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What are barbarians good at?


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#21
Boeroer

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Yes, Brute is also nice. Clear Out and Mule Kick target Fortitude as well - so it's even a good "self-contained" build in itself before getting to Brute Force. 

 

I personally like a lot of those spells that target Fortitude. That's why Body Blows is so valuable for me. 



#22
MortyTheGobbo

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I have Rekke as a fighter/barbarian too, but I've mostly just had him swing a pair of axes. I suppose I could try mixing things up and giving Konstanten dual-wielding instead.



#23
aqeelus

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What's the best voulge build, though? 

 

Tried Shattered/Berserker and it was too squishy. I'm thinking Berserker/Devoted, Berserker/Garrote or single class Berserker. 

 

I am suffering from a sever case of rerollitis, please help.



#24
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If I wanted to reduce the squishyness I wouldn't pick Berserker in the first place. :)

 

What about Furyshaper/Fury? Fits nicely, the Frenzy Ward stacks with everything (great casting and attack speed) and the Storm spells could profit from the Voulge (if you choose to bind it to the druid class, not the Barb class). Bloodlust and Bloodthirst also trigger when you kill enemies via Storms/spells by the way.


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#25
MortyTheGobbo

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In my current playthrough I'm running Serafen as a Cipher/Barbarian, dual-wielding battle axes. It seems to be working better, since I just use Frenzy and sometimes Barbaric Blow to build up focus and enhance his damage-dealing powers.



#26
aqeelus

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Well, a bit squishy is fine and constant recovery and unbending will solve that issue  :p

 

I've never tried tempest so how will it play? Will it be a full nuke caster rather than melee focused? 



#27
brasilgringo

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I like the idea from Boeroer of Furyshaper/Fury ... just in my experience if this is a solo build, your wards will die too quick for fury to be worth it.  If it is not solo and you can keep the heat off the wards, go for it.



#28
MortyTheGobbo

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I've acquired Willbreaker and Patinated Plate, so I can get Rekke and Konstanten into those builds. I don't have any unique battleaxes, though. Maybe some regular superb ones will do.



#29
MortyTheGobbo

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Right, I forgot Barbaric Retaliation is only available on level 19. So this build won't work yet, because Konstanten is 2,5 levels behind me. Without BR he's just a very slow dual-wielder. Maybe I'll just put him in lighter armor until he's level 19. Like Bloody Links.


Edited by MortyTheGobbo, 02 February 2019 - 04:09 AM.


#30
peolone

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Variant 4: Bloody Backlash

Patinated Plate (Juggernaut), Thick Skinned, Blunting Belt, Blood Storm, Blood Thirst, HoF, Bloodlust,Blood Surge, Barbaric Retaliation, Panther's Leap. Dual Battle Axes (Oathbreakers also works) or Willbreaker or Saru-Sichr, Sanguine Sword. Cast Blood Storm, jump in and let them hit you while you hit them. Dual Battle Axes are best. Recovery will not matter with retaliation. Will not matter with HoF. If somebody dies: Blood Thirst. And so on. Whirlwind of Bleeding Cuts. Nice Variant: Grave Calling + Scordeo's Edge with Blade Cascade.


The Pulverizer works like a super easy AI bot, too. Needs no special gear. Not much works with Driving Roar. But the hat is nice since it gives +5 ACC.

 

What subclass do you suggest for playing this one? Berserker looks kind of squishy. Maybe Corpse-Eater ?



#31
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I used Serafen, so vanilla. Berserker with Savage Defiance can still be good. He gets +2 AR from his Frenzy which can be very important. You will get crit a lot so you need all the AR you can get. Maybe don't push MIG so high.

Furyshaper could also be good. With Blood Ward you would at least get back some good health with every Retaliation + Carnage.

By the way: Retaliation also works with ranged weapon (no reload) e.g. Hand Mortars or so.

When fighting against Kith/Wilder Corpse Eater is nice. You can retaliate while doing Flesh Communion. But against all others...
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#32
peolone

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As for the equipment (besides what you have already suggested), I'm thinking about the Ragged Cloak: it could fit nicely in this build. One could also wear Ngati's Girdle for another effect on being crit... and maybe get Hylea's Talons for another bleed effect on top of that of the axes...

 

What would be the ideal stats for such a build? I'm guessing: dumped RES, ok MIG and INT, high CON to survive damage and high PER to hit the attackers. It should be also better not to dump DEX, right? Since Barbaric retaliation comes very late in the game and I don't want to completely useless before that...


