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Kotor 2: Meet Your Team at IGN


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Already knew about this but I hadn't seen this article about how atton will be like the dare i say "opposite" of Kreia...interestng ;) :D

Where is the bell, wait for the bell, k i need the bell, wait the bell! Ding bonda dong! Ding bonda dong! Ding bonda dong! Ding bonda dong!

 

Kazic wants you.... to join the pinkside!

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I'm almost wishing they would shut up about Atton Rand. Now I'm going to be suspecting him of something diabolical all through the game.

I made this half-pony half-monkey monster to please you

But I get the feeling that you don't like it

What's with all the screaming?

You like monkeys, you like ponies

Maybe you don't like monsters so much

Maybe I used too many monkeys

Isn't it enough to know that I ruined a pony making a gift for you?

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I'm almost wishing they would shut up about Atton Rand. Now I'm going to be suspecting him of something diabolical all through the game.

 

That's the point.

And then it'll turn out that he's a really nice guy or something like that, maybe he'll be the person who sacrifices themselves for us (excellent) :D

Where is the bell, wait for the bell, k i need the bell, wait the bell! Ding bonda dong! Ding bonda dong! Ding bonda dong! Ding bonda dong!

 

Kazic wants you.... to join the pinkside!

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That's the point.

 

How so? I was expecting him to be the jovial Han Solo type. Now, if he actually does do something dark and sinister, it won't blindside me; I'll see it coming a mile away. :(

I made this half-pony half-monkey monster to please you

But I get the feeling that you don't like it

What's with all the screaming?

You like monkeys, you like ponies

Maybe you don't like monsters so much

Maybe I used too many monkeys

Isn't it enough to know that I ruined a pony making a gift for you?

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That's the point.

 

How so? I was expecting him to be the jovial Han Solo type. Now, if he actually does do something dark and sinister, it won't blindside me; I'll see it coming a mile away. :(

I think that what they are trying to show you is that he could be an enemy but will end up helping you quite abit in the end! :D

Where is the bell, wait for the bell, k i need the bell, wait the bell! Ding bonda dong! Ding bonda dong! Ding bonda dong! Ding bonda dong!

 

Kazic wants you.... to join the pinkside!

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I'm almost wishing they would shut up about Atton Rand. Now I'm going to be suspecting him of something diabolical all through the game.

 

 

Yeah....

 

There is little spoiler things that I ran into along the line that I wish I hadn't

 

Like:

Like Kreia being one handed and blind...and maybe being Sions apprentice. HK-47 being back for sure. Atton being EVEEELLL!

 

 

In case anyone hadn't read these things, but their fairly common knowledge, at least in the fact that they have been reported a certain way.

 

I think it's about time to call it quits on reading stuff, but it's a long way till Feb

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Nice find Archmonarch :)

 

November 30, 2004 - Star Wars Knights of the Old Republic II: The Sith Lords picks up five years after the events of the first KOTOR. Like the original, you assume the role of a mysterious Force-sensitive character who must come to grips with their past. Aiding you in your journey to save or destroy the Republic are a number of fascinating characters. With every member of your party (there are at least a dozen potential members) having secrets and varying reasons for joining the team, you're going to be on your toes from start to finish. Who can you trust? That's not an easy question to answer, as you'll find while playing KOTOR 2.

 

To get you ready for the experience, we're taking a look at a few of your party members. These characters join your party at various times and will have crucial roles in your journey to either the Dark or Light side.

 

 

 

ATTON RAND

 

star-wars-knights-of-the-old-republic-ii-the-sith-lords-20041130072322452.jpg

 

Remember how much you hated Carth? Say hello to your new Carth. Actually, Atton is only annoying in the early goings with his constant attempts to be Han Solo. "I've got a bad feeling about this." Yes, Atton, we get it. But the Atton's ho-hum surface hides some very, very dark secrets. In fact, Atton will surprise a lot of gamers in the later portions of KOTOR 2.

Many questions surround Atton. He has a problem with Kreia, a problem with you, really a problem with just about everyone, and with good reason. A decent long-ranged fighter, Atton is a good choice to take onto worlds simply because he has some connections and interactions you don't want to miss. In many ways Atton and Kreia play against each other, putting you in the middle to choose a side. Atton is no saint and neither is Kreia. But which is less of a threat? That's something you'll need to discover on your own.

