If you read the entire topic you will see how he does not let it lie, but instead keeps pushing it. And it's not the first time, but pretty frequently actually.
I don't understand why you're trying to go on a war path here.
You didn't create it but took unreasonable offense. Clearly too deeply invested in a feature that never got fleshed out to your expectations. How ironic.
Also, actual quote from xzar_monty in that thread: "It makes no sense whatsoever, but I've decided to let it lie."
That doesn't sound like taking unreasonable offense, but having issues with something that's messed up but making peace with it. Let's not distort what people are saying to fit your own aggrieved narrative.
I have no narrative except to stop the Deadfire mob. Literally unplayable.
the only person who has been so thoroughly hostile is you. xzar_monty even agreed with OP on the basic point (literally "The OP definitely has a point"), and boeroer (whom you've also been picking at this thread) didn't say anything unreasonable and even extra-clarified his sentiment to you. whatever, maybe this is just an off day because the only person i'm seeing in this thread coming out fists-swinging is you.
As for the paradox you've mentioned: yep, it's absolutely delightful. And almost incomprehensible. Interestingly, this phenomenon can also be seen in fantasy literature: much of it is just staggeringly poor, umpteenth-generation Tolkien-derivative drivel. And then, every once in a while, when something spectacularly good appears (like Gene Wolfe's Book of the New Sun, which is clearly fantasy but not only fantasy), its success is somewhat hampered by the fact that it doesn't follow the rules (like, what rules?).
I remember how friggin controversial it was when blizzard made their Paladin in D2 black, and when in warcraft night elves (*cough* their version of drow *cough*) were morally good instead of morally evil. It's weird how oddly unwilling-to-change the fantasy genre audience can sometimes be.
Edited by thelee, 06 February 2019 - 09:35 AM.