Jump to content

Weird, random, interesting - now with 100% less diacriticals


Amentep

Recommended Posts

This might catch a few peoples interest:

https://www.kickstarter.com/projects/connoralexander/coyote-and-crow

Coyote and Crow is a tabletop role playing game set in an alternate future of the Americas where colonization never occurred. Instead, advanced civilizations arose over hundreds of years after a massive climate disaster changed the history of the planet. You'll play as adventurers starting out in the city of Cahokia, a bustling, diverse metropolis along the Mississippi River. It's a world of science and spirituality where the future of technology and legends of the past will collide.

The game is created and led by a team of Native Americans representing more than a dozen tribes and we've built a game that both Natives and non-Natives will thrill to explore and build upon.

Pledges include things like getting a pdf copy of the game, while a physical copy gets donated to a Reservation library.

 

  • Like 1

"Cuius testiculos habeas, habeas cardia et cerebellum."

Link to comment
Share on other sites

NSFW, filmed in vertical

A train plows into an empty bus in Sweden.

Civilization, in fact, grows more and more maudlin and hysterical; especially under democracy it tends to degenerate into a mere combat of crazes; the whole aim of practical politics is to keep the populace alarmed (and hence clamorous to be led to safety) by menacing it with an endless series of hobgoblins, most of them imaginary. - H.L. Mencken

Link to comment
Share on other sites

I found this very interesting. Read it this morning after looking up that solar clock IC posted. Since leaving the heliopause voyager 1’s velocity has been fairly constant  at 38k MPH, about 17 km/s. That’s extremely fast obviously. But it’s nowhere near relativistic velocity you’d think right? You would be wrong. Since Sept 5 1977 Voyager 1 has spent 15981 days in space. But from its perspective it has only been in space 15959 days. Even at the (comparatively) low speed of 3.6 AU/yr time is still passing quicker for us than it. 11 seconds per hour after all this time. Wild stuff. At least I thought that was pretty cool

Edited by Guard Dog
  • Like 3

"While it is true you learn with age, the down side is what you often learn is what a damn fool you were before"

Thomas Sowell

Link to comment
Share on other sites

https://www.quora.com/When-did-gamers-become-associated-with-the-right

Now I know why I seem to be completely out of touch with gamers these days.  I always assumed gamers would become more left wing with age like me and not right but I was way off.

Mostly, after Gamergate. It went like that:

  • Gamers were living their own lives, game companies were assuming they were mostly male, which was a gross exaggeration.
  • Some Anita Sarkessiaan went on to make a series of videos about how games were sexist, starting in 2013.
    That was probably unwarranted, as games mostly reflected the broad culture of when they were made, but it does not matter anymore.
  • Because the gamers did not like it. If you know anything about stereotypical gamers, it should not surprise you: Anita represents everything they hate about the real world, and she attacked their safe space.
  • Gamers’ counter-attack was immature (which isn’t surprising, really - many of us gamers are children), but really massive.
  • The resulting fight made feminists hate gamers, and gamers hate feminists.
  • Since feminists are associated with the left, gamers are now associated with the right.

Overall, I’d say it was a big loss for feminism. They could have got gamers as allies if they did it right.

Link to comment
Share on other sites

I'm certainly not right leaning, but I also loath the whole Anita Sarkessiaan crap. Her videos were garbage, and this whole victim-game of her and others like her was infuriating.

I'm not against feminism or similar things, like, at all, but what people like Anita Sarkessiaan did was just trying to weasel money out of other peoples pockets and riding the "look, I am so famous and they hate me for being different!"-wave.

I'd say these people did more to hurt feminist movements with their crowbar- and victim-approach than gamers ever could.

Edited by Lexx
  • Like 1
  • Thanks 1

"only when you no-life you can exist forever, because what does not live cannot die."

Link to comment
Share on other sites

Gamers are just whiners, hopefully the industry exploits them more and harder in the future.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Link to comment
Share on other sites

Sarkeesian wasn't playing the victim card. She cashed in on an academic exercise. All of the overly sensitive gamers are the ones that annoy me. People need to take themselves less seriously. Video games are sooo uhmportant!

Link to comment
Share on other sites

50 minutes ago, Sarex said:

 

Hm, doesn't work for me on the Warhammer Community page, but suppose that'll get fixed.  Good for him, giving 40k fans the bolter porn they need

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Link to comment
Share on other sites

51 minutes ago, Hurlshot said:

Sarkeesian wasn't playing the victim card. She cashed in on an academic exercise. All of the overly sensitive gamers are the ones that annoy me. People need to take themselves less seriously. Video games are sooo uhmportant!

Thing is Sarkeesian shouldn't have even been on the radar of what GamersGate claimed to be about (she wasn't a game journalist, but an academic researcher).  The fact that they kept bringing her up demonstrated that what they claimed to be about had nothing to do with what they actually felt aggrieved over. 