Edited by peolone, 10 February 2019 - 07:51 AM.


#33
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Yes, that is correct. Don't 'minmax' everything towards retaliation right from the start. Else it will get supertedious before reaching the higher levels.
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#34
Jayd

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Bumping this because I've been having a lackluster time with Serafen as pure Barb and was hoping for more insight. I was using him as a dual-wielder with what I thought were decent enough weapons for the level. He felt like he wasn't doing too much and when I looked at the damage report I saw that he was just under 20,000 damage while my SC Forbidden Fist monk had above 55,000 and Konstanten (SC Skald) had about 45,000. My can't-hit-sh*t Herald tank had about 10K and support druid Tekehu had just under 15K.

 

Sorry for all the numbers but that puts into perspective how bad Serafen was doing compared to my two other dps. Keep in mind, however that Serafen joined a bit later than the others so the numbers aren't quite as bad as they look, but they definitely shouldn't be so low.

 

Looking at suggestions in this thread I've decided to try him as a two-hander build with Willbreaker and LD Voulge. Haven't tried it out just yet but I was wondering if anyone had had a similar experience and whether they were able to diagnose the problem and fix it. At the moment I suspect the issue is accuracy, which I'm hoping will be fixed by Body Blows + Brute force. Does that sound right? Have people had good experiences with dual-wielding barbs early/mid-game (potd-upscaled)?



#35
baldurs_gate_2

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Bumping this because I've been having a lackluster time with Serafen as pure Barb and was hoping for more insight. I was using him as a dual-wielder with what I thought were decent enough weapons for the level. He felt like he wasn't doing too much and when I looked at the damage report I saw that he was just under 20,000 damage while my SC Forbidden Fist monk had above 55,000 and Konstanten (SC Skald) had about 45,000. My can't-hit-sh*t Herald tank had about 10K and support druid Tekehu had just under 15K.

 

Sorry for all the numbers but that puts into perspective how bad Serafen was doing compared to my two other dps. Keep in mind, however that Serafen joined a bit later than the others so the numbers aren't quite as bad as they look, but they definitely shouldn't be so low.

 

Looking at suggestions in this thread I've decided to try him as a two-hander build with Willbreaker and LD Voulge. Haven't tried it out just yet but I was wondering if anyone had had a similar experience and whether they were able to diagnose the problem and fix it. At the moment I suspect the issue is accuracy, which I'm hoping will be fixed by Body Blows + Brute force. Does that sound right? Have people had good experiences with dual-wielding barbs early/mid-game (potd-upscaled)?

Heart of Fury makes them good against mobs. But you need a priest with BDD to prevent him from dying constantly. Even more if you use frenzy and the raw damage ticks in. Spirit Storm is very good for CC, it works very often.



#36
Theosupus

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I had tons of fun with the fanatic.  The hit to crit from the barb w/ "on crit" items and the defenses from the paladin made a great combo.



#37
Enoch

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Bumping this because I've been having a lackluster time with Serafen as pure Barb and was hoping for more insight. I was using him as a dual-wielder with what I thought were decent enough weapons for the level. He felt like he wasn't doing too much and when I looked at the damage report I saw that he was just under 20,000 damage while my SC Forbidden Fist monk had above 55,000 and Konstanten (SC Skald) had about 45,000. My can't-hit-sh*t Herald tank had about 10K and support druid Tekehu had just under 15K.

 

Sorry for all the numbers but that puts into perspective how bad Serafen was doing compared to my two other dps. Keep in mind, however that Serafen joined a bit later than the others so the numbers aren't quite as bad as they look, but they definitely shouldn't be so low.

 

Looking at suggestions in this thread I've decided to try him as a two-hander build with Willbreaker and LD Voulge. Haven't tried it out just yet but I was wondering if anyone had had a similar experience and whether they were able to diagnose the problem and fix it. At the moment I suspect the issue is accuracy, which I'm hoping will be fixed by Body Blows + Brute force. Does that sound right? Have people had good experiences with dual-wielding barbs early/mid-game (potd-upscaled)?

Heart of Fury makes them good against mobs. But you need a priest with BDD to prevent him from dying constantly. Even more if you use frenzy and the raw damage ticks in. Spirit Storm is very good for CC, it works very often.

 

Priest also very helpful for ACC boosts, as Barbarians don't have any of those built-in like Fighters or Monks do. 



