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What are you playing right now?

confessions of a gamer

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#41
GhostofAnakin

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I can understand timed fuses being default- they are in real life after all where you have more... permanent consequences for dropping or otherwise prematurely contacting an armed contact grenade- but yeah, contact grenades are just so much more useful in almost all games.

 

Especially in this game, where literally no enemies just stand still.  Timed grenades only work on the first lob.  After that, the enemy has a tendency to jump out of the way before it detonates.  The impact ones are fantastic as an equalizer when your character still is so weak he can only take 2 hits before dying.



#42
Fenixp

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I can understand timed fuses being default- they are in real life after all

That argument pretty much ends where you can press R1 to swap to impact grenades, at which point not being able to set default behavior just sounds ... Irritating

#43
Hurlshot

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Just finished Larry Laffer new title in one sitting. About 6 hour game, not worth the full price.

It's not difficult as far as point and click games go, just tedious with constant back and forth between locations and threads.

Humor nothing to write home about, a few chuckles now and then.

 

Yeah, but your financial support of Leisure Suit Larry is basically like a middle finger to SJW's, so at least you've got that.  :thumbsup:



#44
Oner

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Funny because the Berserker Warbow, which is upgreadable, is imo flat out better than the plasma weapons, let alone the unupgreadable unique variants.



#45
Gorgon

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Anyone playing Hitman 2.

 

Or rather Hitman 2 - 2. as opposed to Hitman 2 - 1. 



#46
SonicMage117

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Is it bad that, besides depth, Red Dead Redemption 2 has more detailed townspeep routine than any rpg as well?


#47
Sharp_one

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Just finished Larry Laffer new title in one sitting. About 6 hour game, not worth the full price.
It's not difficult as far as point and click games go, just tedious with constant back and forth between locations and threads.
Humor nothing to write home about, a few chuckles now and then.


Yeah, but your financial support of Leisure Suit Larry is basically like a middle finger to SJW's, so at least you've got that. :thumbsup:

At which part? Organizing gay wedding, bashing Trump or helping a transgender out of jail?
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#48
LadyCrimson

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Grim Dawn - heard there will be a 2nd expansion soon, so I thought I'd replay it to get ready for it. Then I realized I never actually bought the first expansion ... it's been 2+ years since I last played. Time does fly. :disguise:

 

So I bought that 1st expansion and created their "new" Necromancer class for a new playthru. One of the things I never liked about Grim Dawn was their original "pet" class (Occultist was it?) - I found it dull and the pet concept weak. But this Necromancer ... even from the get go the skellies are powerful/hearty and I'm having a blast. The first Act/Normal was a breeze compared to melee classes and reminded me of the silly fun of Diablo2's Necro's.

 

You can only have 8 skellies (unless you have a ton of certain +skill items, if the ones needed even exist) but man oh man when you (randomly) get 4 soldiers and 4 xbows, they tear everything up. Put the giant poison-ogre on top and my Necro is standing around picking his nose most of the time. I rarely have to even resummon them.

 

Will my summons become more fragile later? I'm sure they will. Grim Dawn's higher difficulties ramp up quite a bit. I'm working on the Constellations that will give them more powah and resists. In the meantime, I'm having more fun than a kid in a candy store. For single-player experience, I've always liked Grim Dawn more than Path of Exile. It's nice to revisit. Lots of little changes to the game since 2 years ago too. Feels a lot more polished.


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#49
Keyrock

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Funny because the Berserker Warbow, which is upgreadable, is imo flat out better than the plasma weapons, let alone the unupgreadable unique variants.

The benefit of unique weapons, of whatever type, isn't always raw damage.  Many of the unique weapons have lower or just plain different stat requirements than that of their more mundane counterparts upgraded to do a similar amount of damage.

 

Because of the way Elex handles armor and because ranged weapons don't get combo damage buffs they way melee weapons do, I have found that below a certain damage output they are highly ineffective against many of the more armored enemies.  I find that number to be around 70 or 75.  Any ranged weapon with a base damage of 75 or higher is going to be highly effective against almost anything.  The Redeemer has a base damage of 100, so it shreds through almost anything in just a few blasts.  It does this with a stat requirement of 65 dex and 65 int.  For comparison, a War Bow II, which also does 100 damage, has a stat requirement of 48 str and 71 dex, so it's more fitting for a character with a different stat build.  Besides that, plasma rifles have a better rate of fire than bows, but bows have better range. The range on energy weapons is pretty piss poor, to be honest.

 

More important than any of that, The Redeemer looks really badass:

 

ha19bv6xcbtz.jpg


Edited by Keyrock, 11 November 2018 - 01:16 PM.

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#50
Lexx

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Is it bad that, besides depth, Red Dead Redemption 2 has more detailed townspeep routine than any rpg as well?

 

Gothic had this back in 2001.


