Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Finally, a patch for V:tMB


  • This topic is locked This topic is locked
111 replies to this topic

#21
213374U

213374U

    Arch-Mage

  • Members
  • 5327 posts
  • Location:PIGS
  • Pillars of Eternity Backer

I'm glad I didn't buy this game and if I had any intention of doing so they have helped me decide against it. At least this patch means I will have 50 more in my pocket. :)


*shrugs* your loss, little Lasombra :).

Not quite. I played the game and finished it twice (at a great personal cost :p). It's just I'm not about to pay 50 bucks for an alpha.

From the posts on planetvampire, it seems as though some people are even having MORE problems after installing the patch than they did before, while it didn't really improve the overall performance.  :blink:

Great work. 15+ Mb and two months worth job to fix something that a 300 Kb patch fixed about two weeks after the game release date. Efficiency at its best.

"Most performance problems reported to Activision Customer Support are due to computer systems not meeting the minimum system requirements or not having the latest video and sound card drivers installed."

Hilarious! ROTFLMAOATWTKKUYPADYT

It would be hilarious indeed if it wasn't for the fact that they managed to screw an otherwise good game. I intended on doing some more playthroughs but I just can't stand the neverending loading times, crappy FPS and random crashes.

Another good game down the toilet. *shrugs*

#22
GhostofAnakin

GhostofAnakin

    Arch-Mage

  • Members
  • 11278 posts
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

Just one minute? Consider yourself lucky ;p

<{POST_SNAPBACK}>


On the plus side, some of my load times are long enough to allow me to go make myself a sandwich while the next area loads (not an exaggeration). :blink:

#23
Volourn

Volourn

    Arch-Mage

  • Members
  • 17067 posts
  • Location:North Bay, Ontario, Kanada
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Silver Backer
  • Fig Backer
I was being generous in 1 minutes estimation... <_<

#24
Dark Wanderer

Dark Wanderer

    (6) Magician

  • Members
  • 770 posts
  • Location:Sweden

Not quite. I played the game and finished it twice (at a great personal cost :p). It's just I'm not about to pay 50 bucks for an alpha.


Great personal cost? :blink:. I see your point, through :).

Another good game down the toilet. *shrugs*


Depends on your point of view, I suppose. If you aren't bothered by the long loading-times or the bugs that is there (and 99% of those I encountered were no hinderance in playing the game) and try to focus on the story and other good stuff that there is, then nothing changes. I, at least, haven't lost my opinion of Bloodlines as a great game, but perhaps lost some faith in Troika's ability to fix the problems that may appear later.

#25
Darth Sirius

Darth Sirius

    (10) Necromancer

  • Members
  • 1410 posts
  • Location:GREAT!....ish Britain
I may be in the minority here but the patch actually did stop the choppiness on my machine:

Dell Dimension 4700
Microsoft Windows XP Home Edition
Dimension 4700 P4 processor 530 with HT technology (3.00GHz, 800fsb, 1MB cache)
48X DVD/CDRW Combo Drive
80 GB Serial ATA Hard Drive
512MB DDR400 Dual Channel Memory (2x256)
GeForce PCX 5300 256MB (128BIT)

It runs smooth as silk now, yes even in the hubs, which even suprised me, oh and its running at 1280x1024x32, make of that what you will.

#26
Dark Wanderer

Dark Wanderer

    (6) Magician

  • Members
  • 770 posts
  • Location:Sweden

On the plus side, some of my load times are long enough to allow me to go make myself a sandwich while the next area loads (not an exaggeration).  :blink:


Oh, yeah, there's that :D. The long loading-times give quite some time for me to go and make a Skagen-sandwitch, get some water, take out the thrash, etc... :)

#27
Dark Wanderer

Dark Wanderer

    (6) Magician

  • Members
  • 770 posts
  • Location:Sweden

I was being generous in 1 minutes estimation... <_<


XD. suspected so.. but then, again, I also assumed that your computer might be much better than mine ;p.

