I like Tyranny about the same as PoE I, better than Deadfire. That's not to say that it's an overall better game than the latter - it's shorter and has a lot less to offer in terms of loot and character builds (so much less of those, I can't stress this enough), but I do like it a lot nevertheless. The setting and premise are cool. I like the magic system, where you can combine sigils to spells, with some degree of customization; although you'll probably end up with the same ones every time, because they are objectively better than other combinations.
Where it really shines is replayability. (I find Deadfire especially lacking in that - apart from trying out different character builds, you can see and do basically everything on the first run. Sure, you'll find someone else depending on your choice of faction, but it all feels and plays the same)
Tyranny has 4 paths, of which 3 feel really different, while the fourth is just killing everybody. You also won't see every location and quest on just one or even two playthroughs. In a way Tyranny is the total opposite of Deadfire: Your character will probably always feel the same, because magic is by far the best way to go, but the quests you get, people you meet and fight, and the choices you make, will be largely different. I say this is the opposite of Deadfire, as in my opinion, your character is the only thing that ever feels different here (if at all).
Edited by M4xw0lf, 08 February 2019 - 11:06 AM.