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#51
Zoraptor

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More important than any of that, The Redeemer looks really badass:

 

ha19bv6xcbtz.jpg

 

 

It looks good, but running around collecting dozens of enemies then wiping them out with Black Hole is just so much more effective- and funny. I didn't really like any of the ranged weapons in Elex except the flame thrower and grenades if they count. That's another difference with other PB games where by and large ranged weapons were great even if you didn't specialise in them as few enemies had a ranged attack and you could almost always get in a sniping position which they couldn't retaliate at.

 

Must admit, all the Elex talk is giving me an urge to replay it.



#52
Malcador

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Still jumping around, might leave Sweden and IF Elfsborg for some other club. Hate having to keep Swedes in my squad as all the good Swedes are in Mamlo or Goteborg and they're not selling them.

Also, spending time in WoW, fishing of all things. Need to level cooking.

#53
GhostofAnakin

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I hate the fact some of these Tavar quests require me to kill someone, when I'm trying to play as non-violent as possible.  There don't seem to be any "charm" options to solve the quests peacefully.



#54
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I'm 40% in Red Dead Redemption 2's story. Working on it little by little.

Can't wait to try Destiny 2, I haven't played a Bungie game in a bit or a good fps for that matter.

#55
Tale

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I beat Throne of Bhaal with Ascension. Yeah, I cheesed the final battle, you want to make something of it?

One dissapointment is the game provides ample opportunities for good PCs to fall, but none for evil PCs to rise. So when ToB started, I cheated my character over to good, imagining that after Irenicus stole his soul, he started to turn things around, finally conquering the taint when it returned.

Also I'm getting tired of always playing Lawful Evil characters.

Anyway, as for the cheese, I skull trapped the Four (Balthazar was on my side). Illasaera, Sendai, and Abizagal all died instantly. Yaga Shura went down with a single Harm. Then I proceeded to spam stuff at Melissan until she got trapped. Ended up not damaging anyone. With alacrities and four casters spamming a mix of implosion, comet, bigby, and feeblemind, she was pretty ruined against Sarevok with a +6 weapon.

Edit: Onto Icewind Dale. Paladin, Fighter-Berserker, Druid, Thief/Cleric, Bard, Sorcerer. I've barely ever played this before, so it's going to be interesting. On the plus side I don't have to juggle companion quests. Detail in enviroments is beautiful. I'm struck by something as simple as the shop in the starting area with its lighting. It's hard to believe this game came out before Throne of Bhaal, let alone Shadows of Amn!

#56
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So I'm doing the Clerics quest in Elex, the one about the chem dealer thing.  I've got all the reports from the guards, I found that dude in the other fort, but my character hasn't narrowed down his suspicions to the actual guilty party, like he was able to do during the Berserker quest with Duras.

 

I'm reading the reports, but none of the reports seem to be obvious about who the guilty party is, and my character can basically choose all three with no reasons given for why they are guilty (or not guilty).



#57
Lexx

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So after my Amazon package got send back because the delivery guys were too stupid to get it to me, I've ordered it somewhere else. Cost me 60 bucks more, which annoyed me a damn hell...but the package arrived within two days, so whatever.

 

Here are my random thoughts about RDR2 on PS4:

 

- This game looks way better than I've expected. Folks made such a fuzz about how the Xbone is the best platform for it, but seriously, when I see the game on the PS4 Pro right now, I can't really imagine how the other console is topping it. I've watched all these comparison videos, but I simply can't see the pointed out flaws while the game is running. I mean, I don't deny they are there, just saying that I can't see it. As of now, the game looks about as good as any PC game I'm playing on my TV.

 

- Same about the non-native 4K. For me personally, this matters not a single bit. But maybe that's just because I have no frame of reference due to not being able to directly compare with the Xbox version.

 

- At times, I'm having the same problem with RDR2 as I had with Witcher 3: I see a lot, but I can't see ****. For some reason I have a very hard time focusing on anything in the game world that is a bit further away, especially in forest areas. After a while I went to the graphic options and reduced the sharpness filter by 50%. After that it got better.

 

- I find it hard to see enemies half the time. They blend into the environment and the only way for me to spot them is to abuse the auto aim. Again, this got better once I reduced the sharpness. Guess the super hard edges made everything blur into each other or whatever.

 

- The game world looks great. It's big, it's awesome.

 

- BUT the hell is that a traffic going on. There's no 5 minutes without seeing another rider or a wagon or someone yelling at me or whatever. There's too many people, even in the wilderness.

 

- Some of the missions have the same flaws as the usual open world game quests. They send you all over the place, all the time, which makes the game world feel small again. Yes it's big, but at the same time I'm jumping biomes like crazy.

 

- I wonder if they added the swamps just to use the walking-through-snow mechanic once more. :>

 

- The game has some great animation details. Love checking out my weapons and stuff like that.