#28
Kaftan Barlast

Kaftan Barlast

    Obsidian VIP

  • Members
  • 4737 posts
  • Location:In the middle of the night when everything was still, she heard clawing and gnawing, nibbling and squabbling. She could hear the wolves in the walls, plotting their wolfish plots, hatching their wolfish schemes
I can forgive bugs, long load times and poor performance, but I can NOT forgive an anticlimactic ending.


...some people say WW ****** Troika by demanding Bloodlines to be canon with their ridiculous Gehenna metaplot so I have yet to hire any contract killers to venerate my frustration.

#29
213374U

213374U

    Arch-Mage

  • Members
  • 5327 posts
  • Location:PIGS
  • Pillars of Eternity Backer

...some people say WW ****** Troika by demanding Bloodlines to be canon with their ridiculous Gehenna metaplot so I have yet to hire any contract killers to venerate my frustration.

Your not liking all the Gehenna business isn't neither Troika's fault nor WW's. Technically, the game being consistent with the setting is not a flaw in it. That's a matter of preference.

Surely you were not expecting they would 'fix' the ending in a patch, were you? :blink:

#30
Kaftan Barlast

Kaftan Barlast

    Obsidian VIP

  • Members
  • 4737 posts
  • Location:In the middle of the night when everything was still, she heard clawing and gnawing, nibbling and squabbling. She could hear the wolves in the walls, plotting their wolfish plots, hatching their wolfish schemes
What this "canon with WWs metaplot" did was limit the freedom for the Troika devs to craft the story they wanted to do(atleast the one Im hoping they wanted to do). Basicly they could forget doing anything exciting for the end like waking up an antediluvian(what the entire story hinted would happen) and raising mayhem in LA because it wouldnt fit in with WWs metaplot.

#31
Dark Wanderer

Dark Wanderer

    (6) Magician

  • Members
  • 770 posts
  • Location:Sweden

I can forgive bugs, long load times and poor performance, but I can NOT forgive an anticlimactic ending.


Well, this is more about personal taste, I think. I myself was pretty satisfied with my first ending, the Camarilla-ending, even through I was a little bothered of the fact that that ending did not reveal a few details...

...some people say WW ****** Troika by demanding Bloodlines to be canon with their ridiculous Gehenna metaplot so I have yet to hire any contract killers to venerate my frustration.


Well, the Gehenna stuff IS apparently a part of the Modern Nights, so not much that can be done there.

But I'd like to see some different settings of the WoD than the Final Nights.. Of course, in a sense the Modern/Final Nights are a more obivious choice as these are filled with more chaos than ever before, but still, I'd like a to see a WoD PC-game which occurs int he medieval nights or even earlier than that. The Final/Modern nights may be the greatest time of chaos, but it is certainly not the only time of chaos and struggle as far as my meager knowledge of the WoD recalls...

#32
213374U

213374U

    Arch-Mage

  • Members
  • 5327 posts
  • Location:PIGS
  • Pillars of Eternity Backer

What this "canon with WWs metaplot" did was limit the freedom for the Troika devs to craft the story they wanted to do(atleast the one Im hoping they wanted to do).

You don't know that. Random assumptions won't help you make a point.

Basicly they could forget doing anything exciting for the end like waking up an antediluvian(what the entire story hinted would happen) and raising mayhem in LA because it wouldnt fit in with WWs metaplot.

Well, the ending not being of your liking doesn't make it a bad. I for one liked it and it's one of the few endings these days that is not epic. I'm kinda tired of the same cliched Save/Destroy The Universe plots which every game seems to have these days.

Maybe your problem is that you don't like a setting in which the 'hero' of the story usually ends up enjoying a nice sunrise?

#33
GhostofAnakin

GhostofAnakin

    Arch-Mage

  • Members
  • 11278 posts
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

I can forgive bugs, long load times and poor performance, but I can NOT forgive an anticlimactic ending.

