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What Are You Playing Now: Gaming Lives


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7 hours ago, MedicineDan said:

Sad to hear, melkathi.  I'll keep reading.

So, since I was forced to edit the save in order to get my portrait right, I did something I never did the first run in Kingmaker.  I gave myself a little extra gold and bumped my stats.  Also, in the first run, I never used a mercenary, but now my honest to goodness not sucking at the job rogue is rocking the game.  Just brutal damage.  Can finally sneak up on a character without getting caught and backstabbing the way God and Gary Gygax intended!

Got to the point where I rescued Reg and Octavia.  I decided that I'd keep doing things differently and romance Octavia.  I find Valerie more attractive, but that's mostly because she's more damaged goods and that's the kind of guy I am.  lol  Still, Octavia I truly suspect Octavia is a lot less work to bed.  I mean, I hate RPG romances.  Talk about reducing a real relationship to the most pedestrian elements.  Meh.  Didn't beat 'em.  Might as well join 'em.

 

3 hours ago, Katphood said:

So, buying Cyberpunk 2077 on launch:

Part of me wants to explore a huge futuristic city and part of me doesn't know what to make of 'I had my first kiss in a synth cornfield'.

 

Seriously though, when I heard the guy say that in the latest trailer I just had to stop and laugh.

 

Playing Resi Remake on the PS4 and Need for Speed Most Wanted on the PS3 as well as a little bit of New Little King's Story on the PS Vita.

 

1 hour ago, Mamoulian War said:

Are you sure about that, because something like this is written on two wikis I frequent

  • Items and spells that he sells in NG++ must be in actual NG++. Using bonfire ascetics at the King's Gate bonfire will stimulate NG+ for all the enemies in the area but he will not sell the items and spells mentioned below until you have beaten at least 2 cycles of the game.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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I got a fun little fighter in X4 and rescued some scientist, but I think I'm going to set the game aside for a bit. I would like to go back to it later, but I was getting burnt out.

 

Now I've finally embarked on a playthrough of Xcom: Chimera Squad. I don't know why I held off so long, I bought it back in April. Probably because I knew it would consume me completely and wanted to wait for the right time. It's great so far.

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Chimera Squad is a great game. You'll have fun.

 

Just pay attention to the load screens. When they talk about the new avenger, make a note of the date ;)

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Putting CK3 on hold until the first major patch comes along. I tried the More Game Rules mod (which fortunately was easy enough to install on Game Pass, no harder than Steam to be honest) but it doesn't go far enough.

Tried Wasteland 3, but stopped pretty early due to a combination of my being out of SSD space, meaning it was installed on an external spindle drive with excruciating load times, and because it didn't seem like low-manning it would have been a good time and I can't be bothered playing a full party.

Aside from that, I just tried out the new additions to Nintendo Switch Online thingie, but nothing kept me going for more than five minutes. I bought Disco Elysium fairly recently, might try that next. Might also research how Bannerlord Early Access is coming along.

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I defeated Ratatoskr in La-Mulana 2... again. This is the 3rd, and almost certainly not final, time I have fought him. He dropped a crystal skull. I now have 3, so 9 to go, I guess.

I'm so glad Nigoro exists. In the west, indie games have been widespread for decades and we've gotten a ton of absolute gems because of it. In Japan, until recently, indies were mostly a myth. Japanese indies have started to take off in the last few years, but Nigoro was doing it many years before that. 
 

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I've turned into a Japophobe over the last few years so the only thing I play that's Japanese are games that are like, decades old like Resident Evil lol zombies.  I mean have you seen 4chan?  Yuck!

Currently playing a bit of S.T.A.L.K.E.R. SoC, still holds up, and am eagerly awaiting for S.T.A.L.K.E.R. 2

S.T.A.L.K.E.R. 2 | S.T.A.L.K.E.R. Wiki | Fandom

^ I hope that's the main villain. 

