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Unmarked Sandbox Quest List (Spoilers)


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I'm trying to start a list of unmarked and/or sandbox side quests you might end up doing outside of the MQ and other side quests like companion/NPC etc. I finally got to Groundbreaker which has LABYRINTHINE scale interior dimensions. Even for a generation style spaceship! Was exploring the immense promenade area when I came across these 2 apparently unmarked quests. These do not appear linked to any of the MQ or side quests. And greatly reward the player for exploration and taking the incentive to track down information they encounter on terminals, notes and other info sources in the world.  Starting a list here for anyone who doesn't mind such SPOILERS, Please feel free to add to this when you can!

Unmarked Sandbox Quests at Groundbreaker Station (Time for some station sleuthing)

  1. Saving Pvt Taylor. This NPC is one of JunLei's Engineers who managed to get himself locked in a deserted corridor bathroom for quite a few days. This unofficial, sandbox quest can be started if you hack the Admin Access link at the public terminal beside the Halcyon board office. First entry is a Board rep email from J Tennyson to the Engineering dept. Bureaucrat rep asks for a status update on the toilet clog. And asks the engineering staff if anyone has seen Pvt Taylor (who appears to have been missing for several days). Please find it in your heart to help out this poor guy when you finally stumble across him. He's located in the in one of the upper most corridors of the ship in Waste Disposal across from Medical Bay.  If you encounter several manticores hanging out in an unlocked room down the same hallway, then you're in the right spot!
  2.  Greasy and a deadly case of heart burn at Auntie Cleo's Kitchen -- You might completely miss out on solving this very SUBTLE mini quest if you fail to read Capt JunLei's terminal. In her daily security logs of denizen and visitor comings and goings at Groundbreaker, she logged something worth investigating. She mentioned seeing an Auntie Cleo auto mechanical tech arrive with a food chef robot at  Auntie Cleo's diner. But doesn't recall him ever leaving the station.

  • If you visit Auntie Cleo's Kitchen, you'll meet Greasy the company's robot chef.  But there isn't a sign of the human NPC worker anywhere.
  • If you pick the door lock for the restricted storage backroom behind the kitchen, you'll find the bloody corpse of the missing worker on the floor.  The body is slumped against the wall beside the fridge.
  • Checkout the bloody company repair manual on the food counter just above his head which describes how he met his untimely, gory demise.  
  • Questioning Greasy at the food counter gives you an Engineering option to repair its damaged shock simulator sub routine. While unrelated to the unfortunate demise of the Auntie Cleo NPC in the back room, performing this mini quest will boost your Engineering stat & XP.

     3. The Case of Check on the Trap---Er...Unload Another Case of Farm Fed Sprats. Ethel Gaibler is the Spratwurst vendor on the promenade.

  • Captain JunLei's daily log  on the promenade status has an interesting and funny entry about the Sprat infestation at the Rest N Go motel.
  • Chat up Ethel at her diner to investigate whether there is any truth to the speculation in Junlei's potential health advisory.
  • Ethel claims her sprats are organically sourced fresh from Sprat farms (possibly Spacer's Choice Edgewater colony).  Spoke with Ethel before reading the terminal entry. So unfortunately was unable to verify if there were any dialogue choices for Ethel's enterprising indiscretions.  Regardless, your PC should proceed eating with caution whenever at this diner.....

4. Cpl Leonard Wheeler terminal entry lists a "dead beat" at the Rest N Go who tried to pass himself off as one of the freighter crew on a Freelancer vessel. But the crew called his bluff and left him still stranded at the station. It's possible this dead beat is Ephraim Maywood?

5. Public Terminal Billboards

  • If you access the public terminal beside the Halcyon board office, you'll notice 3 entries made by station personnel and denizens. It at lest 2 different NPCs made 2/3 of these public terminal entries
  • The 1st entry is called "Looking for Work". NPC states they were stranded at the station for a year after being accidentally abandoned by their freighter ship (Update: this NPC could be possibly Felix).
  • The 2nd entry is called "Down on my Luck". NPC claims his damaged ship had to dock at the station. But he was too broke to afford the repairs, fines and O&M. So station admin ended up confiscating his ship/cargo and sold it off as scrap. NPC was unable to find employment with any other ship since. Entry indicates this NPC  was spamming the public terminals for the last 2 years ever since. (Update: This NPC is confirmed as MacReddy after a lengthy conversation).
  • If you hack the Admin Access link at a public terminal, you'll see a entry from an NPC called Iceman. Message was sent to the IS Conveyor's Collective on "Conveyer's Rights". 
  • NPC states they had a similar cryogenic experience like your PC. They were suspended on ice for a 4 yr round trip to Dashkova for some corporate work contract. NPC complained bureaucracy politicking by station authorities delayed their ability to dock at the station for a week. Which the crew had to endure without pay.
  • Towards the end of the message, NPC tone sounds as though they were trying to organize some sort of worker's union for Collector's Rights. They apparently left the station for GenSan and said they would follow up with anyone who posted a reply when they returned after 3 years.
  • If you attempt to re-access this terminal entry a 2nd time or later, it ends up being immediately and permanently deleted by the network admin (possibly because of Board censorship due to the inflammatory union like nature of the message).
  • Repeated attempts to re-access this entry gives you a message that your activity has been "logged" by the network security. 
  • If you investigate the refuse filled alley in Rest N Go that's right beside Glady's office,  you'll find a small crawl space opening.
  • Follow this crawl space to a dingy, sprat infested room with 2 filthy mattresses. A squatter's journal is right beside the closest mattress. This provides support for the identity for one the two NPCs who left messages at the public terminal. i.e. the stranded crew member.  If this NPC is Felix, then it seems this is his home before you take him  on as crew member.
  • If you exit this homeless hobo room, the crawl space will take you to a water logged machinery room. This is a secret back door entrance to a restricted space that leads to a medical bay area. This area appears to be part of a side quest, so I won't make any more speculations due to possible spoilers here. But the proximity of this secret back door entrance is somewhat coincidental.

