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Sharing multiplayer game saves


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I think the friends and family you play with having shared access to a single game world save Is needed, played it for the 1st time yesterday and unless the host is online, the people who you’ve played with can’t continue the progress and basically have no saves or progression other than the ones they’ve made themselves, think having people you created a world with being able to continue and progress a single world without the host being there would be a cool addition rather than needing the host there all the time, also dynamic weather especially rain would be nice and being able to mantle

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probably more trouble to sync save files across multiple systems than it's worth, especially if you're playing across platforms.

Rain would be fun,  there's posts for this by others.  being able to be swept away by a miniature flash flood and end up a few hundred cm's away, if you survive, would be cool, frustrating at times, but still cool.  Running from the pack of larvae that kicks your butt every time, leap across one of the ravines that is now a raging mini river and wave g'bye to the larvae as they're swept away.

                                                

Xbox One X

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  • 5 months later...
On 8/27/2020 at 7:42 AM, Burny said:

I think the friends and family you play with having shared access to a single game world save Is needed, played it for the 1st time yesterday and unless the host is online, the people who you’ve played with can’t continue the progress and basically have no saves or progression other than the ones they’ve made themselves, think having people you created a world with being able to continue and progress a single world without the host being there would be a cool addition rather than needing the host there all the time, also dynamic weather especially rain would be nice and being able to mantle

I agree, when host friend isn't playing,  nobody can play. 

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On 8/27/2020 at 6:29 PM, McSquirl Nugget said:

probably more trouble to sync save files across multiple systems than it's worth, especially if you're playing across platforms.

Rain would be fun,  there's posts for this by others.  being able to be swept away by a miniature flash flood and end up a few hundred cm's away, if you survive, would be cool, frustrating at times, but still cool.  Running from the pack of larvae that kicks your butt every time, leap across one of the ravines that is now a raging mini river and wave g'bye to the larvae as they're swept away.

"probably more trouble to sync save files across multiple systems than it's worth, especially if you're playing across platforms." 

Yes,  but they are dev's and need to optimize game,  sync saves are essential for this game. 

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  • 10 months later...

Could be possible for the game to automatically to set up a shared OneDrive folder that is simply shared by the players in the group, then hosted by the first person who loads into the world.  If and when new players come in and out, copies of the save can show up on their OneDrive also.  It is possible to do.  Worlds are already numbered, it would require the use of some document syncing API code already used by Microsoft Teams, but certainly doable.

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