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Gauntlet Name Revealed: Gauntlet Seven Sorrows


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#21
mkreku

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J.E. Sawyer (Icewind Dale 2, Jefferson, and Van Buren)
Dave Maldonado (Fallout 2, PS:T, Icewind Dale 2)
Tom Hall (Anachronox)
Warren Spector (Ultima Underworlds, System Shock, Deus Ex)

<{POST_SNAPBACK}>

Geez, I had no idea they had a line-up like this one, and you even left out Romero from that list! They sure as hell don't lack talent!

Warren Spector was one of the most trusted game developers (by me) until he decided to put his name on Deus Ex: Invisible War.. But System Shock and Deus Ex shows he can do tremendous games if he wants. I just hope he hasn't lost his touch.

#22
Judge Hades

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I know a lot of people was miffed about the change in the ammo system but I have read the reasoning behind it and it was sound. Nanofluidic gel release system for a projectile weapon would operate in the way that it did.

#23
EnderAndrew

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Spector's resume.

Thief: Deadly Shadows (2004), Eidos Interactive
Backyard Wrestling: Don't try this at Home (2003), Eidos Interactive
Deus Ex: Invisible War (2003), Eidos Interactive
Whiplash (2003), Eidos Interactive
Cel Damage (2002), Electronic Arts Inc.
Deus Ex (Game of the Year Edition) (2001), Eidos Interactive
Frequency (2001), SCEA
Deus Ex (2000), Eidos Interactive
Thief: The Dark Project (1998), Eidos Interactive
Crusader: No Remorse (1995), ORIGIN Systems Inc.
CyberMage: Darklight Awakening (1995), ORIGIN Systems Inc.
Dragonsphere (1994), MicroProse Software, Inc.
System Shock (1994), Electronic Arts Inc., ORIGIN Systems Inc.
Wings of Glory (1994), Electronic Arts Inc.
Ultima VII, Part Two: Serpent Isle (1993), ORIGIN Systems Inc.
Ultima VII, Part Two: The Silver Seed (1993), Electronic Arts Inc.
Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems Inc.
Ultima Underworld 2: Labyrinth of Worlds (1992), ORIGIN Systems Inc.
Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems Inc.
Ultima: Worlds of Adventure 2: Martian Dreams (1991), ORIGIN Systems Inc.
Wing Commander II: Vengeance of the Kilrathi (1991), ORIGIN Systems Inc.
Wing Commander: The Secret Missions 2: Crusade (1991), ORIGIN Systems Inc.
Bad Blood (1990), ORIGIN Systems Inc.
Ultima VI: The False Prophet (1990), ORIGIN Systems Inc.
Wing Commander (1990), ORIGIN Systems Inc.
Wing Commander: The Secret Missions (1990), ORIGIN Systems Inc.
Space Rogue (1989), ORIGIN Systems Inc.

#24
Judge Hades

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He indeed has an impressive resume.

The Wing Commander games are my favorite non-CRPG games of all time.

#25
mkreku

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Wow, I had no idea one of my favourite Commodore 64 games was made by Warren Spector (Space Rogue, a very bugged Elite-type space trading game that totally destroyed the limits of what people thought was possible on a Commodore 64. it had filled-in vector graphics!) but that means I've enjoyed his games for 15 years!

By the way, check this out:

http://www.mobygames...rSheetId,16081/

I had no idea John Romero had a user on Mobygames either ;)

#26
Llyranor

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Tom Hall rocks. Anachronox is the funniest game I've ever played.

#27
Judge Hades

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Okay, what do we need to do to convince Midway to let these guys all be on one project making a CRPG?

#28
EnderAndrew

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Who was it that was going to call up Interplay and buy the rights to Jefferson? He couldn't afford a long distance call out to California to look up their number, but he thought he could buy the license.

#29
roguefrog

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And to think, the Midway San Diego offices are just down the road from where I work. We're practically neighbors. ^_^

#30
EnderAndrew

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It's gotta be tough living down in Sunny San Diego.

#31
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If I remember right, Harvey Smith also recently accepted a job in Midway.

He was the lead designer of Deus Ex and project leader of DX: Invisible War.

#32
Child of Flame

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They will never make a CRPG with a lineup like that. If they did so, they would be assimilated by EA. :ph34r:

#33
Kaftan Barlast

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But too many chefs can spoil the soup.

#34
Child of Flame

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But too many chefs can spoil the soup.

<{POST_SNAPBACK}>



Or it can make it extra delicious. (w00t)

#35
EnderAndrew

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Are they all working on the same project?

#36
Llyranor

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Maybe they'll be working on Daikatana 2 and add RPG elements to it!

#37
Ellester

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When I assume this, am I correct? Midway only does console games.

#38
Judge Hades

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I think so. Sucks, doesn't it.

#39
Ellester

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I think so.  Sucks, doesn't it.

<{POST_SNAPBACK}>

Yep, basically makes me care less what they accomplish, since I donít play consoles anymore.

#40
Judge Hades

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What we need to do is setup Midway that we can get all these designers to do one project, make it a CRPG, and for the PC.

Hmm... Sounds like a Mission: Impossible scenerio. Dammit, where is tom Cruise when you need him. :shifty:




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