives you more xp, then killing.
* the fact that the gameplay differs according to what clan you belong to, and what skills you have. Different quests can be finished in many different ways. YAY!! (pitty, that this is true mostly to sidequests)
* the feeling that you are just a pawn among scheming vampires, not a big hero, is a big thing for me. You don't get acknowledged for your skills, untill pretty much the end of the game. Also, you know that the prince sends you out, not because he acutally thinks that you accomplish his quests, but because he thinks that you'll probably die and cease to be his problem. But if you, for some unkown reason manage to fulfill the quest - that's a gain for him as well.
* the ovarall feeling of the game, that you are taking on things you better should leave alone, that you have been dragged into something you don't really want to be part of, but don't have any choice anymore.
* The severed arm!!! And it's all I have to say about it  :lol:

Do you know what I would have loved to have in the game? Don't laugh. But I would have loved romance plot with Nine Rodriguez  :wub:

<{POST_SNAPBACK}>



1.
Spoiler
I had that problem too my first playthrough, I imagine you turned on 'noclip'. However, while it may APPEAR the bar won't move, you just have to be at the VERY edge of it to get it to move. All I can figure is one of their cleverly placed 'invisible walls' jutted out a little too far there. :blink:

2. Female characters are more useful because there's more mission critical targets to manipulate via seduction. However if you REALLY feel like seducing the chicks in the bars, you can either ramp up your Appearance and Subterfuge skills manually, or use some handy-dandy cvars. I do agree that this was a rather poor choice...but I can see why they made it. :-"

3. Some things I liked about the ways you could manipulate the XP:

When you were setting up a character at the beginning, since you got a set amount of 'levels you could invest in the skill trees rather than having a set amount of XP to upgrade them with, it was more useful to throw all your levels into the same category, saving on XP later.

Spoiler



Troika released a game with a game stopping bug

Spoiler
. This is a thing that should never, ever be allowed to happen. Its like selling cars who cant be refueled.







..oh, yeah. And the endings all suck.

<{POST_SNAPBACK}>



Ironically enough, even before I'd heard of that bug I'd never enountered it, and after I had, I've played through it again...still no problems, playing it through a third time now, almost there, I'll be knocking on wood! :ph34r:

As for the endings...
Spoiler


#30
Eurmal

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Well, since Vampires do not care about love, and lack the ability to feel atraction, then flirting with them shoulden't really affect them in any way at all.

Or am I the only one who sees this?

True. However vampiric flirting isn't about love or sex. It's about manipulation and power, and vampires are usually into both.

<{POST_SNAPBACK}>


Yes. The core theme was well treated in Bloodlines, which was at lest refreshing to me among other epic fantasy settings. I have nothing against epic fantasy genre but I know many more settings and possibility of RPG.

#31
Child of Flame

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I really do think the only character who DIDN'T try to manipulate you was Nines. Even Jack did, if only for your own good. ;)

#32
Memengwa

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Well, since Vampires do not care about love, and lack the ability to feel atraction, then flirting with them shoulden't really affect them in any way at all.

Or am I the only one who sees this?

True. However vampiric flirting isn't about love or sex. It's about manipulation and power, and vampires are usually into both.

<{POST_SNAPBACK}>


Then I ask again. When the vampire doesn't get attracted to anyone - fliring is useless because the person don't get attracted to you... It's like trying to make a dog do tricks by prising him with wood instead of sausage.

I'm so amased that nobody else sees the lack of logic in this.

Flirting with humans? Yes, very useful, they get attracted and think you are as well..

Flirting with vampires? Should be like trying to flirt with your own wardrobe.

#33
Phosphor

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I would put forth that a vampire flirting with another vampire should be undertaken in for form of using power, ambition and manipulation rather than trying to ply physical or sexual attraction.
Since I'm not playing a character that uses Seduction, I'm not sure what kinds of dialogue one has access to (if any) when using Seduction on another vampire.

Do you get Seduction dialogue options when talking with other vampires?

#34
NeverwinterKnight

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I would put forth that a vampire flirting with another vampire should be undertaken in for form of using power, ambition and manipulation rather than trying to ply physical or sexual attraction.
Since I'm not playing a character that uses Seduction, I'm not sure what kinds of dialogue one has access to (if any) when using Seduction on another vampire.

Do you get Seduction dialogue options when talking with other vampires?

<{POST_SNAPBACK}>


yes. specific seduction lines appear in the dialogue choices.

#35
Memengwa

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It could be someting as simple as

"I would do everything for you" or "Did you miss me?" kins of stuff..

anyway. I'm probably really duft right now, but how can I use flirting for power, as it obviously shouldn't have any effect. You use it with humans, because it manipulates them to do your bidding. They think they'll spend a great night with you or some such. You gain power by manipulating them, and they are manipulated because of the physical attractiont they feel towards you.

If I flirt with another vampire, and all they care about is power and blood, shouldn't I really be promising thim power, give him money, or wave blood-packs in front of their noses?

How does it really work? :'(

#36
Kaftan Barlast

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  • Location:In the middle of the night when everything was still, she heard clawing and gnawing, nibbling and squabbling. She could hear the wolves in the walls, plotting their wolfish plots, hatching their wolfish schemes
Lets see what the 3rd ed rulebook says: There is no such skill.


..but there's a similar thing in guide to the sabbat called "vamp" which mentions nothing on the use on vampires except

"many vampires considers its use distasteful or vulgar, as they no longer concern themsleves with such base mortal acts."

GttS. pg 88



But I think its just a case of creative freedom for Troika, the "rule 0" of storytelling- if the storyteller says it is so, then so it is.


..and since its an adaption of a PnP game, what the PnP says doesnt really matter at all.

#37
Memengwa

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That would pretty much explain the lack of logic then...

#38
trulez

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Bloodlines was a piece of crap, period.

#39
Child of Flame

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That would pretty much explain the lack of logic then...

<{POST_SNAPBACK}>



Has anyone besides me noticed the only vamps you can seduce are Jeanette and Velvet? That actually makes sense because

A. Jeanette was an oddball anyway...and pretty much everyone in the game knew she was a temptress who 'debased herself' with humans.

B. Velvet was a Toreador, and by the manual's own admission, it says that that clan is most similar/in tune with humans, and still dabbled in mortal affairs.


Near the end of the game, there's an Seduction dialogue option in one of your conversations with Becket, and he says something along the lines of "Sometimes I wonder if the Nosferatu aren't correct in their prejudices."

#40
Memengwa

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Playing as Toreador pretty much mean having a boost in social skills and seduction. But being able to seduce doesn't mean to you are seducable yourself.

As I see it Toreadors meddle with humans, they are "good hearted" towards them. But you can be nice to a dog or a cow as well. Pet them, play with them, make them adore you. But in the end they are still a dog and a cow. Humans are seen as lower then vampires. Maybe not as low as a cow is to us (but for Sabbath they are even lower).

I could honestly see the "flirting" among vampires as a way they are used to behave towards others, and pretty much do so against one another. Like part of a game, when you say one thing, but mean another...

And the Nosferaty are prejudice against Toreadors, simple because they are opposits in the way of life.. uh.. death...


anyway, have anyone played as a Malkavian? You can talk with the TV!! And more. Also with a lamppost :o




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