 

- I had to shoot my horse, because some **** wounded it too much. :(

 

- I had to pay a boatload of money just because I accidentally missclicked or whatever and then it was a crime. First guy I wanted to stop, accidentally shot him in the belly. Or looting dead bodies on the roadside and some random rider passes along, reporting me, even if the folks attacked me first, etc. Actually I don't mind the later, it's just that there is ALWAYS a god damn rider passing along. Because this game is full of highways, with lots of traveling folks.

 

- Hunted animals on your horseback are rotting way too fast. I lost good meat because the game forced me into a cutscene or mission and once I was able to sell that crap, it was too late...

 

- Some missions could do with much less enemies, imo. After an hour or two of playing, I was already a mass-murderer. Pretty sure once the game ends, I've killed the population of Luxembourg.

 

- Controls are not as bad as folks made it seem, but they sure ain't pretty.

 

- That's all for now. Have to go to work now.


Edited by Lexx, 11 November 2018 - 10:20 PM.

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#58
Zoraptor

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So I'm doing the Clerics quest in Elex, the one about the chem dealer thing.  I've got all the reports from the guards, I found that dude in the other fort, but my character hasn't narrowed down his suspicions to the actual guilty party, like he was able to do during the Berserker quest with Duras.

 

I'm reading the reports, but none of the reports seem to be obvious about who the guilty party is, and my character can basically choose all three with no reasons given for why they are guilty (or not guilty).

 

The deals take place at night, and there's only one person who isn't accounted for at night?

 

Spoiler



#59
Oner

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Funny because the Berserker Warbow, which is upgreadable, is imo flat out better than the plasma weapons, let alone the unupgreadable unique variants.

The benefit of unique weapons, of whatever type, isn't always raw damage.  Many of the unique weapons have lower or just plain different stat requirements than that of their more mundane counterparts upgraded to do a similar amount of damage.

 

Because of the way Elex handles armor and because ranged weapons don't get combo damage buffs they way melee weapons do, I have found that below a certain damage output they are highly ineffective against many of the more armored enemies.  I find that number to be around 70 or 75.  Any ranged weapon with a base damage of 75 or higher is going to be highly effective against almost anything.  The Redeemer has a base damage of 100, so it shreds through almost anything in just a few blasts.  It does this with a stat requirement of 65 dex and 65 int.  For comparison, a War Bow II, which also does 100 damage, has a stat requirement of 48 str and 71 dex, so it's more fitting for a character with a different stat build.  Besides that, plasma rifles have a better rate of fire than bows, but bows have better range. The range on energy weapons is pretty piss poor, to be honest.

See, that's part of my problem. The game tells you at the start that Dex governs ranged damage and approriately the bows have Dex requirements. Then you find a sexy energy weapon and not only does it require a stat it theoretically doesn't scale off of, it requires a huge investment into it. Cue my smile fading.

And damage is kind of the god stat when you can't meaningfully hurt most enemies without it, not to mention saving ammo thanks to requiring less to kill something. You have the damage to kill most enemy types? Suddenly you are raking in the all xp and money. Rate of fire is pretty much a non-factor in face of that imo, even the bow's bonus range is just a cherry on top.



#60
Keyrock

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While I don't think rate of fire is that big a deal, it has its uses.  Once an enemy starts charging you it's significantly harder to hit and the chance of missing shots and wasting ammo increases.  Knowing I can squeeze off 3 shots almost instantaneously (enough to drop many enemies) that will all land before the enemy starts moving rapidly is a bit of a plus.  It's a minor factor, though.  In the end, once you're high level and have high-tier gear, you're going to be murderating the vast majority of enemies with ease, regardless of whether you're wielding a plasma rifle, a bow, a rocket launcher, etc.  Not to mention that my best combat ability resides in my psi amp anyway.  It's all about looking fashionable, as far as I'm concerned.  Don't get me wrong, there are some sweet looking bows out there, I'm just partial to the futuristic look.

 

That's the thing about PB games, they have a bit of a backwards difficulty curve, where the game is at it's hardest at the very beginning and gradually becomes easier over time.  So the quest for the absolute strongest gear you can find becomes almost meaningless, because your character is so ridiculously OP at high level anyway.  It seems counterintuitive to how you would want to design a game, but it works IMHO because the struggle is so real at the beginning of the game that being an unstoppable murder god at the end is your reward for toughing it out through the beginning.  Plus, PB's world design and quest design is so good that it carries the game once combat becomes trivial.  It does for me, anyway.

 

Your point that energy weapons are comparatively weak to other ranged weapons and that seeming weird is valid, though.  You would think a plasma rifle or a rocket launcher would be at the top of the damage food chain, but it's not.


Edited by Keyrock, 12 November 2018 - 06:34 AM.

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