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Baldur's Gate 3?


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#181
Manveru123

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That's just a lie. Unless you were a heavy metagamer with prior knowledge, there were many fights in BG2 that required you to strategize a lot to win. For a player new to the game, encounters with bosses like Firkraag or the Dock District Lich were epic. Combat was one of the strong points of this game.

 

EDIT: unless somehow you were playing six Fighters.


Edited by Manveru123, 09 November 2018 - 01:49 PM.

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#182
Tale

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As a new player, I found those more frustrating than epic. Being immune to weapons below +4 doesn't make for much strategy. And being immune to the lower level breach further narrows your options.

 

The more strategic fights I found to be more usual dungeon bosses. And those were pretty awesome. Establishing a line with your fighters, unleashing magic from the back. Making sure your cleric was mobile to respond to issues.


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#183
Manveru123

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Ok I can admit that the Lich was kiiiind of a noob slayer. Especially if you found him too early. But Firkraag, or even Shadow Dragon, those were really good fights.



#184
SonicMage117

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Or you can level up and mow over everything without hesitancy. Cheesing your way through a Crpg is not uncommon and you're unlikely ever to get "stuck" due to difficulty which requires careful tea-per-tata strategy, nuch like a boss you will encounter in Final Fantasy.

Temple Of Elemental Thevil is another example of bad combat (Did anyone here play it?) In which combat felt a tad forced. At least Divinity Original Sin actually tried by introducing pipe-wind and environmental effects to strategize against opponents and opportunities. For ex: Using lightning in a storm to attract to metal armor plates during battle or starting a forest fire to infiltrate and burn enemy camp.

I think many fault of why IE games combat were bad was because of the rulesets not intersecting properly, it were always a challenge to translate from board to screen and we saw that evidently.

Edited by SonicMage117, 09 November 2018 - 01:55 PM.


#185
HoonDing

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-> get pwnt

 

-> reload save, pre-buff

 

-> win



#186
SonicMage117

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My potions are running low

*reload towns save*

*buys 50 potions*


Can't do that with something like Dragons Dogma though - as it only allows auto-save or one manual save limit to begin with :(

#187
Volourn

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"BG had some of the worst combat in rpg history"

 

FAKE NEWS.

 

 

"BG had some of the best combat in rpg history"

 

REAL NEWS.



#188
Fenixp

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"BG had some of the best combat in rpg history"

FAKE NEWS

"BG had mostly ok-ish combat in RPG history"

REAL NEWS
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#189
Hurlshot

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Jagged Alliance 2 had the best combat in RPG history.

FACT!
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#190
kanisatha

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Well, with the news of inXile being bought by MS I can now believe inXile indeed may be the studio working on BG3.



#191
InsaneCommander

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Well, with the news of inXile being bought by MS I can now believe inXile indeed may be the studio working on BG3.

 

But what kind of game would that be?



#192
Manveru123

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Probably an underwhelming one.



#193
the_dog_days

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Well, with the news of inXile being bought by MS I can now believe inXile indeed may be the studio working on BG3.

 

But what kind of game would that be?

 

 

buggy


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#194
kanisatha

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Well, with the news of inXile being bought by MS I can now believe inXile indeed may be the studio working on BG3.

 

But what kind of game would that be?

Oh, i absolutely agree this is not necessarily good news, just that it is now possible, maybe even likely. I'm pretty harsh in my criticism of inXile's handling of their T:ToN and BT4 projects (as a backer of both those projects), not so much the games themselves as their attude towards customers and post-release customer and game support.



#195
InsaneCommander

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Probably an underwhelming one.

 

Oh, i absolutely agree this is not necessarily good news, just that it is now possible, maybe even likely.

 

That is what I think too.






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