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Henric in Port Maje sold it in the beta at least.

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My Deadfire mods
Out With The Good: The mod for tidying up your Deadfire combat tooltip.
Waukeen's Berth: Make all your basic purchases at Queen's Berth.
Carrying Voice: Wider chanter invocations.
Nemnok's Congregation: Lets all priests express their true faith.

Deadfire skill check catalogue right here!

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Yeah, it's not there for Watchers created before 2.0 :/

My Deadfire mods
Out With The Good: The mod for tidying up your Deadfire combat tooltip.
Waukeen's Berth: Make all your basic purchases at Queen's Berth.
Carrying Voice: Wider chanter invocations.
Nemnok's Congregation: Lets all priests express their true faith.

Deadfire skill check catalogue right here!

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You can use the console to get it:

giveitem hunting_bow_u_animancer

Of course achievements are gone then. Maybe use the Unity console mod. I think it doesn't disable achievements...?

 

It's a pretty good hunting bow.

 

By the way you don't have to kill an enemy with the bow to trigger the morph. It's enough to hit once to apply the soul charge. If the enemy gets killed then (doesn't matter how) it will transform into a random creature. Some of those are stray pets and do nothing besides strolling around, but others can be oozes, guls and whatnot that are either friend or foes (random). With Sould Diplomacy they are alsways friendly and will act like summoned creatures - except they don't count towards your summoning limit. Sop you can have summoned some skeletons or whatnot and these creatures will still pop up and not remove your summons. 

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

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I think the design is pretty good. It's an animancy bow - so it needs some copper and adra and stuff. It doesn't look like a "hunting" bow but more like a steampunk bow, but I still like it. 

Deadfire Community Patch: Nexus Mods

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