Is Forbidden First + Garrote the strongest lvl 1 combo? You have two tier 3 affliction available on lvl 1. But the efficiency drop dramatically once level up and facing stronger enemies. As 1. enemies will have higher and higher fortitude defense, 2. forbidden fist get wounds slower than normal monk.
I played around with this and your assessment is correct. Really fun and easy early game but then yeah as enemy stats get bloated it gets quite hard. I'm talking about bosses and megabosses is where you'll struggle.
That's too bad because single target, boss lock down seems like exactly what this combo was meant to do.
The problem with it is with bosses it's VERY hard to apply affliction on them thus rendering steel garotte passive useless.
Forbidden fist get's the helwalker problem late game, yes you do more damage than standard monk but the hit to survivability offsets it. So either you use FF and die faster or you don't use FF and run out of wounds. I feel like FF is really under-tuned right now but it's a fine line to balance.
Also even if you have a tank and have FF just for damage, you'll be better off with Helwaker as you'll do more damage with Helwaker DPS than FF DPS.
Edited by giftmefood, 03 January 2019 - 08:01 PM.