As I suspected Fire absorbing foes are immune to Light of Pure Zeal. I tested it with a Flame Naga (after removing the condition for LoPZ). Probably due to the "low fire AR" of the flame naga but still. I plan to change LoPZ this way : - 4 zeal (as already implemented by BPM) - 0.8s/4.s cast/recovery (no change)  - 100 heal (no change) - 66-84 damages vs everything (equivalent to 3 Immolation ticks). So less damaging than currently but universal. I'm leaving the anti-vessels anti
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