Based on the number of mattresses in that  crawlspace, it seems these entries were made by at least 2 homeless and unemployed station NPCs (at least one stranded freighter crew member and a ship's captain). The freighter captain who posted the series of "Down on my Luck" terminal entries, is most likely MacCreddy. Who likely left the Squatter's journal in that homeless hobo crawlspace.  Events which MacCreddy apparently confirms if you use persuasion to speak with him in Back Bay.

6. MacCreddy the Accidental Inventor Mixologist. There's much more to MacCreddy than meets the eye.

  • Next to appearing to be the unfortunate freighter captain who lost his ship,  the station security log (in the restricted area) indicate MacCreddy was spotted lurking around the Rest N Go.
  • Checking out the terminal in the Rest N Go in the upper room on the right has some interesting correspondence between Rizzo PR and MacCreddy. 
  • This makes for an interesting conversation piece if you finally meet this NPC in the Back Bay....

7. The terminal located beside the Spratwurst cafe has a special job recruitment ad placed by Lilya. If you didn't speak with security about getting station work, then following this lead would take you to Lilya's office. And an alternate way to start her Stellar Bay salvage quest.  

8. Salvage Space Race on Groundbreaker.  This one is a murky semi sandbox salvage race between Gladys and Lilya. One of the public terminal messages mention an engineer's entry about a possible mutant infestation.

  • Enter the Waste Disposal from the promenade level and walk to end of hallway that leads to the giant station garbage chute.
  • Climb down the ladder to the right on to the grating below and you'll find the headless corpse of a dead Salvager.
  • Read the note next to his body.  It indicates Lilya directed these employees to scout a lead on some hot high value salvage on the station.
  • Note indicates a hidden entrance exists behind a panel located in the Stevedore workers quarters. Use the detailed hints on where to find the well hidden entrance to the salvage area. 
  • This secret entrance most likely leads to the same hidden/restricted area that is the station's repair hangar. So be careful if sand box exploring the station with this mini quest. Best to pursue this as a sandbox scouting mission (as the note suggested). Because the area (restricted repair workshop) is guarded by several hostile, well armored NPCs. 
  • This restricted repair hangar appears to overlap with one of the main objectives of the science weapon side quest (where the quest log suggests you'll have to poke around Glady's office to get hints on where the science weapon is).
  • If you kill these NPCs, taking note of a certain item in the leader NPC inventory provides a hint to why those NPCs were there in the first place.

9. Moon man Callahan and his Most Cumbersome Hat.  Snooping on Cpl Leonard Wheeler's customs terminal indicates a Spacer's Choice freighter ship recently docked at Groundbreaker. It delivered Moon man Callahan's long awaited Spacer's Choice mask.

  • A public terminal next to SubLight indicates Callahan used the terminal for professional and personal reasons. But forgot to sign out.
  • Exploiting this security breach to spy on his email, his work related note to his Spacer's Choice employers confirms receipt of the Spacer's Choice shipment in Cpl   docking log.
  • Reading this gives the impression MacCallahan isn't happy with his mandatory new work costume. This gives you an lead to have an extensive and entertaining chat with Moon man on the subject at his vendor stall. Now you know the source of where all his hilarious Moon man costumes are coming from! 
  • Callahan has additional dialogue if you snoop in his terminal entries after having that long revealing chat.

10. The Lost Hope Toilet Woes. An engineering terminal note indicates mutant larvae may have been accidentally introduced to the station with cargo.

  • While exploring the station (from the same level you freed PvT Taylor in Waste Disposal), check out the hostile NPC icons in the other closed room down the hall way.
  • After validating the mantipillars infestation from the dead Engineer bodies in the room, check out JunLei's maintenance order beside the headless corpse. 
  • Her work order for the Lost Hope indicates a key is behind a locked door in the bar's bathroom.
  • Exiting this room on the far side goes to a ladder. This leads down into the Lost Hope's storage backroom which contains some good loot and the locked door. It's a level 60 locked door which can be also opened with a Lost Hope id card.
  • The inaccessible back store room for Belle's Shells can also be directly accessed from Waste Disposal. It's at the end of the first deserted hallway conduit on the right from the promenade level entrance.
Edited by VaultBoi2077
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