 

 

BAO-DUR

 

 

star-wars-knights-of-the-old-republic-ii-the-sith-lords-20041130072323265.jpg

 

Bao-Dur is a tech specialist and easily the most important handyman on your crew. With a high intelligence and high levels in a number of skills, he is often one of the best picks for the road crew. With ample strength, Bao-Dur can be equipped with a sizable melee weapon and put to task pummeling enemies. When that's done, you can have him hack a computer system to gain access to new areas. He's versatile and volatile. What more do you need from a crewmate?

 

Bao-Dur doesn't have the type of secrets and mysterious shared by many other party members. He knows you from the Mandalorian wars, though not personally, and empathizes with your situation. He is, perhaps, the most reliable confidant and ripe pickings to be dragged to the Dark Side, should you choose that path.

 

 

 

KEIA

 

star-wars-knights-of-the-old-republic-ii-the-sith-lords-20041130072323077.jpg

 

Kreia is one of the first characters you meet. She is a mystery woman. There is something clearly amiss with her. She shares an unwanted bond with you, but she does not claim to be either Jedi or Sith. Though she appears to have dark motives, she is often your staunchest defender and a true protector. Is she guiding you towards destruction or salvation?

Kreia offers some truly fantastic dialogue in KOTOR 2. Not only does she tease you with the answers to all of your questions, she poses numerous philosophical questions that make some interesting points about the roles of the Sith and Jedi in the Star Wars Universe. She can also serve as teacher, but it's up to you whether she ever becomes your master

 

 

YOUR PC

 

star-wars-knights-of-the-old-republic-ii-the-sith-lords-20041130072322905.jpg

 

Though you have the same initial three classes to choose from and the same three initial Jedi classes later on, some new wrinkles have been added. There are 11 Lightsaber forms to learn (though you can only learn 7 total), which allow you to choose the type of defense and offense to match the situation. There are forms to handle being surrounded by opponents, for taking on foes with blasters, and even a Lightsaber form to handle Jedi.

 

When you reach a high enough level, new Jedi/Sith classes open up. Will you be a Sith Assassin? These new classes unlock new powers, unique to each class. This means that it's impossible to experience every Lightsaber class or Force Power just one time through KOTOR 2. As for Vernita, she's now a Sith Marauder, a high-powered enforcer of the Dark Side.

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For the severe spoiler allergic I would give that article a miss, there is just too many points and suggestions that might ruin a gamers sense of surprise.

 

Probably should be noted in the title, or the original post that if you want to remain pretty surprised give this article the skip.

 

I feel like I shouldn't have read it and I am only a teeny bit spoiler allergic.

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(there are at least a dozen potential members)

 

Didn't see that the first time through

 

So um....there might be more?

 

Akaris quote:

There are 12 total possible NPCs. Of those you can end up with a total of 10.

 

Tho this post by MCA does seem to indicate more returning NPCs

 

You may encounter characters from K1 in K2. In most cases, you'll soon find they have very definite reasons why they are not level 20+ if you ask them - whether because of war wounds, behavior core damage and battle scars, memory wipes, and other unpleasantness that has crippled their attributes, skills, and in some cases, their knowledge of certain events.

 

Part of this is for story reasons, and the other reason is that we can't have level 20 characters join your party for balance reasons. It's a pretty common RPG convention, but there are explanations for why T3 is no longer a walking nuclear warhead with 20+ ultra powerful droid items to choose from.

 

War wounds has to be Carth or Candy. Core Damage is almos certainly HK47. Memory wipe is T3, I'd bet.Battle Scars? And other unpleasentness?

 

1.Mandalore (maybe candy)

2.Bao dur

3.Kreia

4.Vis

5.Handmaiden

6.Atton

7.Mira

8.A wookie (I think mission might be dead, and Zals been beat up over the years, so Zal is a bitter and evil wookie now)

9.Disciple (almost for sure)

10.T3

11.HK-47

12. ?

 

And we know, at least it has been suggested, that 2 pairs of NPCs will rotate in and out depending on your DS/LS choices and Male/Female choices. But we don't know who exactly. Anyways, I assume thats hwo they get 12 down to the possible 10.

 

Tho I can't help but think that the revan questions play into this somehow, and if they do, that would have to indicate more than 12 NPCs.

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Interesting thing I noticed in the screenshot about Bao Dur's arm. It replaces the sleeve of whatever armour he is wearing.

Everyone knows Science Fiction is really cool. You know what PoE really needs? Spaceships! There isn't any game that wouldn't be improved by a space combat minigame. Adding one to PoE would send sales skyrocketing, and ensure the game was remembered for all time!!!!!

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