Jump to content

[Request] Loyal companions


Recommended Posts

In Deadfire some companions will leave the party at certain decision points in the game, most notably when choosing a faction. Is there any way to prevent this behavior with a mod? Meaning: no matter which decisions the player makes throughout the game, all companions will always stay with the party and never leave. 

I checked the Nexus and skimmed through all 31 pages of this subforum, but didn't find a mod like this. Could this be achieved by changing or disabling certain (conversation-) triggers in the game scripting?

Thanks!

Edited by cdd
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...