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Pathfinding on ship to ship boarding is broken


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Im not sure if anyone else has mentioned this one, but ship to ship boarding fights have several movement problems. First, no one can jump over the railing anymore. Friend, foe, and your own team are all stuck trying to move across the tiny gangplank and it just turns into a mess. This also leads to another problem (this could be game wide, but i found it in boarding) is characters that try to pass eachother on a narrow space get stuck together and neither can move at all on their turn. The last one is, the pathfinding for character movement will often try to take the character all around the boat rather than the simple path right in front of them, so when the move is executed, they go the wrong way.

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Hey Soybean,

 

Do you happen to have a save file where this is occurring that we can use for testing?  This one was supposed to have been fixed, so I'm hoping to have a save the team can use that easily reproduces this issue.  If needed, you can find instructions on how to obtain your save files here.  If you do have a save for this, could you please send it to me at support@obsidian.net along with a link to this thread as a reference?

 

Thanks for reporting this and for the help Soybean!

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I'd like to point out that railing-jumping without the ability to re-aim spells just means a lot of frustration. Actual strategic application like defending choke point should be celebrated. It's not like you actually can engage enemies running past you anyway, so your good positioning and battlefield control is entirely in your hands.

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