#38
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Bumping this because I've been having a lackluster time with Serafen as pure Barb and was hoping for more insight. I was using him as a dual-wielder with what I thought were decent enough weapons for the level. He felt like he wasn't doing too much and when I looked at the damage report I saw that he was just under 20,000 damage while my SC Forbidden Fist monk had above 55,000 and Konstanten (SC Skald) had about 45,000. My can't-hit-sh*t Herald tank had about 10K and support druid Tekehu had just under 15K.

 

Sorry for all the numbers but that puts into perspective how bad Serafen was doing compared to my two other dps. Keep in mind, however that Serafen joined a bit later than the others so the numbers aren't quite as bad as they look, but they definitely shouldn't be so low.

 

Looking at suggestions in this thread I've decided to try him as a two-hander build with Willbreaker and LD Voulge. Haven't tried it out just yet but I was wondering if anyone had had a similar experience and whether they were able to diagnose the problem and fix it. At the moment I suspect the issue is accuracy, which I'm hoping will be fixed by Body Blows + Brute force. Does that sound right? Have people had good experiences with dual-wielding barbs early/mid-game (potd-upscaled)?

Heart of Fury makes them good against mobs. But you need a priest with BDD to prevent him from dying constantly. Even more if you use frenzy and the raw damage ticks in. Spirit Storm is very good for CC, it works very often.

 

Serafen is a vanilla Barb. There is no raw damage when he uses Frenzy.

 

Also a non-Berserker Barb is not too squishy and will not die contantly - especially not with Savage Defiance which makes him rather sturdy once you reach certain levels where the higher starting endurance has more impact (Serafen las lowish CON though, so give him 1 or two CON items).

 

 It sounds as if you were confusing Barb with Berserker..?

 

@Jayd: which char level is Serafen currently on? Due to his stats he's not minmaxed for anything but some builds work better than others. For example once you reach PL9 you should totally skill him towards "The Bloody Mess":  Blood Storm, Blood Surge, Bloodlust, Blood Thirst and Driving Roar. Acina's Tricorn works with Driving Roar. That would be the "ranged" variant. Backup weapon can be his mortars or whatever ranged.

 

Melee variant is basically the same but also use Brute Force -  jump in using Panther's Leap, then Willbreaker & Heart of Fury + Body Blows, then Dazing Shout non-stop. Wear the Bloody Links - just because of the name. ;) You can also pick Blooded on this one, the +25% dmg also works with the shout. Once your endurance drops a lot you can trigger Savage Defiance. If you have a lot of Rage left due to Blood Surge use HoF from time to time - the Willbreaker's enchantments "The Mind makes Real" and "Battered Mind" work very well with the shout which shakens enemies (=RES affliction). Int this one also Spirit Tornado can make sense. Depends though on how often he goes down without it.  

 

The melee variant is more risky and you don't do as much dps most likely (base dmg of Dazing Shout is lower than Driving Roar) but at the same time you debuff Fortitude (Dazed + Body Blows = 35) and also Will (Willbreaker + Shaken) which might be great for your party members.

 

I personally like Driving Roar better - it's less dependend from items and it also knocks enemies down. Once you are "in a frenzy" with Blood Thirst they won't get up again.

The second variant is better if you not only want to do dmg but also debuff - and if you already skilled Serafen for Morning Star etc. and don't want to retrain.

 

Before getting to PL9 one must maybe accept that Serafen with a Morning Star is not your best dmg dealer but more of a fortitude debuffer/dmg dealer hybrid. You can't measure the effect he has on party's damage if he lowers enemies' Fortitude by 35 constantly - but I guarantee with the right party members it can be very useful.

 

If you want to maximize Carnage dmg you have to pick Monastic Unarmed Training, Accurate Carnage and all the speedups you can get. Also bonus INT and AoE bonuses are necessary. In general a Barb is better against tight groups, so something like Dazzling Lights from stealth followed by Pull of Eora are very good to improve a Barb's performance.

 

If you want to maximize HoF I would pick Battle Axe in main hand (+ Bleeding Cuts) and Scordeos Edge with Adaptive + Blade Cascade in offhand. I think... Circumventing the recovery malus of Bleeding Cuts with HoF is pretty nice while doing a lot of raw DoT. 


Edited by Boeroer, 04 March 2019 - 11:31 PM.

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#39
Verde

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How is the Furyshaper as a single? It's been fun as a multi from my experience.

#40
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It's fun with a chanter who has the Old Siec chant. The blood ward and Old Siec stack. I added a Steel Garrote/Wizard with Concelhaut's Parasitic Staff just to toy around with draining: also stacks. ;)




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