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Slicken was just a one-time prone in PoE and not repeating - so actually the Deadfire version is better, but anyways:

 

 

Actually not. I distinctly remember 1.0 PoE1 and slicken was an absolutely broken level 1 spell, because it was like the Deadfire version except intead of prone being an instant interrupt, it lasted several seconds each time (and in earlier versions of PoE characters didn't try to stand up until the prone effect wore off--whereas later version they would stand up as prone neared its end--so in fact at release the cc duration was longer than the nominal prone duration). I have the digital strat guide (which has the 1.0 version of spells) and can prove it:

 

post-58316-0-03942200-1537551745_thumb.png

 

They nerfed it quickly after to be a one-time prone for 4s and nerfed it further when they made it matter that effects were "ground"-based and some enemies were immune to ground and nerfed it even further when they made characters stand up near the end of a prone and not after the prone, but it was still one of the best wizard spells, period. (EDIT to add: they nerfed it in 1.03)

 

Basically a long way to say that it was hilarious how everyone thought wizards sucked up during the backer beta and then at release the wizard basically had multiple level 1 spells that were basically top-tier all the way to the end of the game. (And this was back when casters got all of their level 1 and 2 spells to go from per-rest to per-encounter at high enough levels... prone-lock thaos anyone?)

Edited by thelee
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