 

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Next in line was Velstadt. This time I've summoned Grave Keeper Agdayne, so it made the fight little bit easier. The biggest pain was again to get to the boss through the gauntlet 😛

 

 

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1 hour ago, Mamoulian War said:

Next in line was Velstadt. This time I've summoned Grave Keeper Agdayne, so it made the fight little bit easier. The biggest pain was again to get to the boss through the gauntlet 😛

 

 

Mamie why arent you playing DK3 and how would you compare DS1-3 for someone who has never played any games from the franchise, I have DS1&2 on Steam but I have never played them before. I see their are several Mods on Nexus for these  games and that generally is always a good sign around real support amongst the fanbase  and sustainability for any game 

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"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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More thoughts on Necromunda:

 

Comparative to Mordheim:

They removed the chance to fail climbing and jumping checks. You no longer try to climb a wall, fall down and take damage. Jumping down is not restricted to very few spots and you have some minor control of the landing spot.

They also added "unsafe zones" which the game doesn't tell you about until you end a ganger's turn and get the message that they are "in an unsafe zone and will be teleported". Great, because that is what I want when I have just set up my overwatch to cover the enemy approach down that passageway. What seems to be an unsafe zone? A spot that would block access to a zip line, elevator controls etc.

Melee engagement has a shorter range. Also, engagement is active not passive: you have to swing at someone with a melee attack to engage them. If not you just stand next to each other. Fighters can't block areas anymore the way they could in Mordheim and if they do engage someone it is far easier to disengage: you no longer have to physically move away to disengage, you just say "I'm no longer in melee with you" and the opponent says "OK, then I'll stop trying to stab you". Or at the very least, the space needed for disengagement is minimal. Which means that you can corner someone, they disengage and fire past you at someone in the distance.

Movement on the very 3D maps is calculated strangely. They tried to modernize Mordheim's movement system fluidly measuring distance from the starting point and refunding movepoints on the fly instead of having to backtrack to every waypoint. Neat in concept, but apparently they measure only horizontally, meaning that on an 8 floor map gangers can run stupidly long distances as long as they don't interrupt the move with other actions. As long as there are staircases, movement on other floors may get refunded through horizontal measurement. Add on top of that the already generous move allowance (since they wanted movement points to pay for certain skills) and you have situations where gangers deploy on turn 1, run halfway across the map, grab the objective and are halfway back to the extraction zone in their first activation.

The AI. The AI takes every problem the Mordheim AI has and builds on them. If in Mordheim large characters would get stuck in doors and sometimes other warriors would run against the geometry, this happens to be the norm for everyone in Necromunda. If in Mordheim skaven would climb walls then jump down and climb again because they had passive skills that buffed them on successful climbs and jumps., that looks sane compared to some behaviours in Necromunda. For example: Enemy Leader runs through door, runs up the stairs to floor 2, takes elevator to floor 4, jumps back down to floor 2, jumps back down to floor 1 (where he had burst through the door), buffs ally's movement (ally has already activated and is surrounded) then ends turn. All this will carrying an autocannon and having loads of people to shoot at (for example the fighters surrounding his ally). Next turn the leader activates and runs up the stairs to floor 2, takes elevator to floor 4, jumps....  I think you can work out the rest.

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8 hours ago, ComradeMaster said:

I've turned into a Japophobe over the last few years so the only thing I play that's Japanese are games that are like, decades old like Resident Evil lol zombies.  I mean have you seen 4chan?  Yuck!

Currently playing a bit of S.T.A.L.K.E.R. SoC, still holds up, and am eagerly awaiting for S.T.A.L.K.E.R. 2

S.T.A.L.K.E.R. 2 | S.T.A.L.K.E.R. Wiki | Fandom

^ I hope that's the main villain. 

 

The Stalker series are  excellent post-apocalyptic games, I loved the METRO series of similar games but I find Stalker to be harder and more rewarding from a personal  RP perspective when you end up surviving certain battles and encounters  

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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1 hour ago, Katphood said:

Are any of you buying Cyberpunk 2077 on launch? Not sure if I should play it on the One X or wait and buy the PS5 version at some point.

