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Theorycrafting Thoughts On New Classes (Patch 4.0 Beta)


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#481
TheWeaver

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Is Forbidden First + Garrote the strongest lvl 1 combo? You have two tier 3 affliction available on lvl 1. But the efficiency drop dramatically once level up and facing stronger enemies. As 1. enemies will have higher and higher fortitude defense, 2. forbidden fist get wounds slower than normal monk.

 

Quite possibly.  It is still a combo I want to try once FF is fixed to not double apply the first curse (I think with some HoT items and stacking minus duration as discussed in the Darcozzi Purifier build it might be quite potent).  Add in Willbreaker and the modal and it might even work past the early levels.



#482
giftmefood

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Is Forbidden First + Garrote the strongest lvl 1 combo? You have two tier 3 affliction available on lvl 1. But the efficiency drop dramatically once level up and facing stronger enemies. As 1. enemies will have higher and higher fortitude defense, 2. forbidden fist get wounds slower than normal monk.

 

I played around with this and your assessment is correct. Really fun and easy early game but then yeah as enemy stats get bloated it gets quite hard. I'm talking about bosses and megabosses is where you'll struggle. You can use the console to test build ideas btw. It's so much quicker to do. 


Edited by giftmefood, 03 January 2019 - 07:54 PM.


#483
TheWeaver

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Is Forbidden First + Garrote the strongest lvl 1 combo? You have two tier 3 affliction available on lvl 1. But the efficiency drop dramatically once level up and facing stronger enemies. As 1. enemies will have higher and higher fortitude defense, 2. forbidden fist get wounds slower than normal monk.

 

I played around with this and your assessment is correct. Really fun and easy early game but then yeah as enemy stats get bloated it gets quite hard. I'm talking about bosses and megabosses is where you'll struggle. 

 

 

That's too bad because single target, boss lock down seems like exactly what this combo was meant to do.



#484
giftmefood

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Is Forbidden First + Garrote the strongest lvl 1 combo? You have two tier 3 affliction available on lvl 1. But the efficiency drop dramatically once level up and facing stronger enemies. As 1. enemies will have higher and higher fortitude defense, 2. forbidden fist get wounds slower than normal monk.

 

I played around with this and your assessment is correct. Really fun and easy early game but then yeah as enemy stats get bloated it gets quite hard. I'm talking about bosses and megabosses is where you'll struggle. 

 

 

That's too bad because single target, boss lock down seems like exactly what this combo was meant to do.

 

 

The problem with it is with bosses it's VERY hard to apply affliction on them thus rendering steel garotte passive useless.

 

Forbidden fist get's the helwalker problem late game, yes you do more damage than standard monk but the hit to survivability offsets it. So either you use FF and die faster or you don't use FF and run out of wounds. I feel like FF is really under-tuned right now but it's a fine line to balance. 

 

Also even if you have a tank and have FF just for damage, you'll be better off with Helwaker as you'll do more damage with Helwaker DPS than FF DPS. 


Edited by giftmefood, 03 January 2019 - 08:01 PM.


#485
Boeroer

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You can use the console to test build ideas btw. It's so much quicker to do.


I admit I had to giggle hysterically about this. :)

#486
Yonto

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Hello fellas.

It’s not that important since I’ll be playing on veteran, but I’m about to start a run with a debonaire/beguiller and I was wondering if anybody here had some input on that.

Some little suggestions that at a first glance would be difficult to think about. I just don’t want to facepalm myself in the future when I find out that there were some nice interactions between weapons or skills and I never noticed :)

I know debonaire it’s not great but I like the flavor of it.

Cheers

#487
Rimiu

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Hello fellas.

It’s not that important since I’ll be playing on veteran, but I’m about to start a run with a debonaire/beguiller and I was wondering if anybody here had some input on that.

Some little suggestions that at a first glance would be difficult to think about. I just don’t want to facepalm myself in the future when I find out that there were some nice interactions between weapons or skills and I never noticed :)

I know debonaire it’s not great but I like the flavor of it.

Cheers

 

I'm not sure what the sites and buildmaker reputation is and how good the build really is but fextralife covered that build recently.



#488
Yonto

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I'm not sure what the sites and buildmaker reputation is and how good the build really is but fextralife covered that build recently.


I already saw that video and it’s what got me convinced to try it, but it doesn’t show anything “special” per se.

Thanks anyway!




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