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The tower-shield modal (the Wall) makes the user immobile while giving some good buffs. It's an annoying one to micro tho.

 

Is it possible to script the IA so that I automatically drop the tower-shield modal as soon as I have no enemies engaged?

Edited by EmilAmundsen
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Modals like "The Wall" can only be activated via Script. Deativating them via a script rule is not possible. All you can do is create rules for changing weapon sets:

1) engaged
Condition: threatened by enemy > 0 AND enemy in melee range > 0
Rule: switch to weapon set 1 (with large shield)
Rule: activate "The Wall"

2) not engaged
Condition: <NOT> threatened by enemy > 0  AND <NOT> enemy in melee range > 0
Rule: switch to weapon set 2 (without large shield)

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