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Auto kills out stealth


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I'm seeing something very odd in my TB game.  Playing on PotD in the first cave.  Eder and I are in stealth, my MC is a Fury/Furyshaper armed with a rod with the modal on.  I initiate combat with the Rotghast on the platform.  The animation shows a stutter which almost looks like multiple attacks, the combat log shows a single attack hitting for 11 damage.  The Rotghast is dead.  At that point my character is no longer in stealth, but combat has not been initiated.  So I re-stealth and attack the Revenant.  Same result -- small stutter, one attack hitting for 20 and dead Revenant.

 

I'm assuming this is a bug since there is no way things should be dying that fast on this difficulty level.

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Hey Weaver!

 

Thanks for reporting the issue :)  We've been seeing this in-house as well.  It looks like the team already has a resolution for this issue that is awaiting verification and then a patch to implement it.  If you notice this issue after it gets patched up, please let us know so we can take another look at this.

 

Thanks again Weaver!

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