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Placing walls diagonally will just cause them to be placed straight.


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Nothing specific done prior, this happens in a brand new save, in creative, and in a pre-existing world. Whenever you try to place a wall at a 45 degree diagonal placement, the game will instead correct it to a 'straight' 90 degree angle to the corresponding grid layout. 

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Ive found that this is affecting many things like zip anchors, lean to, etc. It is currently unplayable as far as base building at a serious level. 

Ive continued saves and started new files for testing and recieved the same results.

*Seems like pieces once snapped and blueprinted will turn to whatever "unsnapped" angle you were on. 

Hope it helps.

Edited by Lodi
* edit added and I sounded like an arse lol.
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