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v4.0.0 is now available on the Beta Branch

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#41
Verde

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Ahh ok so in fact it may actually be a strength?


No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

#42
ilsendoodle

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Are Beast of Winter ending slights fixed yet?



#43
TheyCallMeTomu

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I would like to second the concerns that Psion focus generation is way too slow. A friend of mine uses a Cipher build that can max out its focus nearly instantly while also dealing a lot of ranged damage; what point is there in playing a psion if all it is is gaining focus *slower* while not dealing as much damage?



#44
InsaneCommander

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do ancient get ordinary animal shift like other druid?

was hoping for shift into a tree

 

Yes. I checked the game for a short time and I'm 99% sure that I saw the normal options there. Not 100% because was tired and going to sleep...



#45
Gregorovich

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It would be really nice, if the Arcane Archer's imbued spells were affected with the Power Level
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#46
protopersona

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Ahh ok so in fact it may actually be a strength?


No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

 

Boeroer's point is that not being able to engage is only an advantage or disadvantage depending on the build you're actually trying to make.

 

Making a melee rogue? Losing engagement could be a problem for you, depending on what skills you want to use.

 

Making a ranged archer rogue? Engagement is useless there anyways, and you'd probably never want to be close enough to engage anything in the first place.


Edited by protopersona, 01 December 2018 - 04:40 AM.

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#47
Elric Galad

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 what point is there in playing a psion if all it is is gaining focus *slower* while not dealing as much damage?

 

Multiclassing with casters is the point of the class.

Not sure if the regeneration is strong enough though.



#48
Archaven

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Bellower:
So the most phrases you hold before you invoke sounds nice. But if there's no way for you to acquire your phrases faster. There isn't a point.
One time use of Sasha and that's it?
 
Tactician:
Basically this subclass discourage solo? Does your pet consider ally? Even so, has anyone soloed the game with a fighter/ranger before?
Question in point: does interrupt from the 2nd class (that is not the fighter class) that interrupts, do you gain discipline?
 
Debonaire:
Basically this subclass going to fare badly against bosses or elites? You are going to graze or even miss? for immunity enemies.
 
Not sure about the rest. Will need to play them to find out. Thoughts?
 
The only most interesting subclass for me is the Arcane Archer. 
 
It would honestly be a godsend if they have modding editor to allow gamers to create their own subclass. Modders probably do much greater job than Obsidianites in my opinion.

Edited by Archaven, 01 December 2018 - 08:10 AM.


#49
house2fly

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You can create a subclass and there's already a bunch of them on the nexus

#50
Takkik

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archaven : any interrupt work for the tactician. Even from spells (like slicken).



#51
Swingletree

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Oh gosh this is exciting

Just in time for my second playthrough!



#52
Cartoons Plural

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  • If Beast of Winter is installed, you may now converse with Ydwin as you would a main companion.

 

 

this is an underrated detail, the new interactivity with ydwin is awesome and i love her


Edited by Cartoons Plural, 01 December 2018 - 10:57 PM.

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#53
thelee

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  • Berath's Challenge now delays 10 seconds until unconscious party members are killed (from 6 seconds).
  • Slightly increased Vela's base defenses and the health she gains per level during Hylea's Challenge.
  • Users can now use Slow-Mode while playing under the Magran's Challenge

 

ffffffffff THANK YOU FOR LISTENING TO THE GOD CHALLENGE FEEDBACK THREAD


Edited by thelee, 02 December 2018 - 12:27 AM.

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#54
Boeroer

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Ahh ok so in fact it may actually be a strength?


No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

 

Boeroer's point is that not being able to engage is only an advantage or disadvantage depending on the build you're actually trying to make.

 

Making a melee rogue? Losing engagement could be a problem for you, depending on what skills you want to use.

 

Making a ranged archer rogue? Engagement is useless there anyways, and you'd probably never want to be close enough to engage anything in the first place.

 

Exactly. That's what I meant.

 

If you want to use Persistant Distraction you really shouldn't use a Debonaire. If you want to roam the enemy backline and take out priority targets you really shouldn't use a Debonaire (at least not if you'r not planning to multiclass with GHost Heart or something else that remomes Cowardice).

 

By the way: some afflictions you put on enemies deactivate engagement anyway (for example terrify). In those cases Persistant Distraction is useless as well.



#55
InsaneCommander

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  • Berath's Challenge now delays 10 seconds until unconscious party members are killed (from 6 seconds).
  • Slightly increased Vela's base defenses and the health she gains per level during Hylea's Challenge.
  • Users can now use Slow-Mode while playing under the Magran's Challenge

 

ffffffffff THANK YOU FOR LISTENING TO THE GOD CHALLENGE FEEDBACK THREAD

 

Yes, this really good. Thanks Obsidian! :bow: :bow: :bow:


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#56
AndreaColombo

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Agreed. Happy I can finally play with Blessings and Challenges together!
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#57
InsaneCommander

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I posted screenshots for the new subclasses here.


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#58
Frak

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Ahh ok so in fact it may actually be a strength?


No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

 

 

Both of us. It's pretty much non-issue if you are ranged. And as melee you can probably work around it by charming a foe nearby, thereby gaining flanked status on the enemy in melee.

 

It's a penalty. A minor setback. Not the end of the world ;-)



#59
ngta2611

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ALL HAIL PRIEST OF WOEDICA / MONK !!!
GOODBYE MOD!!!



#60
Cdiaz

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We have updated the beta builds on Steam and GOG to a newer version (v4.0.0.0025) to get out some fixes and updates to our beta testers.

 

Patch v4.0.0.0025 Notes

 

  • Slog zones and other infinite hostile effects no longer trigger Forbidden Fist to gain wounds.
  • Tactician only recovers resources when interrupting an ability being cast, not on all interrupts.
  • Debonair can no longer select Persistent Distraction.
  • Roguish Charm no longer applies inspirations if its Charm is resisted.
  • Psion focus generation increases every odd power level.
  • Enduring Shadows or Flurry of Blades no longer allow the player to get both Shadow Step and Shadowing Beyond.

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