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I had a cool thought while playing the other day, what if you allowed for more bugs to be cooked/dried and eaten and with that having different bugs give you different short bursts of skill improvements. Or even making smoothie recipes with these types of other bug ingredients and abilities. For example, If you consume spider chunk (or a smoothie containing spider chunk) then immediately after consuming it your character moves quicker for the first half or quarter of the day. 

What brought me to this is that I have gotten pretty far and confident in this game and have a large surplus of spider chunks and Bombardier Parts now and not much to do with them. 
Just a thought. LOVING the game! :)

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ah, well today I found the recipe guide on google 😳🤭 My bad! I have no clue how I would have found these recipes through game play though aside from wasting a ton of resources trying different combinations. Am I missing something there? Maybe that should be simplified a bit more or hinted at what to try. Stoked I found the recipes though!! :)

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I think they want us to experiment with the smoothie station. But one thing that needs to be implemented is that the "Memorized Recipes" section of the smoothie menu needs to actually list the recipe ingredients. Currently, the memorized recipes only list recipes discovered, but don't tell you what those things were. If you don't have the correct ingredients in your inventory, you will not be able to select the recipe. However since it does not tell me what the recipe requires, I don't know what ingredients to go find and collect. - I think i'll mention this in a new post.

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The problem with experimenting in the smoothie station is that the risk/reward for experimenting is too high, so you end up looking it up online. I wouldn't look it up if that process was more gradual, like starting with one unlocked recipe, and maybe a bunch of unknown recipes that may share an ingredient, or have an ingredient thematically similar, so you have a bunch of unknown recipes with only one ingredient listed.

That way the number of permutations is not so overwhelming and it's actually more fun to try them than to look them up.

Also having a perk/mutation that gives you something (like extended duration of smoothies) if you try recipes (maybe only when you have 2 of the 3 ingredients right) but not when you do them well, would motivate me to try stuff. I think that we as players only look stuff up if the process is not fun. Loosing a bunch of hard to get spider fangs or spider poison trying recipes is too frustrating and is not fun, so it's not going to happen.

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10 hours ago, SnickerSnack said:

I think they want us to experiment with the smoothie station. But one thing that needs to be implemented is that the "Memorized Recipes" section of the smoothie menu needs to actually list the recipe ingredients. Currently, the memorized recipes only list recipes discovered, but don't tell you what those things were. If you don't have the correct ingredients in your inventory, you will not be able to select the recipe. However since it does not tell me what the recipe requires, I don't know what ingredients to go find and collect. - I think i'll mention this in a new post.

I noticed that also but then stumbled on the actual ingredients list in my menus somewhere (not in the smoothie maker menu but in like my notess or something) but I dont remember exactly where it was. Maybe poke around in there a bit and see if you can find them there? But it would be nice to have them on the actual smoothie maker as well. 

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