<{POST_SNAPBACK}>


Actually, I'm the opposite. If the ending is bad or not to my liking, all that means is that the game ended on a sour note. However, if I can't even play the game to completion, or that play through is seriously hindered, then the ending, good or bad, will not mean a thing if what comes before it was unplayable.

#34
roguefrog

roguefrog

    (4) Theurgist

  • Members
  • 299 posts
  • Location:San Diego, California
  • Steam:roguefrog
  • PSN Portable ID:roguefrog
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
Cry Babies

I played the game, no patch, with choppiness up the ass (Although my CPU did make its fortitude save vs. crashing at Leopold's) and still enjoyed most of it. (The last areas of the game aren't on par with the rest)

#35
213374U

213374U

    Arch-Mage

  • Members
  • 5327 posts
  • Location:PIGS
  • Pillars of Eternity Backer

Cry Babies

Go troll elsewhere. :huh:

#36
roguefrog

roguefrog

    (4) Theurgist

  • Members
  • 299 posts
  • Location:San Diego, California
  • Steam:roguefrog
  • PSN Portable ID:roguefrog
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
No troll here, only a :huh:

#37
Dhruin

Dhruin

    (5) Thaumaturgist

  • Members
  • 401 posts
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

I'm glad I didn't buy this game and if I had any intention of doing so they have helped me decide against it. At least this patch means I will have 50 more in my pocket. :)


*shrugs* your loss, little Lasombra :).

Not quite. I played the game and finished it twice (at a great personal cost :p). It's just I'm not about to pay 50 bucks for an alpha.

<{POST_SNAPBACK}>


The game was good enough to spend your time playing through twice but not paying for it?

#38
ScottishMA

ScottishMA

    (1) Prestidigitator

  • Members
  • 12 posts
Bah, I finally finished the thing last today and my opinion of Bloodlines and Troika dropped dramatically during the slog through the final third of the game. It was pretty good up until Hollywood but then it just completely falls apart. Sidequests go out the window as does any (weak) pretense of solving quests how YOU want to. It's just mindless combat area after poorly designed and executed mindless combat area. By games end you have to have a specific sort of combat character build otherwise you simply won't be able to finish the ****ing game. My bouncer/boxer Brujah could not kill Ming Xiao without the aid of cheats, I guess I should've read Troika's mind and jacked up my ranged weapon skills before hand. Utter bull****, the last half of the game completely and utterly destroyed any enjoyment I got out of the decidely average first half. I think any praise directed towards the first half of the game is the result of there being a complete lack of traditional RPGs for the PC right now than any sort of merit.

#39
Child of Flame

Child of Flame

    Arch-Mage

  • Members
  • 3213 posts
  • Location:NorCal homie.

I told someone, VOlourn I think, that if Bloodlines get four substantial patches which proves that Troika is doing proper backing and support for this game I would buy it.

<{POST_SNAPBACK}>


You do know that the number of patches doesn't matter, right? It's about what it fixes. Quality, not quantity. A company that releases four patches that gradually fix things isn't giving better support than a company that only releases one patch that fixes everything simply because they released more.

Of course, this isn't to say Troika managed either with this patch for Bloodlines. Just pointing out the problem in your logic.

<{POST_SNAPBACK}>



My favorite thing about all the Ubisoft and Monolith games I've played, is I never even HAD to patch, other than to have some fun with Multiplayer on AvP2. That's a godsend on dialup in a modern world of 50+MB patches!

#40
Morgoth

Morgoth

    Arch-Mage

  • Members
  • 10099 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
It's funny that I never ran into these performance and sound stuttering problems people are complaining about. Game run's very smooth. You people really need 1 Gbyte RAM, that's mandatory for playing any modern game decently today. The only thing that really sucks about BL is that it just gets too hard in the end... after trying to kill this snail monster (without any luck) I gave up... Now let's see if I can make the snail driving nuts with my Malk! (w00t)




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users