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What Are You Playing Now: The New Beginning Thread


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1 hour ago, Skarpen said:

@majestic Brygo Barter check gives you extra 200$ so nothing much in terms of missing out. However barter 6 requires 10 skill point so it's 3 levels worth of investment assuming you start with 1 point at character creation. Giving that you will be level 7 or 8 when you even have the option to meet him I would say it's doable.

I may have invested too much into weapon skills too early. Not on more than one per character, but it really so far doesn't look like the party needs to push for high weapon skills that soon. I'm generally at level 6 or 7 but that does not seem to make much difference. It's not like you find weapons requiring that much at this point in the game.

Still thinking about restarting. I'm not that far into the game yet and with a bit of meta information from the beginning it might be a bunch easier to construct characters that can handle what the game throws at them, check wise. Not sure yet.

 

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And again more of Dark Souls 2 NG+. After getting few of the mandatory boss-fights and running around I went back for two bosses, which I have put into my "backlog" until I have little bit stronger character, because, I wanted to get some rare drops which could be get only during these encounters. First in line was Executioners Chariot, where I wanted to get the Lizard Staff drop from Necromancers. Luckily I got it on my third try, but unfortunately, due to my clumsiness I wasted that account, and died very soon after picking up that loot. What followed next was pure pain in the ass similar to sitting onto the big pile of nails. The encounter was still fine in NG+ but the way to the Undead Purgatory is insane... They have put 5 red phantom mobs just before the bridge, and another one, which was at the end in NG as well as a one time spawn is respawning in NG+... I've spent more than hour to get through that stupid area, again, because I was to tired, but to stubborn to just quit and go to bed without Soul of the Executioner in my possession... In total because of me constantly losing focus, I've needed 7 attempts to defeat him. So far, because of that, "the most difficult" bossfight in NG+ for me despite taking little bit less than 3 and half minute including intro 😄

 

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

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4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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On 8/30/2020 at 10:40 PM, majestic said:

Given the file size of the save games I'm assuming that is some form of compression.

I'm not sure that was such a good idea on inXile's part. I read a few posts about wrap around troubles with variables, like people suddenly having a negative 90% crit chance and fun stuff like that. Would be easily fixable with regular XML files.

Kingmaker had easily editable save games (albeit terribly large ones) and that allowed me to actuall finish the game. I would have been stuck at a non-firing event at some point without the ability to simply set a new event date. Well "simply" as it is, but anyway. I'm sure someone will figure it out. Sooner than later. :)

Also it seems I was wrong about combat always starting for the enemy. They all just seem to have ridiculous initiative values.

Kind of love the humor in the game, and the item descriptions. "Goes pew pew pew when fired" for laser pistols and "It's a motherf'ing laser shotgun. What else could you want?" xD

Someone actually figured out a way to add items into savegames, but it's looks like quite  a process to set up. I'll try that, if it doesn't work i'll just play on 😄

1.13 killed off Ja2.

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29 minutes ago, Majek said:

Someone actually figured out a way to add items into savegames, but it's looks like quite  a process to set up. I'll try that, if it doesn't work i'll just play on 😄

The save files also seem to have hash information and two file size values. If you play around with the files you might get... dunno, some sort of weird crap from the game when it realizes during loading that the save's been tampered with.

No mind to think. No will to break. No voice to cry suffering.

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2 minutes ago, majestic said:

The save files also seem to have hash information and two file size values. If you play around with the files you might get... dunno, some sort of weird crap from the game when it realizes during loading that the save's been tampered with.

Paradox games like EU4 do the same to make sure achievements aren't cheated.

...Of course, you can literally just use a Steam achievement manager if you really wanted to. And you can just Cheat Engine yourself infinite gold...not really sure what the point of it is - now that I think of it, maybe it's more of a multiplayer integrity feature than anything to do with singleplayer, that'd make a lot more sense.

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Making good progress in La-Mulana 2. I defeated Badhbh Cath on my 4th try; it's was a pretty straightforward battle once I figured out how to manage the bats. After that I got the birth sigil. I've been going back through all the areas finding places that the sigil opens or activates. In the process I found a new entrance into the Immortal Battleground, which is a fairly tough area, and got my hands on the chain whip, which is an upgrade to the standard whip. 

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1 hour ago, majestic said:

The save files also seem to have hash information and two file size values. If you play around with the files you might get... dunno, some sort of weird crap from the game when it realizes during loading that the save's been tampered with.

check this out.

https://www.reddit.com/r/Wasteland/comments/ij9zr8/respec_mod_or_edit_save_file/g3d78vf?utm_source=share&utm_medium=web2x&context=3

https://fearlessrevolution.com/viewtopic.php?f=4&t=13511&start=90

it actually works.

 

Edited by Majek
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1.13 killed off Ja2.

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Attempting to replay Fallout: New Vegas.

I haven't really played it much since launch and there's a reason for that:  I played it constantly when it was released and it got to the point where the game was just way too easy, even on the hardest difficulty.  I had Benny's pistol 'Maria' which appears to be a modified Browning Hi-Power able to literally take on anything that came at me because I had all the right skills that greatly amped my pistol whipping. 

Fallout New Vegas - Maria by deexie on DeviantArt

So it kinda got boring, every challenge wasn't a challenge and all the characters and quests were more or less completed.

I'm thinking maybe if I try a more non-combat oriented character and see if I can travel the Mojave using my silver tongue rather than weapons.  Like a true RPG I suppose, playing from different angles.

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Since WL3 gives you the option of attacking the Patriarch when you first meet him I wanted to see what happens if you win. After one honest attempt it was quite obviously impossible to do with such a level/item/power disparity so I cheated. That's probably the fastest I've ever beaten a game.