Not at launch, I normally wait about 3 months to play any newly released PC game  so I can use Mods and all important hotfixes and updates have been applied 

But Im definitely buying it 

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"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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I'll get it so I can fit in with the cool kids.

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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1 hour ago, Malcador said:

I'll get it so I can fit in with the cool kids.

For that you have to buy The Outer World's new dlc.

 

I'd choose Cyberpunk 2077 over TOW though because the latter happened to be the biggest load of garbage I've seen till this day. Dear Obsidian, no more 'Bethesda-lite' games please...

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Yeah I'm pretty sure I'll pick up a physical copy not long after launch, should be 10-20% cheaper than going directly through GOG and get some minor trinkets (map, postcards, stickers, booklet apparently). If I were to pre-order now it's like $74AUD from Amazon versus $90AUD digital straight from GOG. Even if they do a 10% launch discount that's still an unreasonable premium to pay the devs directly.

Would have seriously considered an upgraded version if they had one between the base edition and the ridiculous $429 CE. I do, after all, have the CEs for both their previous games.

 

TOW on the other hand, I have to ask myself if I want to commit myself to having it completely on the Microsoft Store before buying the Season Pass. With Game Pass for PC now at the full price of $10/month, it's less clear cut than it was before. It might depend on whether I end up buying a new XBox this year, because if I do I'm 100% certain I'll go with Game Pass Ultimate and therefore it'd be safe to buy DLC on the platform.

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2 hours ago, ComradeMaster said:

Nope.  CD Projekt Red has gone the way of Besthesda and Rockstar and I've never been a massive AAA gamer.

Im the complete opposite, I have huge respect for CDPR. They are one of my absolute favorite gaming companies, 

They created the Witcher series and GOG.....now GOG is amazing, I can finally play games that due to Apartheid in SA in the 1980's it was difficult to find locally,  games like the Ultima series, Wizardry, Might and Magic, Bards Tale etc.

And the Witcher 3 is probably my favorite RPG of all time next to BG2 ToB

Yes as you guessed I dont just drink the " CDPR Kool-aid " ....no sir, not me. I quaff it :teehee:

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"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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I just had a fantastic battle in Xcom Chimera Squad. Last night I made it to the last breach point of one of the factions, and I couldn't keep them from pushing the launch button. Sure, I could kill a good chunk of them by being conservative, or I could be aggressive and die, but I was having trouble stopping them from getting to the end mission console thingee.

So I woke up this morning and re-thought my breach strategy, then figure out how to win. It was very rewarding. I love these games!

Also I like that they are slowly getting closer to a Jagged Alliance like roster of personalities. 

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More Necromundiness:

 

The Good:

I like how the game sets specific other gangs active in the area, so for the time you spend there, you will be fighting those specific gangs. The idea is cool. After some fights your scouts will find their hideouts (and their scouts yours) and you can raid each other's bases to steal the resources you scavenged (for Mordheim players: their warpstone).

The missions that can be chosen are the same for all gangs, so the AI players and you all choose missions to go on and you may end up fighting one other gang that chose it or no gang and go straight to the results screens or multiple gangs in a free for all.

 

The Doh!:

After some levels your fighters gain Virtues, Vices and Talents. My leader is a Brawler. The pure melee class. She runs around and chops people. Her Virtue "Decisive" gives her a +16% to hit with Aimed Shots... her Talent is Ranged Specialist, which gives her a massive +0% Ranged Damage. I am waiting for her to develop a Vice that reduces her Melee Damage...

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56 minutes ago, melkathi said:

@Hurlshot You chose Gray Phoenix as your first faction?

 

Yep.

Seemed like a good idea at the time. I mean, we are looking at a dirty bomb situation, and they are running weapons. The Psionics would seem to have other means and Religious groups usually claim credit.

But maybe I overthought it. :p

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