And honestly most of the attention Sarkeesian gets is from the people who don't like her magnifying what she's said.

  • Like 2

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Link to comment
Share on other sites

1 hour ago, Malcador said:

Hm, doesn't work for me on the Warhammer Community page, but suppose that'll get fixed.  Good for him, giving 40k fans the bolter porn they need

Doesn't work for me either, but it's all old stuff just joined together. Hopefully he will now be able to get them out quicker.

"because they filled mommy with enough mythic power to become a demi-god" - KP

Link to comment
Share on other sites

1 hour ago, Amentep said:

(she wasn't a game journalist, but an academic researcher)

She did a relevant Masters, but undergrad was media studies or similar, and Tropes vs Women was established in partnership with an emag, not a university or similar. She's definitely a media personality rather than an academic.

I'd agree completely with Hurlshot, except for her not cashing in on the harassment. That she 100% did, how to maximise publicity and run a media campaign is one of the things she would have learnt in her communications courses.

  • Like 3
Link to comment
Share on other sites

I didn't know she had a tie with an emag; my understanding was that she'd expanded a media studies paper into a kickstarter to create videos for a youtube channel and that kickstarter caused controversy since she initially abandoned what was promised to do other things.

That said, I wouldn't know about her at all if it wasn't for people who hater her magnifying her reach by retweeting that they hate her.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

Link to comment
Share on other sites

9 hours ago, Lexx said:

I'm certainly not right leaning, but I also loath the whole Anita Sarkessiaan crap. Her videos were garbage, and this whole victim-game of her and others like her was infuriating.

I'm not against feminism or similar things, like, at all, but what people like Anita Sarkessiaan did was just trying to weasel money out of other peoples pockets and riding the "look, I am so famous and they hate me for being different!"-wave.

I'd say these people did more to hurt feminist movements with their crowbar- and victim-approach than gamers ever could.

I watched a couple of Sarkeesian videos and didn’t find much worth in them. Some things she said made sense, but it was drowned out with a bunch of Post-Modernist nonsense.

 

But Sarkeesian would have remained in obscurity if not for belligerent a-hole* gamers.

 

Unlike Jack Thompson, she never called for any games to be banned. She just had opinions about them. And she should be able to voice her opinion without rape threats. That’s kinda the basic of civil discourse.

 

I mean, I’m a huge fan of Michael Mann movies, including his critically maligned recent work. But I don’t threaten film critics just because they’re objectively wrong.

 

*Not saying all, or even most gamers, are a-holes, because I do think the media too often tar all gamers with the same brush. I mean, football supporters who throw bananas at black footballers are not held up as representing all sport fans. But gamers are judged by the worst among us.

Link to comment
Share on other sites

58 minutes ago, Amentep said:

I didn't know she had a tie with an emag; my understanding was that she'd expanded a media studies paper into a kickstarter to create videos for a youtube channel and that kickstarter caused controversy since she initially abandoned what was promised to do other things.

That said, I wouldn't know about her at all if it wasn't for people who hater her magnifying her reach by retweeting that they hate her.

The magazine she partnered was Bitch Magazine, which I thought would run into the naughty word filter but it seems not. And it does have a physical media version so far as I can tell, so not actually an emag. That was for Tropes vs Women, prior to the kickstarter.

Feminist Frequency was a product of her time in university, but so far as I am aware was always media analysis rather than academic in nature. It certainly doesn't claim to be academic in nature, from their site:

"Feminist Frequency began with a borrowed camera and some lights. In 2009, Anita Sarkeesian started making videos examining pop culture from a feminist perspective. The videos aimed to analyze modern media’s relationship to gender, race, and sexuality, and we have always advocated for the just treatment of all people, offline and online."

Edited by Zoraptor
  • Thanks 1
Link to comment
Share on other sites

It could have worked if they wouldn't have tried to make it a huge series, because obviously they weren't able to get a good amount of quality content together and instead just hamfisted whatever little bits they could get their hands on. Releasing new episodes took them them longer and longer, and the episodes just became more and more stupid up to the point where it felt like they misrepresented elements in games just to reinforce their agenda.

IMO they should have just not tried to do it this big. Smaller in scope and a higher quality would probably have caused less rage.

 

/Edit: It's been too long and I barely remember the details, but I wondered if they covered positive elements in games or if they were just crapping on everything? Tried to google it right now, but can't find anything related to that.

/Edit2: Just checked into a few videos at random and skipped arond a bit. It's so preachy and condescending, ugh. No wonder there was so much road rage.

Kinda happy this whole thing is pretty much over now and we don't have to read about it anymore every day. 😄

Edited by Lexx

"only when you no-life you can exist forever, because what does not live cannot die."

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...