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DrWho2130

Feedback and some suggestions for gameplay

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Whole family is really enjoying the game so far. Though those spiders are a bit daunting! 😅. A few suggestions for the game below:

Would be great if you could change or customise the difficulty in game. That way if you are finding it too hard/too easy you don’t have to start over from the beginning.

Having the grass and clover move or sway as you walk/run around. Keep getting stuck on them and being killed by insects as the grass and clover act like a wall.

When playing with another person; being able to bring your inventory into their game would be great. That way you or the host are not having to craft doubles of gear and weapons when you want to play together. 

A ground leveling tool for building would be great to smooth out the dirt where it forms mounds. And being able to chop up fallen leaves (possible resource?).


Having the option to upgrade the backpack so it has more inventory space (maybe a purchase with burg.l?). Equipped items not taking up backpack space and items such as dandelion tufts, weapons etc stacking in the backpack (maybe up to 5 per stack as they are bigger/heavier items).

That’s it for now. Really enjoying the game though 😀

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13 hours ago, DrWho2130 said:

Having the grass and clover move or sway as you walk/run around. Keep getting stuck on them and being killed by insects as the grass and clover act like a wall.

Grass is like a tree to our characters.  It shouldn't move.  Clovers you can move if you run.  I don't think this needs changed.

 

13 hours ago, DrWho2130 said:

A ground leveling tool for building would be great to smooth out the dirt where it forms mounds. And being able to chop up fallen leaves (possible resource?).

if the game engine supports landscaping yes to this.  Not sure what we'd use leaves for, maybe like the dead grass?

 

14 hours ago, DrWho2130 said:

Equipped items not taking up backpack space and items such as dandelion tufts, weapons etc stacking in the backpack (maybe up to 5 per stack as they are bigger/heavier items).

equipped items removed from backpack inventory is coming :)  I don't think they should stack though.  

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20 hours ago, DrWho2130 said:

A ground leveling tool for building would be great to smooth out the dirt where it forms mounds. And being able to chop up fallen leaves (possible resource?).

That would definitely be neat. Maybe we could use the acorn shovel to smooth out the land. And fallen leaf pieces could be used for a ghillie suit of sorts.

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