I didn't spoiler it because that's literally the first thing that happens in the game after the tutorial.

On to my real playthrough

I just beat McTavish and am back in the casino to face Brygo. I've rigged the place to blow as insurance in case he doesn't want to go quietly. So far I've been arresting everyone that I can and sending back to my base because I'm always Lieutenant Detective Good Cop. I don't like the way the Marshalls do business and think I can see where that relationship is heading.

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4dg20c.jpg

In the screenies thread. At least let me see the parties y'all created.

As an aside, does WL3 support custom portraits?

Edited by Keyrock

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2 hours ago, Keyrock said:

4dg20c.jpg

In the screenies thread. At least let me see the parties y'all created.

As an aside, does WL3 support custom portraits?

Because they're all faking it.

 

Save scummed and locked my star up on a 1.6 MM release clause, much better than 600k.  Lazio will still poach him as it's peanuts for a club with actual finances as opposed to mine where we go out and panhandle.   Still cannot find a good striker, I guess I can lean on my young prospects, including the 2 star POS one that somehow demands a starting chance (composure 4 will work wonders..)

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2 hours ago, Keyrock said:

In the screenies thread. At least let me see the parties y'all created.

As an aside, does WL3 support custom portraits?

Yes, you can have custom portraits but I didn't bothered

here is one of mine, I am really bad with editing screens and I dont want to spam it here so maybe later I will post another one

 

1859220208_WL3Dutch.thumb.png.b11024022971ca668ce14e648da2eeea.png

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Apparently as an Australian I can't install, purchase or even see CK3 in the store, as it's yet to pass the classification board. This could be a pickle, or...

2wzCnlp.png

 

Problem solved. Rare thumbs up for the MS Store / XBox app for being so trusting. ;) If only it were that easy on other platforms. (I will, of course, be playing it on Game Pass)

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More progress in La-Mulana 2. I revisited Icefire Treetop, an area I briefly reached before but didn't explore much because it's a VERY punishing area and because I didn't know magma wasn't insta-death (I knew Lumisa Kosugi was this tough, but damn). Turns out that magma works like frigid water, it's a DOT, it just drains your health much faster. With that discovery I reached a part of Icefire Treetop I had never been to before. Fast forward many, MANY deaths and I got the map for the area and the Life Sigil. Plus, I found a new mini-boss ,Vedfolnor (that I was ill prepared to fight and died to quickly).

Edited by Keyrock

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Trying to dive into CK3 but it's so different even just starting

In WL3 my base is getting pretty packed

Spoiler

I finally left the Springs and went on an adventure and right out of the gate I had to choose between saving some homesteaders against Erastus Dorsey or help out a convey that was under attack. I chose to help the family and kill the Dorseys. Killed some wannabe clowns at a clown museum and then even more at the Bizarre which our good ole pal Charlie Knowes now wants my help to take over. Killed some smugglers/hum traffickers and also "saved" some psycho cannibal girl to recruit her brother as a mechanic.

No ruler designer at launch in CK3 so I'll probably set that aside since Kingmaker and WL3 are going so well for me right now.

Edited by ShadySands

Free games updated 3/4/21

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Fights in Wasteland 3 are beginning to be a strange combination of RNGesus hates me. It's entirely possible to have a party wipe, then reload, do the exact same thing (or near as) and come out unscathed.

Deployable turrets also seem to be really strong in the beginning of the game. Enemies really hate the things but can barely touch them and they deal some goodly damage as well. Especially with the mechanic perks.

Also not sure if it is a bug or intentional, but there's a small arms perk called Draw! that allows for a free shot after reloading, but it's not actually limited to small arms. It also works with rocket launchers, effectively reducing the AP for firing to three per shot. Rocket spam! So go and grab some explosives skill on your small arms characters while it lasts.

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No mind to think. No will to break. No voice to cry suffering.

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So, I remembered someone mentioned Pathfinder:  Kingmaker, so I fired it up for a bit today and I saw something that has put the breath of new life into the game.  There's some sort of coin available that gives me huge bonuses and I have a pretty big stockpile of the things.  Amazing!  The kingbuilding stuff was always the biggest pain the arse.  Now I don't have to micromanage quite so much.  My kingdom is actually in pretty good shape, but I was getting tired of dealing with the crazy assed constant events.  Good stuff!

"Not for the sake of much time..."

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8 hours ago, MedicineDan said:

So, I remembered someone mentioned Pathfinder:  Kingmaker, so I fired it up for a bit today and I saw something that has put the breath of new life into the game.  There's some sort of coin available that gives me huge bonuses and I have a pretty big stockpile of the things.  Amazing!  The kingbuilding stuff was always the biggest pain the arse.  Now I don't have to micromanage quite so much.  My kingdom is actually in pretty good shape, but I was getting tired of dealing with the crazy assed constant events.  Good stuff!

without bug the management mechanic of kingmaker are just boring and pointless

in early version lack of information and bug cause players have no idea what is going on what is a bug what is working as intended

in later version the only major problem seems to be most player have trouble reaching espionage 10

have to remember rush relation 3 early and build many tavern

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Next in line for put down for later bosses in my NG+ was Flexile Sentry. I have made two tries about week or so ago, and there were two more adds to the fight. These adds were also dropping very specific loot for them, so I've decided to go for this boss some time later to be able to easier grind for their equipment. After hour and a half of chatting with guys on Twitch I had finally acquired all of their drops to my collection 😄 The boss fell down in very same attempt. In total 4 attempts were needed due to me doing silly things and die during the grind session 😛

Little bit over 1 and half minute long fight :)

 

 

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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