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If Someone Didn't Particularly Care for PoE1


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Probably, Deadfire is an improvement in many ways but it is the same kind of game as PoE.

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On 11/8/2019 at 6:41 PM, Wormerine said:

I think they might/might not like it. It depends what they exactly didn't they like.

Well they thought the premise was good but at the same time they felt the game played out like a cluster**** and was trying too many angles all at once.  Basically sounded good on paper but was poorly executed.  If Pillars 2 didn't chew any fat and was just a copy paste of the original then they wouldn't like it.

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Mechanically, Deadfire is a lot different from PoE. If one likes the world, lore, stories but didn't like the mechanics then Deadfire might be worth a shot. The combat is less messy, the rules are more straightforward/systemically coherent (even though they are still deep and somethimes hard to figure out) and some of the "old" mechanics like so-called vancian casting and the separation of endurance and health are gone. 

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

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Halfway through PoE2 now.

I'd say it's somewhat less angsty, not so "life is hard and then you die".
Still a bit overly complex set of rules and item/spell effects.
The setting is lighter and more colourful, south sea isles instead of grimdark tolkien.

But it's still mostly the same thing. 

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